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2996c88d94
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feat: add mob coords in tile coords space
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2021-11-30 11:23:03 +01:00 |
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adeddee09d
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refactor: mob move lock (Castle)
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2021-11-29 16:36:27 +01:00 |
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fd0a5e5848
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feat: mob stop in front of castle
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2021-11-22 19:33:00 +01:00 |
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7fb357e9c8
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feat: add working shapes
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2021-11-22 19:15:32 +01:00 |
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070749e685
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feat: implement shapes for entities
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2021-11-21 20:00:35 +01:00 |
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a716e46c64
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refactor(Team): moved include to source file
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2021-11-21 19:44:20 +01:00 |
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36f1430ff2
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refactor: changed cast type
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2021-11-21 17:21:34 +01:00 |
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2e14827f13
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refactor: add mob size getter
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2021-11-21 17:19:50 +01:00 |
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c7d81de60e
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feat: add mob size
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2021-11-21 17:18:45 +01:00 |
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f48af51dc7
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refactor: format project
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2021-11-21 17:02:42 +01:00 |
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830cb061e2
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refactor: create gui widget classes
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2021-11-12 19:55:58 +01:00 |
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f0de0f0c69
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fix: tower placement
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2021-11-09 20:03:39 +01:00 |
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692d68c7fd
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fix: removed negative life for mobs
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2021-11-09 19:35:11 +01:00 |
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9a256a4c66
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feat: add cooldown timer
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2021-11-09 19:18:24 +01:00 |
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eb8a43cd1a
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fix: game crash
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2021-11-06 16:20:12 +01:00 |
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c5289cb1b0
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feat: add working upgrade popup
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2021-11-06 16:11:13 +01:00 |
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ae802b4253
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feat: add upgrade popup prototype
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2021-11-06 14:12:22 +01:00 |
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6825a6327f
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refactor: use of unique_ptr instead of new
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2021-11-06 13:02:53 +01:00 |
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56ec9e7fe2
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feat: add upgrade tower (non gui)
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2021-11-05 18:54:21 +01:00 |
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18a090df06
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fix: changed gold/exp mecanic
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2021-11-05 18:12:57 +01:00 |
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f863fb4942
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feat: improved tower place + tower upgrade
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2021-11-05 17:35:39 +01:00 |
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524af9ad5f
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feat: add kill reward + effect damages
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2021-11-05 13:10:42 +01:00 |
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5e2986e298
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feat: add mob tooltip
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2021-11-04 19:41:47 +01:00 |
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46828263c9
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fix: invert maxLife and expReward
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2021-11-04 19:38:35 +01:00 |
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2fc0f28b27
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refactor: create MainMenu and GameMenu classes
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2021-11-04 11:01:46 +01:00 |
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129544d127
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feat: add summon menu
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2021-11-04 10:03:37 +01:00 |
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f2f79781db
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refactor: add player exp methods
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2021-11-04 10:02:33 +01:00 |
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0c68512caf
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feat: add android support
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2021-11-01 15:24:33 +01:00 |
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5d7ec91ec5
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refactor: format all files
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2021-10-10 12:28:32 +02:00 |
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aa6fb73590
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feat: add tower detection
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2021-10-10 12:23:36 +02:00 |
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4fcf25b5bc
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feat: implement freeze effect
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2021-10-08 19:04:26 +02:00 |
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ef76437670
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feat: basic arrow shoot event
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2021-09-29 14:48:25 +02:00 |
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1e35146c4b
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feat: add basic tower mecanic
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2021-09-28 19:19:54 +02:00 |
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fe7cfdec72
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feat: add basic towers rendering
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2021-09-26 18:19:00 +02:00 |
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2ece5bc9b5
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refactor: add return
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2021-09-24 20:46:44 +02:00 |
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1a8cd54197
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feat: add dns
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2021-09-24 20:44:05 +02:00 |
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94e1ef6606
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fix: check team when placing tower
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2021-09-19 19:30:49 +02:00 |
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10a1fac992
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feat: place towers
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2021-09-19 19:20:08 +02:00 |
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3f53d32e44
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refactor: move PlayerID declaration
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2021-09-19 18:46:39 +02:00 |
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b34ebd9417
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fix: missing header
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2021-09-19 18:39:23 +02:00 |
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866ff30880
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refactor: moved TowerPtr declaration
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2021-09-19 18:37:59 +02:00 |
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d6dd2ce4a9
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fix: change tower world storage type
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2021-09-19 18:34:22 +02:00 |
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13c8303c90
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refactor: moved TowerInfo class
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2021-09-19 18:25:37 +02:00 |
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3771ea4a27
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refactor: move tower place detection to World.cpp
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2021-09-19 18:20:26 +02:00 |
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3bc58b12a6
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feat: add tower ticks
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2021-09-19 18:15:36 +02:00 |
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0856ca47ca
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refactor: format code
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2021-09-19 17:33:16 +02:00 |
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52a143769e
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feat: implement basic tower placement
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2021-09-19 13:43:45 +02:00 |
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a8b6a646af
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fix: change renderer to class
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2021-09-18 18:58:32 +02:00 |
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04d1e3c0bf
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fix: compiler warnings
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2021-09-02 10:48:14 +02:00 |
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2a6ac699e5
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fix: add m_Connected default value
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2021-09-01 15:29:04 +02:00 |
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