12 Commits
opti ... xpack

Author SHA1 Message Date
a836dd31e2 fix exec path
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2025-07-29 21:36:18 +02:00
94e5450a74 fix icon path 2025-07-29 21:36:01 +02:00
7977fb976b nsis packaging
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Linux arm64 / Build (push) Successful in 2m16s
2025-07-29 21:13:10 +02:00
86a034a4ac update flatpak metainfo
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2025-07-28 10:31:06 +02:00
9208a5750d zip windows packing 2025-07-28 10:29:42 +02:00
7301c40ba9 fix mingw build
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2025-07-25 11:54:58 +02:00
792bf73e79 split xmake module in its own file
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2025-07-25 10:50:38 +02:00
c9d5cc35ff fix config save (flatpak)
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2025-07-25 10:22:45 +02:00
7040ce3381 add flatpak metadata
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2025-07-24 17:45:44 +02:00
508405b00c fix desktop file
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2025-07-24 15:12:55 +02:00
6dbcc717f7 fix normal build 2025-07-24 15:12:48 +02:00
19d953891b working flatpak
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Linux arm64 / Build (push) Failing after 1m47s
2025-07-24 14:54:26 +02:00
35 changed files with 423 additions and 429 deletions

5
.gitignore vendored
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@@ -17,3 +17,8 @@ doc/mockups/*
data/pieces/*.bin
data/config/*.bin
data/config/keybinds/*.bin
# flatpak files
flatpak/.flatpak-builder
flatpak/builddir
flatpak/repo

2
flatpak/FlatpakLaunch.sh Normal file
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@@ -0,0 +1,2 @@
#!/bin/sh
JMINOS_DATA="/app/share" JMINOS_CONFIG=$XDG_CONFIG_HOME /app/bin/graph

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@@ -0,0 +1,9 @@
[Desktop Entry]
Type=Application
Version=1.0
Name=Jminos
Exec=/usr/bin/graph
Icon=org.zulianc.jminos
Terminal=false
Categories=Game;
Comment=Amazing stacker game by the J

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@@ -0,0 +1,71 @@
<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop-application">
<id>org.zulianc.jminos</id>
<launchable type="desktop-id">org.zulianc.jminos.desktop</launchable>
<name>jminos</name>
<developer_name>Zulianc</developer_name>
<summary>Amazing stacker game by the J </summary>
<!-- <metadata_license>CC0-1.0</metadata_license>
<project_license>GPL-3.0-only</project_license> -->
<url type="homepage">https://git.ale-pri.com/TetrisNerd/jminos</url>
<description>
<p>
Modern stacker game with every polyominoes from size 1 to 15, made in C++ with SFML 3!
</p>
<p>Features</p>
<ul>
<li>Every polyominoes up to pentedecaminoes!</li>
<li>7bag with proportionnality for each polyomino size!</li>
<li>AutoRS as the Rotation System!</li>
<li>0° rotations!</li>
<li>All spin!</li>
<li>IRS, IHS, infinite hold, and other leniency mechanics!</li>
<li>Customizable board size!</li>
<li>Customizable keybinds!</li>
<li>Very bland interface!! (i'm not a designer)</li>
</ul>
<p>Available gamemodes</p>
<ul>
<li>SPRINT : clear 40 lines as fast as possible!</li>
<li>MARATHON : clear 200 lines with increasing gravity!</li>
<li>ULTRA : scores as much as possible in only 2 minutes!</li>
<li>MASTER : clear 200 lines at levels higher than maximum gravity!</li>
<li>INVISIBLE : get 1000 grade while not being able to see the board!</li>
<li>ZEN : practice indefinitely in this mode with no gravity!</li>
</ul>
</description>
<launchable type="desktop-id">
org.zulianc.jminos.desktop
</launchable>
<categories>
<category>Game</category>
</categories>
<screenshots>
<screenshot type="default">
<caption>Big piece</caption>
<image>https://git.ale-pri.com/TetrisNerd/jminos/raw/branch/main/doc/readme/big_piece.png</image>
</screenshot>
<screenshot>
<caption>Pieces selection</caption>
<image>https://git.ale-pri.com/TetrisNerd/jminos/media/branch/main/doc/readme/pieces_selection.png</image>
</screenshot>
<screenshot>
<caption>Rotations</caption>
<image>https://git.ale-pri.com/TetrisNerd/jminos/media/branch/main/doc/readme/rotations.gif</image>
</screenshot>
<screenshot>
<caption>Rotation_0</caption>
<image>https://git.ale-pri.com/TetrisNerd/jminos/media/branch/main/doc/readme/rotation_0.gif</image>
</screenshot>
</screenshots>
<releases>
<release version="1.0" date="2025-07-02">
<url>https://git.ale-pri.com/TetrisNerd/jminos/src/tag/v1.0/</url>
<description>
Inital release
</description>
</release>
</releases>
<content_rating type="oars-1.1" />
</component>

