diff --git a/include/render/WorldRenderer.h b/include/render/WorldRenderer.h index cf6b92d..dc850a6 100644 --- a/include/render/WorldRenderer.h +++ b/include/render/WorldRenderer.h @@ -26,7 +26,7 @@ private: glm::vec2 m_CamPos; glm::vec2 m_CursorPos; glm::vec2 m_HoldCursorPos; - float m_Zoom = 1; + float m_Zoom; float m_CamSensibility = 1; bool m_TowerPlacePopupOpened = false; VertexCache m_TowersCache; diff --git a/src/render/WorldRenderer.cpp b/src/render/WorldRenderer.cpp index 63f0c05..c3cf5fc 100644 --- a/src/render/WorldRenderer.cpp +++ b/src/render/WorldRenderer.cpp @@ -18,7 +18,7 @@ void WorldRenderer::loadModels() { std::cout << "Vertex Count : " << m_WorldVao->getVertexCount() << std::endl; } -WorldRenderer::WorldRenderer(game::World* world, client::ClientGame* client) : m_Client(client), m_Renderer(m_Client->getRenderer()), m_World(world) { +WorldRenderer::WorldRenderer(game::World* world, client::ClientGame* client) : m_Client(client), m_Renderer(m_Client->getRenderer()), m_World(world), m_Zoom(1) { m_Renderer->setZoom(m_Zoom); m_Renderer->setCamMovement({}); } diff --git a/src/window/Display.cpp b/src/window/Display.cpp index ebca0d7..be33d28 100644 --- a/src/window/Display.cpp +++ b/src/window/Display.cpp @@ -151,19 +151,6 @@ void pollEvents() { } ImGui_ImplSDL2_ProcessEvent(&event); } - -// activating screen keyboard for Android devices -#ifdef __ANDROID__ - static bool keyboardShown = false; - if(ImGui::GetIO().WantTextInput != keyboardShown){ - if(ImGui::GetIO().WantTextInput){ - SDL_StartTextInput(); - }else{ - SDL_StopTextInput(); - } - keyboardShown = ImGui::GetIO().WantTextInput; - } -#endif } bool isCloseRequested() {