Add line object
This commit is contained in:
131
main.py
131
main.py
@@ -1,25 +1,26 @@
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import networks.lines.Line as Line
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from gdpc import Editor, Block, geometry
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import networks.Curve as curve
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import networks.CurveSurface as CurveSurface
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import networks.Segment as segment
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import networks.geometry.curve as curve
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import networks.geometry.CurveSurface as CurveSurface
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import networks.geometry.segment as segment
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import numpy as np
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import json
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from buildings.Building import Building
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import random
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editor = Editor(buffering=True)
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# editor = Editor(buffering=True)
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f = open('buildings\shapes.json')
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shapes = json.load(f)
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# f = open('buildings\shapes.json')
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# shapes = json.load(f)
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# F = Foundations((0,0), (20,20), shapes[0]['matrice'])
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# F.polygon.fill_polygon(editor, "stone", -60)
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geometry.placeCuboid(editor, (-10, -60, -10), (85, -55, 85), Block("air"))
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B = Building((0, 0), (75, 75), shapes[7]['matrice'])
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B.foundations.polygon.fill_vertice(editor, "pink_wool", -60)
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for collumn in B.foundations.collumns:
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collumn.fill(editor, "white_concrete", -60, -55)
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B.foundations.polygon.fill_polygon(editor, "white_concrete", -60)
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# # F = Foundations((0,0), (20,20), shapes[0]['matrice'])
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# # F.polygon.fill_polygon(editor, "stone", -60)
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# geometry.placeCuboid(editor, (-10, -60, -10), (85, -55, 85), Block("air"))
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# B = Building((0, 0), (75, 75), shapes[7]['matrice'])
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# B.foundations.polygon.fill_vertice(editor, "pink_wool", -60)
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# for collumn in B.foundations.collumns:
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# collumn.fill(editor, "white_concrete", -60, -55)
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# B.foundations.polygon.fill_polygon(editor, "white_concrete", -60)
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y = 25
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block_list = ["blue_concrete", "red_concrete", "green_concrete",
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@@ -28,63 +29,71 @@ block_list = ["blue_concrete", "red_concrete", "green_concrete",
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# Over the hill
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# coordinates = [(-854, 87+y, -210), (-770, 99+y, -207), (-736, 85+y, -184)]
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# Along the river
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# coordinates = [(-456, 69, -283), (-588, 106, -374), (-720, 71, -384), (-775, 67, -289), (-822, 84, -265), (-868, 77, -188), (-927, 96, -127),
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# (-926, 65, -29), (-906, 98, 42), (-902, 137, 2), (-909, 115, -62), (-924, 76, -6), (-985, 76, 37), (-1043, 76, 28), (-1102, 66, 63)]
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# # Along the river
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# # coordinates = [(-456, 69, -283), (-588, 106, -374), (-720, 71, -384), (-775, 67, -289), (-822, 84, -265), (-868, 77, -188), (-927, 96, -127),
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# # (-926, 65, -29), (-906, 98, 42), (-902, 137, 2), (-909, 115, -62), (-924, 76, -6), (-985, 76, 37), (-1043, 76, 28), (-1102, 66, 63)]
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# Though the loop
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# coordinates = [(-1005, 113+y, -19), (-896, 113+y, 7),
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# (-807, 76+y, 54), (-738, 76+y, -10), (-678, 76+y, -86)]
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# # Though the loop
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# # coordinates = [(-1005, 113+y, -19), (-896, 113+y, 7),
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# # (-807, 76+y, 54), (-738, 76+y, -10), (-678, 76+y, -86)]
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# Second zone
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coordinates = [(-805, 78, 128), (-881, 91, 104), (-950, 119, 69), (-1005, 114, 58), (-1052, 86, 30),
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(-1075, 83, 40), (-1104, 77, 63), (-1161, 69, 157), (-1144, 62, 226), (-1189, 76, 265), (-1210, 79, 329)]
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# # Second zone
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# coordinates = [(-805, 78, 128), (-881, 91, 104), (-950, 119, 69), (-1005, 114, 58), (-1052, 86, 30),
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# (-1075, 83, 40), (-1104, 77, 63), (-1161, 69, 157), (-1144, 62, 226), (-1189, 76, 265), (-1210, 79, 329)]
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resolution, distance = curve.resolution_distance(coordinates, 6)
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# resolution, distance = curve.resolution_distance(coordinates, 6)
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curve_points = curve.curve(coordinates, resolution)
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curve_surface = CurveSurface.CurveSurface(coordinates)
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curve_surface.compute_curvature()
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# curve_points = curve.curve(coordinates, resolution)
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# curve_surface = CurveSurface.CurveSurface(coordinates)
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# curve_surface.compute_curvature()
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curvature = []
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for i in range(len(curve_surface.curvature)):
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curvature.append((0, 1, 0))
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# curvature = []
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# for i in range(len(curve_surface.curvature)):
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# curvature.append((0, 1, 0))
