fix: randoms
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@@ -26,7 +26,7 @@ private:
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glm::vec2 m_CamPos;
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glm::vec2 m_CursorPos;
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glm::vec2 m_HoldCursorPos;
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float m_Zoom = 1;
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float m_Zoom;
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float m_CamSensibility = 1;
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bool m_TowerPlacePopupOpened = false;
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VertexCache m_TowersCache;
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