fix: randoms

This commit is contained in:
2021-11-04 18:34:49 +01:00
parent 95e9c270db
commit 0d992da55b
3 changed files with 2 additions and 15 deletions

View File

@@ -18,7 +18,7 @@ void WorldRenderer::loadModels() {
std::cout << "Vertex Count : " << m_WorldVao->getVertexCount() << std::endl;
}
WorldRenderer::WorldRenderer(game::World* world, client::ClientGame* client) : m_Client(client), m_Renderer(m_Client->getRenderer()), m_World(world) {
WorldRenderer::WorldRenderer(game::World* world, client::ClientGame* client) : m_Client(client), m_Renderer(m_Client->getRenderer()), m_World(world), m_Zoom(1) {
m_Renderer->setZoom(m_Zoom);
m_Renderer->setCamMovement({});
}