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# Perpendicular
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curve_surface.compute_surface_perpendicular(10, curvature)
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for i in range(len(curve_surface.surface)):
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for j in range(len(curve_surface.surface[i])):
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# block = random.choice(block_list)
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for k in range(len(curve_surface.surface[i][j])):
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if k-16 < len(block_list) and k-16 >= 0:
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editor.placeBlock(
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curve_surface.surface[i][j][k], Block(block_list[k-16]))
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else:
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editor.placeBlock(
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curve_surface.surface[i][j][k], Block("stone"))
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# # Perpendicular
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# curve_surface.compute_surface_perpendicular(10, curvature)
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# for i in range(len(curve_surface.surface)):
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# for j in range(len(curve_surface.surface[i])):
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# # block = random.choice(block_list)
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# for k in range(len(curve_surface.surface[i][j])):
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# if k-16 < len(block_list) and k-16 >= 0:
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# editor.placeBlock(
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# curve_surface.surface[i][j][k], Block(block_list[k-16]))
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# else:
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# editor.placeBlock(
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# curve_surface.surface[i][j][k], Block("stone"))
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offset = curve.offset(curve_surface.curve, -9, curvature)
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for i in range(len(offset)-1):
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line = segment.discrete_segment(offset[i], offset[i+1])
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for coordinate in line:
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editor.placeBlock(coordinate, Block("white_concrete"))
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# offset = curve.offset(curve_surface.curve, -9, curvature)
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# for i in range(len(offset)-1):
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# line = segment.discrete_segment(offset[i], offset[i+1])
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# for coordinate in line:
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# editor.placeBlock(coordinate, Block("white_concrete"))
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offset = curve.offset(curve_surface.curve, 9, curvature)
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for i in range(len(offset)-1):
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line = segment.discrete_segment(offset[i], offset[i+1])
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for coordinate in line:
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editor.placeBlock(coordinate, Block("white_concrete"))
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# offset = curve.offset(curve_surface.curve, 9, curvature)
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# for i in range(len(offset)-1):
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# line = segment.discrete_segment(offset[i], offset[i+1])
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# for coordinate in line:
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# editor.placeBlock(coordinate, Block("white_concrete"))
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# for coordinate in curve_surface.surface:
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# editor.placeBlock(coordinate, Block("black_concrete"))
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# # for coordinate in curve_surface.surface:
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# # editor.placeBlock(coordinate, Block("black_concrete"))
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# for coordinate in curve_surface.curve:
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# editor.placeBlock(coordinate, Block("red_concrete"))
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# # for coordinate in curve_surface.curve:
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# # editor.placeBlock(coordinate, Block("red_concrete"))
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# # Parallel
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# curve_surface.compute_surface_parallel(0, 10, 8, curvature)
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# # # Parallel
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# # curve_surface.compute_surface_parallel(0, 10, 8, curvature)
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# for current_range in range(len(curve_surface.left_side)):
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# for coordinate in curve_surface.left_side[current_range]:
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# editor.placeBlock(coordinate, Block("yellow_concrete"))
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# # for current_range in range(len(curve_surface.left_side)):
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# # for coordinate in curve_surface.left_side[current_range]:
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# # editor.placeBlock(coordinate, Block("yellow_concrete"))
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coordinates = [(0, 0, 0), (0, 10, 0), (0, 20, 0)]
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with open('networks/lines/line.json') as f:
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lines_type = json.load(f)
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l = Line.Line(coordinates, lines_type.get('solid_white'))
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print(l.get_surface())
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36
networks/lanes/Lane.py
Normal file
36
networks/lanes/Lane.py
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@@ -0,0 +1,36 @@
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import networks.geometry.curve as curve
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import networks.geometry.CurveSurface as CurveSurface
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import networks.geometry.segment as segment
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import random
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class Lane:
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def __init__(self, coordinates, width, lane_type):
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self.coordinates = coordinates
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self.width = width
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self.lane_type = lane_type
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self.lane_materials = lane_materials