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@@ -0,0 +1,31 @@
app-id: org.zulianc.jminos
runtime: org.freedesktop.Platform
runtime-version: "24.08"
sdk: org.freedesktop.Sdk
command: FlatpakLaunch.sh
finish-args:
- --socket=x11
- --device=dri
modules:
- xmake.yml
- name: jminos
buildsystem: simple
build-options:
build-args:
- --share=network
build-commands:
- xmake f --policies=package.install_locally --external_build=y -m release -y
- xmake
- xmake install -o output
- install -D output/bin/* /app/bin
- cp -r output/data /app/share
- install -D flatpak/FlatpakLaunch.sh /app/bin
- install -D -t /app/share/applications flatpak/${FLATPAK_ID}.desktop
- install -Dm644 flatpak/${FLATPAK_ID}.metainfo.xml /app/share/metainfo/${FLATPAK_ID}.metainfo.xml
- install -D flatpak/${FLATPAK_ID}.png /app/share/icons/hicolor/512x512/apps/${FLATPAK_ID}.png
sources:
- type: dir
path: ..

12
flatpak/xmake.yml Normal file
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@@ -0,0 +1,12 @@
name: xmake
buildsystem: simple
no-autogen: true
cleanup: ['*']
build-commands:
- ./configure --prefix=/app
- make -j $(FLATPAK_BUILDER_N_JOBS)
- prefix=/app ./scripts/get.sh __local__ __install_only__
sources:
- type: git
url: https://github.com/xmake-io/xmake.git
tag: v3.0.1

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@@ -35,7 +35,7 @@ Bag::Bag(const std::shared_ptr<PiecesList>& piecesList) :
}
for (const auto& piece : this->selectedPieces) {
int pieceSize = this->piecesList->lookAtPiece(piece).getPositions().getSize();
int pieceSize = this->piecesList->lookAtPiece(piece).getPositions().size();
this->currentBags.at(pieceSize).push_back(piece);
}
}

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@@ -20,10 +20,10 @@ Board::Board(int width, int height) :
}
void Board::changeBlock(const Position& position, Block block) {
if (position.x < 0 || static_cast<unsigned>(position.x) >= this->width || position.y < 0) return;
if (position.x < 0 || position.x >= this->width || position.y < 0) return;
// resize the grid if needed
if (static_cast<unsigned>(position.y) >= this->grid.size()) {
if (position.y >= this->grid.size()) {
for (int j = this->grid.size(); j <= position.y; j++) {
this->grid.push_back(this->emptyRow);
}
@@ -34,7 +34,7 @@ void Board::changeBlock(const Position& position, Block block) {
void Board::insertRow(int height, int holePosition, Block blockType) {
std::vector<Block> insertedRow;
for (unsigned i = 0; i < this->width; i++) {
for (int i = 0; i < this->width; i++) {
if (i == holePosition) {
insertedRow.push_back(NOTHING);
}
@@ -51,7 +51,7 @@ int Board::clearRows() {
int clearedLines = 0;
for (int j = this->grid.size() - 1; j >= 0; j--) {
bool lineIsFull = true;
unsigned i = 0;
int i = 0;
while (lineIsFull && (i < width)) {
if (this->grid.at(j).at(i) == NOTHING) {
lineIsFull = false;

