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added xmake benchmark target
2025-05-27 14:52:34 +02:00
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2025-05-27 14:52:34 +02:00
2025-05-27 14:52:34 +02:00
2025-05-27 14:52:34 +02:00
2025-05-27 14:52:34 +02:00

jminos

Modern stacker game with every polyominoes from size 1 to 15, made in C++ with SFML 3!

Download

// TODO when the game is finished //

This game has been tested on and built for Windows 11 and WSL2 Ubuntu.
If your OS isn't compactible with either of theses two, you can try manually building the project.

How to play

Choose which pieces you want to play with and stack them up until you either win or top out!
Make full lines to make them dissapear.
Use the different spins to kick the pieces in spot you couldn't imagine were attaignable!
Each gamemode has its own objective, but you can play as you wish.

You can see and change in-game keybinds in the SETTINGS section of the main menu!
All of in-menu navigation is done with the arrow keys, the Enter key and the Escape key. Theses are unchangeable keybinds.
You will find more infos about the Rotation System, the scoring system, or the different pieces type in the INFO section of the main menu.

Features

  • Every polyominoes up to pentedecaminoes!
  • 7bag with proportionnality for each polyomino size!
  • Customizable board size!
  • Customizable keybinds!
  • 0° rotations!
  • AutoRS as the Rotation System!
  • IRS, IHS, infinite hold, and other leniency mechanics!
  • Very bland interface!! (i'm not a designer)

Available gamemodes

  • SPRINT : clear 40 lines as fast as possible!
  • MARATHON : clear 200 lines with increasing gravity!
  • ULTRA : scores as much as possible in only 2 minutes!
  • MASTER : clear 200 lines at levels higher than maximum gravity!
  • ZEN : practice indefinitely in this mode with no gravity!

Screenshots

Pentedecamino jumpscare

Pieces select screen

AutoRS demonstration

0° spins demonstration

Manual build

This project uses xmake for compiling, xmake is cross-platform and works in most OS, xmake also automatically install supported librairies.
To be able to build this project, you need to have xmake installed and have a compiler with C++20 compatibility.

Build the project

cd jminos

xmake

If you need to change the toolchain (for example using gcc):
xmake f --toolchain=gcc

Run the project

xmake run

The program will generate the polyomino files for you if you don't have them. As this is a lengthy process, debug mode limits pieces size to 10. To switch between debug and release mode:
xmake f -m debug
xmake f -m release

If for some reasons you wanna run the command line version (not updated):
xmake build text
xmake run text

Package the project

// TODO when the game is finished //

Benchmarks

One-sided n-polyominoes

n Number Generation File storing File retrieving File size
1 1 0s 0.005622ms 0s 0.750955ms 0s 0.014016ms 2 bytes
2 1 0s 0.005758ms 0s 0.181323ms 0s 0.012256ms 3 bytes
3 2 0s 0.017525ms 0s 0.054497ms 0s 0.006431ms 8 bytes
4 7 0s 0.050554ms 0s 0.067617ms 0s 0.010984ms 35 bytes
5 18 0s 0.191971ms 0s 0.109905ms 0s 0.021234ms 108 bytes
6 60 0s 0.651757ms 0s 0.327465ms 0s 0.04558ms 420 bytes
7 196 0s 3.38847ms 0s 1.94434ms 0s 0.258777ms 1568 bytes
8 704 0s 22.7411ms 0s 10.0103ms 0s 1.34813ms 6336 bytes
9 2500 0s 66.2949ms 0s 20.6137ms 0s 2.56374ms 25000 bytes
10 9189 0s 194.764ms 0s 84.5884ms 0s 9.64467ms 101079 bytes
11 33896 0s 759.182ms 0s 378.494ms 0s 44.1424ms 406752 bytes
12 126759 2s 709.277ms 1s 530.34ms 0s 155ms 1647867 bytes
13 476270 10s 668.308ms 7s 395.512ms 0s 765.601ms 6667780 bytes
14 1802312 45s 606.597ms 32s 28.7977ms 2s 919.653ms 27034680 bytes
15 ~6M ~5mn ~5mn ~10s ~100 MB

File storing includes normalizing and sorting all polyominoes before writing them to the file.
If you want to know more details about the generation and storage of polyominoes, check the documentation!

Run it yourself by typing:
xmake build benchmark
xmake run benchmark

Credits

Library used: SFML 3.
Font used: Press Start.

Inspired by other modern stacker games such as Techmino, jstris, tetr.io, etc.
This game isn't affiliated with any of them.

Description
Amazing stacker game by the J
Readme 2.3 MiB
v1.0 Latest
2025-07-02 15:55:32 +00:00
Languages
C++ 97%
Lua 2.7%
C 0.3%