66 lines
2.3 KiB
C++
66 lines
2.3 KiB
C++
#include "MainAppMenu.h"
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#include "AppMenu.h"
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#include "InGameAppMenu.h"
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#include <stack>
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#include <memory>
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#include <SFML/Graphics.hpp>
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MainAppMenu::MainAppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow) :
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AppMenu(menuStack, settings, renderWindow),
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playerCursor(std::vector<unsigned int>({1, 1, 1})) {
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}
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void MainAppMenu::computeFrame() {
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this->updateMetaBinds();
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this->playerCursor.updatePosition();
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if (this->enterReleased) {
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if (this->playerCursor.getPosition().y == 0) {
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this->menuStack->push(std::make_shared<InGameAppMenu>(this->menuStack, this->settings, this->renderWindow));
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}
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}
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if (this->escReleased) {
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this->menuStack->pop();
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}
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}
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void MainAppMenu::drawFrame() const {
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this->renderWindow->clear(sf::Color(200, 200, 200));
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float sizeMultiplier = this->settings->getWindowSizeMultiplier();
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sf::Font font("data/fonts/arial.ttf");
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sf::Text text(font, "", this->settings->getWindowSizeMultiplier() * 5);
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text.setFillColor(sf::Color(0, 0, 0));
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text.setOutlineColor(sf::Color(255, 255, 255));
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text.setString("jminos");
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text.setOrigin(text.getLocalBounds().getCenter());
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text.setPosition(sf::Vector2f({sizeMultiplier * 40, sizeMultiplier * 10}));
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this->renderWindow->draw(text);
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text.setString("Play");
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text.setOutlineThickness((this->playerCursor.getPosition().y == 0) ? (sizeMultiplier / 2) : 0);
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text.setOrigin(text.getLocalBounds().getCenter());
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text.setPosition(sf::Vector2f({sizeMultiplier * 40, sizeMultiplier * 20}));
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this->renderWindow->draw(text);
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text.setString("Settings");
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text.setOutlineThickness((this->playerCursor.getPosition().y == 1) ? (sizeMultiplier / 2) : 0);
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text.setOrigin(text.getLocalBounds().getCenter());
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text.setPosition(sf::Vector2f({sizeMultiplier * 40, sizeMultiplier * 30}));
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this->renderWindow->draw(text);
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text.setString("Info");
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text.setOutlineThickness((this->playerCursor.getPosition().y == 2) ? (sizeMultiplier / 2) : 0);
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text.setOrigin(text.getLocalBounds().getCenter());
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text.setPosition(sf::Vector2f({sizeMultiplier * 40, sizeMultiplier * 40}));
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this->renderWindow->draw(text);
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this->renderWindow->display();
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}
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