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@@ -13,8 +13,8 @@ class Board {
private:
std::vector<std::vector<Block>> grid; // the grid, (0,0) is downleft
std::vector<Block> emptyRow; // an empty row of blocks
unsigned width; // the width of the grid
unsigned height; // the base height of the grid, which can extend indefinitely
int width; // the width of the grid
int height; // the base height of the grid, which can extend indefinitely
public:
/**

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@@ -44,7 +44,7 @@ void GameBoard::initialize() {
bool GameBoard::moveLeft() {
this->movedLeftLast = true;
if (this->activePieceInWall(Position(-1, 0))) {
if (this->activePieceInWall(Position{-1, 0})) {
return false;
}
else {
@@ -57,7 +57,7 @@ bool GameBoard::moveLeft() {
bool GameBoard::moveRight() {
this->movedLeftLast = false;
if (this->activePieceInWall(Position(1, 0))) {
if (this->activePieceInWall(Position{1, 0})) {
return false;
}
else {
@@ -68,7 +68,7 @@ bool GameBoard::moveRight() {
}
bool GameBoard::moveDown() {
if (this->activePieceInWall(Position(0, -1))) {
if (this->activePieceInWall(Position{0, -1})) {
return false;
}
else {
@@ -100,10 +100,10 @@ bool GameBoard::rotate(Rotation rotation) {
for (Position position : stored.getPositions()) {
Position positionInGrid(position + this->activePiecePosition);
safePositions.insert(positionInGrid);
safePositions.insert(positionInGrid + Position(0, 1));
safePositions.insert(positionInGrid + Position(1, 0));
safePositions.insert(positionInGrid + Position(0, -1));
safePositions.insert(positionInGrid + Position(-1, 0));
safePositions.insert(positionInGrid + Position{0, 1});
safePositions.insert(positionInGrid + Position{1, 0});
safePositions.insert(positionInGrid + Position{0, -1});
safePositions.insert(positionInGrid + Position{-1, 0});
}
// first try kicking the piece down
@@ -147,18 +147,18 @@ bool GameBoard::tryKicking(bool testingBottom, const std::set<Position>& safePos
// we first check the side to which the player moved last
if (movedLeftLast) {
if (overlapsLeft) {
if (this->tryFittingKickedPiece(safePositions, Position(-i, j), overlapsLeft)) return true;
if (this->tryFittingKickedPiece(safePositions, Position({-i, j}), overlapsLeft)) return true;
}
if (overlapsRight) {
if (this->tryFittingKickedPiece(safePositions, Position(+i, j), overlapsRight)) return true;
if (this->tryFittingKickedPiece(safePositions, Position({+i, j}), overlapsRight)) return true;
}
}
else {
if (overlapsRight) {
if (this->tryFittingKickedPiece(safePositions, Position(+i, j), overlapsRight)) return true;
if (this->tryFittingKickedPiece(safePositions, Position({+i, j}), overlapsRight)) return true;
}
if (overlapsLeft) {
if (this->tryFittingKickedPiece(safePositions, Position(-i, j), overlapsLeft)) return true;