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self.surface = []
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def create_surface(self, coordinates):
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resolution, distance = curve.resolution_distance(coordinates, 6)
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curve_points = curve.curve(coordinates, resolution)
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curve_surface = CurveSurface.CurveSurface(coordinates)
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curve_surface.compute_curvature()
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# Set the road to be flat
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normals = []
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for i in range(len(curve_surface.curvature)):
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normals.append((0, 1, 0))
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# Compute each line
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for distance in range(width):
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offset = curve.offset(curve_surface.curve, distance, normals)
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for i in range(len(offset)-1):
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line = segment.discrete_segment(offset[i], offset[i+1])
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for coordinate in line:
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self.surface.append((coordinate, random.choices(
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list(lane_materials.keys()),
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weights=lane_materials.values(),
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k=1,)))
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7
networks/lanes/materials.json
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7
networks/lanes/materials.json
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@@ -0,0 +1,7 @@
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{
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"classic_lane": {"stone": 3, "andesite": 1},
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"modern_lane": {"black_concrete": 3, "black_concrete_powder": 1},
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"bike_lane_green": {"green_concrete": 3, "green_concrete_powder": 1},
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"bike_lane_red": {"red_concrete": 3, "red_concrete_powder": 1}
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}
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41
networks/lines/Line.py
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41
networks/lines/Line.py
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import networks.geometry.curve as curve
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import networks.geometry.segment as segment
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import random
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class Line:
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def __init__(self, coordinates, line_type):
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self.coordinates = coordinates
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self.line_type = line_type
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self.surface = []
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def get_surface(self):
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resolution, distance = curve.resolution_distance(self.coordinates, 6)
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curve_points = curve.curve(self.coordinates, resolution)
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# Compute the line
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pattern_length = 0
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pattern_materials = []
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for key, value in self.line_type.items():
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pattern_length += int(key)
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for _ in range(int(key)):
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pattern_materials.append(value)
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pattern_iteration = 0
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for i in range(len(curve_points)-1):
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line = segment.discrete_segment(curve_points[i], curve_points[i+1])
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for coordinate in line:
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block = random.choices(
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list(pattern_materials[pattern_iteration].keys()),
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weights=pattern_materials[pattern_iteration].values(),
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k=1)[0]
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if block != 'None':
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self.surface.append((coordinate, block))
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pattern_iteration += 1
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if pattern_iteration >= pattern_length:
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pattern_iteration = 0
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return self.surface
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9
networks/lines/line.json
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9
networks/lines/line.json
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@@ -0,0 +1,9 @@
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{
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"solid_white": {
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"1": {"white_concrete": 3, "white_concrete_powder": 1}
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},
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"broken_white": {
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"3": {"white_concrete": 3, "white_concrete_powder": 1},
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"1": {"None": 1}
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}
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}
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@@ -1,3 +0,0 @@
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class Lane:
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def __init__(self, coordinates, lane_type):
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pass
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@@ -1,7 +1,7 @@
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class Road:
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def __init__(self, coordinates, road_type):
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self.coordinates = coordinates # List of tuples (x1, y1, z1) in order
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def __init__(self, coordinates):
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self.coordinates = coordinates # List of tuples (x1, y1, z1) in order
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self.road_type = road_type # 'road', 'highway'
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def place_roads(self):
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pass
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pass
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