22 lines
361 B
C++
22 lines
361 B
C++
#pragma once
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#include <Nazara/Core/Time.hpp>
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#include <entt/entity/registry.hpp>
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#include <blitz/common/Types.h>
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namespace blitz {
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namespace server {
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class KeepAliveSystem {
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public:
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KeepAliveSystem(entt::registry&, EnttWorld& a_World);
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void Update(Nz::Time elapsedTime);
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private:
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EnttWorld& m_World;
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};
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} // namespace server
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} // namespace blitz
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