if (this->tryFittingKickedPiece(safePositions, Position({-i, j}), overlapsLeft)) return true;
}
}
@@ -265,11 +265,11 @@ bool GameBoard::activePieceInWall(const Position& shift) const {
}
bool GameBoard::touchesGround() const {
return this->activePieceInWall(Position(0, -1));
return this->activePieceInWall(Position{0, -1});
}
Position GameBoard::lowestPosition() const {
Position shift = Position(0, -1);
Position shift = Position{0, -1};
while (!activePieceInWall(shift)) {
shift.y -= 1;
}
@@ -278,8 +278,8 @@ Position GameBoard::lowestPosition() const {
}
LineClear GameBoard::lockPiece() {
bool isLockedInPlace = (this->activePieceInWall(Position(0, 1)) && this->activePieceInWall(Position(1, 0))
&& this->activePieceInWall(Position(-1, 0)) && this->activePieceInWall(Position(0, -1)));
bool isLockedInPlace = (this->activePieceInWall(Position{0, 1}) && this->activePieceInWall(Position{1, 0})
&& this->activePieceInWall(Position{-1, 0}) && this->activePieceInWall(Position{0, -1}));
for (Position position : this->activePiece->getPositions()) {
this->board.changeBlock(position + this->activePiecePosition, this->activePiece->getBlockType());
@@ -345,7 +345,7 @@ std::ostream& operator<<(std::ostream& os, const GameBoard& gameboard) {
// print only the position were the active piece is
for (int y = gameboard.activePiecePosition.y + gameboard.activePiece->getLength() - 1; y >= gameboard.board.getBaseHeight(); y--) {
for (int x = 0; x < gameboard.board.getWidth(); x++) {
bool hasActivePiece = gameboard.activePiece->containsSquare(Position(x, y) - gameboard.activePiecePosition);
bool hasActivePiece = gameboard.activePiece->getPositions().contains(Position{x, y} - gameboard.activePiecePosition);
if (hasActivePiece) {
os << "*";
}
@@ -361,7 +361,7 @@ std::ostream& operator<<(std::ostream& os, const GameBoard& gameboard) {
Block pieceBlockType = (gameboard.activePiece == nullptr) ? NOTHING : gameboard.activePiece->getBlockType();
for (int y = gameboard.board.getBaseHeight() - 1; y >= 0; y--) {
for (int x = 0; x < gameboard.board.getWidth(); x++) {
bool hasActivePiece = (gameboard.activePiece == nullptr) ? false : gameboard.activePiece->containsSquare(Position(x, y) - gameboard.activePiecePosition);
bool hasActivePiece = (gameboard.activePiece == nullptr) ? false : gameboard.activePiece->getPositions().contains(Position{x, y} - gameboard.activePiecePosition);
// the active piece takes visual priority over the board
if (hasActivePiece) {
@@ -369,7 +369,7 @@ std::ostream& operator<<(std::ostream& os, const GameBoard& gameboard) {
os << "*";
}
else {
Block block = gameboard.board.getBlock(Position(x, y));
Block block = gameboard.board.getBlock(Position{x, y});
os << getConsoleColorCode(block);
if (block != NOTHING) {
os << "*";

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@@ -84,7 +84,7 @@ class GameBoard {
* Check if one of the active piece's positions shifted by a specified position would overlap with a set of positions
* @return If the shifted active piece overlaps with one of the position
*/
bool activePieceOverlaps(const std::set<Position>& safePositions, const Position& shift = Position(0, 0)) const;
bool activePieceOverlaps(const std::set<Position>& safePositions, const Position& shift = Position{0, 0}) const;
public:
/**
@@ -103,7 +103,7 @@ class GameBoard {
* Checks if one of the active piece's positions touches a wall in the board
* @return If the active piece is in a wall
*/
bool activePieceInWall(const Position& shift = Position(0, 0)) const;
bool activePieceInWall(const Position& shift = Position{0, 0}) const;
/**
* Checks is the active piece as a wall directly below one of its position

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@@ -27,12 +27,12 @@ PiecesList::PiecesList() {
this->pushBackEmptyVectors();
}
bool PiecesList::loadPieces(unsigned max_size) {
bool PiecesList::loadPieces(int max_size) {
if (max_size < 1) return false;
if (max_size <= this->highestLoadedSize) return true;
PiecesFiles piecesFiles;
for (unsigned i = this->highestLoadedSize + 1; i <= max_size; i++) {
for (int i = this->highestLoadedSize + 1; i <= max_size; i++) {
if (!piecesFiles.loadPieces(i, this->loadedPieces.at(i), this->convexPieces.at(i), this->holelessPieces.at(i), this->otherPieces.at(i))) {
return false;
}
@@ -45,14 +45,14 @@ bool PiecesList::loadPieces(unsigned max_size) {
return true;
}
bool PiecesList::selectPiece(unsigned size, unsigned number) {
bool PiecesList::selectPiece(int size, int number) {
if (size < 1 || size > this->highestLoadedSize || number >= this->loadedPieces.at(size).size()) return false;
this->selectedPieces.push_back(std::pair<int, int>(size, number));
return true;
}
bool PiecesList::selectAllPieces(unsigned size) {
bool PiecesList::selectAllPieces(int size) {
if (size < 1 || size > this->highestLoadedSize) return false;
for (int i = 0; i < this->loadedPieces.at(size).size(); i++) {

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@@ -13,7 +13,7 @@
*/
class PiecesList {
private:
unsigned highestLoadedSize; // the highest size of pieces currently loaded
int highestLoadedSize; // the highest size of pieces currently loaded
std::vector<std::vector<Piece>> loadedPieces; // every loaded pieces by size
std::vector<std::vector<int>> convexPieces; // the list of convex loaded pieces by size
std::vector<std::vector<int>> holelessPieces; // the list of holeless loaded pieces by size
@@ -33,19 +33,19 @@ class PiecesList {
* Makes the list load all pieces up to the specified size
* @return If all pieces up to the specified size are correctly loaded
*/
[[nodiscard]] bool loadPieces(unsigned max_size);
[[nodiscard]] bool loadPieces(int max_size);
/**
* Selects the specified piece
* @return If the piece could be selected
*/
bool selectPiece(unsigned size, unsigned number);
bool selectPiece(int size, int number);
/**
* Selects all pieces of the specified size
* @return If the pieces could be selected
*/
bool selectAllPieces(unsigned size);
bool selectAllPieces(int size);
/**
* Selects all convex pieces of the specified size

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@@ -15,9 +15,7 @@ AppMenu::AppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings>
settings(settings),
renderWindow(renderWindow) {
const Asset& file = getResource(AssetName::data_fonts_pressstart_prstartk_ttf);
this->pressStartFont = sf::Font(file.data, file.size);
this->pressStartFont = sf::Font(AssetManager::getResourcePath("data/fonts/pressstart/prstart.ttf"));
}
void AppMenu::updateMetaBinds() {

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@@ -117,7 +117,7 @@ void GamePlayingAppMenu::drawFrame() const {
// board
for (int y = this->game.getBoard().getBaseHeight() + 9; y >= 0; y--) {
for (int x = 0; x < this->game.getBoard().getWidth(); x++) {
Block block = this->game.getBoard().getBlock(Position(x, y));
Block block = this->game.getBoard().getBlock(Position{x, y});
if (isBoardInvisible) block = NOTHING;
sf::RectangleShape cell(cellSize);
@@ -196,7 +196,7 @@ void GamePlayingAppMenu::drawFrame() const {
for (int y = 0; y < this->game.getNextPieces().at(i).getLength(); y++) {
for (int x = 0; x < this->game.getNextPieces().at(i).getLength(); x++) {
sf::RectangleShape cell(nextCellSize);
if (this->game.getNextPieces().at(i).containsSquare(Position(x, y))) {
if (this->game.getNextPieces().at(i).getPositions().contains(Position{x, y})) {
cell.setFillColor(pieceColor);
lowestRank = y;
}
@@ -223,7 +223,7 @@ void GamePlayingAppMenu::drawFrame() const {
for (int y = 0; y < this->game.getHeldPiece()->getLength(); y++) {
for (int x = 0; x < this->game.getHeldPiece()->getLength(); x++) {
sf::RectangleShape cell(holdCellSize);
if (this->game.getHeldPiece()->containsSquare(Position(x, y))) {
if (this->game.getHeldPiece()->getPositions().contains(Position{x, y})) {
cell.setFillColor(color);
}
else {

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@@ -23,9 +23,7 @@ SettingsKeybindsAppMenu::SettingsKeybindsAppMenu(std::shared_ptr<MenuStack> menu
std::string textureName = ACTION_NAMES[action];
textureName = std::regex_replace(textureName, std::regex(" "), "");
const Asset& textureData = getResource("data/images/keybinds/" + textureName + ".png");
this->iconTextures[action] = sf::Texture(textureData.data, textureData.size, false, {{0, 0}, {16, 16}});
this->iconTextures[action] = sf::Texture(AssetManager::getResourcePath("data/images/keybinds/" + textureName + ".png"), false, {{0, 0}, {16, 16}});
}
}

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@@ -6,6 +6,7 @@
#include <set>
#include <fstream>
#include <SFML/Graphics.hpp>
#include "../Utils/AssetManager.h"
Keybinds::Keybinds(int layoutNumber) :
@@ -20,7 +21,7 @@ Keybinds::Keybinds(int layoutNumber) :
}
void Keybinds::loadKeybindsFromFile() {
std::ifstream layoutFile("data/config/keybinds/layout" + std::to_string(this->layoutNumber) + ".bin", std::ios::binary);
std::ifstream layoutFile(AssetManager::getConfigPath("data/config/keybinds/layout" + std::to_string(this->layoutNumber) + ".bin"), std::ios::binary);
for (Action action : ACTION_LIST_IN_ORDER) {
this->keybinds.at(action).clear();
@@ -47,7 +48,7 @@ void Keybinds::loadKeybindsFromFile() {
void Keybinds::saveKeybindsToFile() const {
if (!this->modifiable) return;
std::ofstream layoutFile("data/config/keybinds/layout" + std::to_string(this->layoutNumber) + ".bin", std::ios::trunc | std::ios::binary);
std::ofstream layoutFile(AssetManager::getConfigPath("data/config/keybinds/layout" + std::to_string(this->layoutNumber) + ".bin"), std::ios::trunc | std::ios::binary);
char byte;
for (Action action : ACTION_LIST_IN_ORDER) {

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@@ -3,6 +3,7 @@
#include "../Core/Menu.h"
#include "Keybinds.h"
#include "PiecesType.h"
#include "../Utils/AssetManager.h"
#include <vector>
#include <optional>
@@ -49,7 +50,7 @@ void Settings::loadPieces(int loadablePiecesSizeRequest) {
}
void Settings::loadSettingsFromFile(bool loadPieces, std::optional<int> loadablePiecesSizeRequest) {
std::ifstream settingsFile("data/config/settings.bin", std::ios::binary);
std::ifstream settingsFile(AssetManager::getConfigPath("data/config/settings.bin"), std::ios::binary);
char byte;
// file format version
@@ -158,7 +159,7 @@ void Settings::saveSettingsToFile() const {
this->keybinds.at(CUSTOMIZABLE_KEYBINDS).saveKeybindsToFile();
std::ofstream settingsFile("data/config/settings.bin", std::ios::trunc | std::ios::binary);
std::ofstream settingsFile(AssetManager::getConfigPath("data/config/settings.bin"), std::ios::trunc | std::ios::binary);
char byte;
// file format version

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@@ -4,11 +4,13 @@
#include <filesystem>
#include <fstream>
#include "../Utils/AssetManager.h"
[[nodiscard]] bool resetSettingsFile();
[[nodiscard]] bool resetKeybindFile(int layout);
int main() {
int main(int arc, char** args) {
std::srand(std::time(NULL));
bool everythingIsOK = true;
@@ -18,7 +20,7 @@ int main() {
PiecesFiles pf;
bool warned = false;
for (int i = 1; i <= MAXIMUM_PIECES_SIZE; i++) {
if (!std::filesystem::exists("data/pieces/" + std::to_string(i) + "minos.bin")) {
if (!std::filesystem::exists(AssetManager::getResourcePath("data/pieces/" + std::to_string(i) + "minos.bin"))) {
#ifndef DEBUG
if (!warned && i > DEBUG_PIECES_SIZE) {
std::cout << "IMPORTANT: You are currently in release mode, if you do not wish to generate big pieces (can take several minutes), type 'xmake f -m debug'." << std::endl;
@@ -36,7 +38,7 @@ int main() {
bool releasePiecesGenerated = true;
for (int i = DEBUG_PIECES_SIZE + 1; i <= RELEASE_PIECES_SIZE; i++) {
if (!std::filesystem::exists("data/pieces/" + std::to_string(i) + "minos.bin")) {
if (!std::filesystem::exists(AssetManager::getResourcePath("data/pieces/" + std::to_string(i) + "minos.bin"))) {
releasePiecesGenerated = false;
}
}
@@ -47,29 +49,29 @@ int main() {
bool everythingGenerated = true;
for (int i = 1; i <= MAXIMUM_PIECES_SIZE; i++) {
std::string filePath = "data/pieces/" + std::to_string(i) + "minos.bin";
auto filePath = AssetManager::getResourcePath("data/pieces/" + std::to_string(i) + "minos.bin");
if (!std::filesystem::exists(filePath)) {
std::cout << "ERROR: Could not open file " + filePath << std::endl;
std::cout << "ERROR: Could not open file " << filePath << std::endl;
everythingIsOK &= false;
}
}
// CHECK CONFIG FILES
if (!std::filesystem::exists("data/config/settings.bin")) {
if (!std::filesystem::exists(AssetManager::getConfigPath("data/config/settings.bin"))) {
std::cout << "INFO: Settings file not found, generating..." << std::endl;
everythingIsOK &= resetSettingsFile();
for (int i = 0; i < NUMBER_OF_KEYBINDS; i++) {
if (!std::filesystem::exists("data/config/keybinds/layout" + std::to_string(i) + ".bin")) {
if (!std::filesystem::exists(AssetManager::getConfigPath("data/config/keybinds/layout" + std::to_string(i) + ".bin"))) {
std::cout << "INFO: Keybind file number " << (i + 1) << "/" << NUMBER_OF_KEYBINDS << " not found, generating..." << std::endl;
everythingIsOK &= resetKeybindFile(i);
}
}
}
else {
std::ifstream settingsFile("data/config/settings.bin", std::ios::binary);
std::ifstream settingsFile(AssetManager::getConfigPath("data/config/settings.bin"), std::ios::binary);
char byte;
settingsFile.get(byte);
@@ -99,14 +101,14 @@ int main() {
bool resetSettingsFile() {
if (!std::filesystem::exists("data/config")) {
std::filesystem::create_directories("data/config");
if (!std::filesystem::exists(AssetManager::getConfigPath("data/config"))) {
std::filesystem::create_directories(AssetManager::getConfigPath("data/config"));
}
std::string filePath ="data/config/settings.bin";
auto filePath = AssetManager::getConfigPath("data/config/settings.bin");
std::ofstream settingsFile(filePath, std::ios::trunc | std::ios::binary);
if (!settingsFile.good()) {
std::cerr << "ERROR: Could not open file " + filePath << std::endl;
std::cerr << "ERROR: Could not open file " << filePath << std::endl;
return false;
}
@@ -180,14 +182,14 @@ bool resetKeybindFile(int layout) {
return false;
}
if (!std::filesystem::exists("data/config/keybinds")) {
std::filesystem::create_directories("data/config/keybinds");
if (!std::filesystem::exists(AssetManager::getConfigPath("data/config/keybinds"))) {
std::filesystem::create_directories(AssetManager::getConfigPath("data/config/keybinds"));
}
std::string filePath = "data/config/keybinds/layout" + std::to_string(layout) + ".bin";
auto filePath = AssetManager::getConfigPath("data/config/keybinds/layout" + std::to_string(layout) + ".bin");
std::ofstream layoutFile(filePath, std::ios::trunc | std::ios::binary);
if (!layoutFile.good()) {
std::cerr << "ERROR: Could not open file " + filePath << std::endl;
std::cerr << "ERROR: Could not open file " << filePath << std::endl;
return false;
}

View File

@@ -11,25 +11,25 @@
Generator::Generator() {
}
std::vector<Polyomino>&& Generator::generatePolyominoes(int polyominoSize) {
std::vector<Polyomino> Generator::generatePolyominoes(int polyominoSize) {
this->validPolyominoes.clear();
this->currentTestedShape.clear();
// a polyomino has at least 1 square
if (polyominoSize < 1) return std::move(this->validPolyominoes);
if (polyominoSize < 1) return this->validPolyominoes;
// always place the first cell at (0, 0)
this->currentTestedShape.insert(Position(0, 0));
this->currentTestedShape.insert(Position{0, 0});
std::map<Position, int> candidatePositions;
this->generate(polyominoSize, 0, 1, candidatePositions);
return std::move(this->validPolyominoes);
return this->validPolyominoes;
}
void Generator::generate(unsigned polyominoSize, int lastAddedPositionNumber, int nextAvaibleNumber, std::map<Position, int> candidatePositions) {
void Generator::generate(int polyominoSize, int lastAddedPositionNumber, int nextAvaibleNumber, std::map<Position, int> candidatePositions) {
// recursion stop
if (polyominoSize == this->currentTestedShape.size()) {
Polyomino candidate(std::move(this->currentTestedShape));
Polyomino candidate(this->currentTestedShape);
// we sort the rotations of the polyominoes
std::vector<Polyomino> candidateRotations;
@@ -51,14 +51,14 @@ void Generator::generate(unsigned polyominoSize, int lastAddedPositionNumber, in
// generate the list of candidate positions
for (const Position position : this->currentTestedShape) {
this->tryToAddCandidatePosition(Position(position.x, position.y + 1), nextAvaibleNumber, candidatePositions);
this->tryToAddCandidatePosition(Position(position.x + 1, position.y), nextAvaibleNumber, candidatePositions);
this->tryToAddCandidatePosition(Position(position.x, position.y - 1), nextAvaibleNumber, candidatePositions);
this->tryToAddCandidatePosition(Position(position.x - 1, position.y), nextAvaibleNumber, candidatePositions);
this->tryToAddCandidatePosition(Position{position.x, position.y + 1}, nextAvaibleNumber, candidatePositions);
this->tryToAddCandidatePosition(Position{position.x + 1, position.y}, nextAvaibleNumber, candidatePositions);
this->tryToAddCandidatePosition(Position{position.x, position.y - 1}, nextAvaibleNumber, candidatePositions);
this->tryToAddCandidatePosition(Position{position.x - 1, position.y}, nextAvaibleNumber, candidatePositions);
}
// try adding a square only to positions with a higher number than the last one
for (const auto& [key, val] : candidatePositions) {
for (const auto [key, val] : candidatePositions) {
if (val > lastAddedPositionNumber) {
this->currentTestedShape.insert(key);
this->generate(polyominoSize, val, nextAvaibleNumber, (polyominoSize == this->currentTestedShape.size()) ? std::map<Position, int>() : candidatePositions);

View File

@@ -25,13 +25,13 @@ class Generator {
* Generates the list of all one-sided polyominoes of the specified size
* @return The list of polyominoes
*/
std::vector<Polyomino>&& generatePolyominoes(int polyominoSize);
std::vector<Polyomino> generatePolyominoes(int polyominoSize);
private:
/**
* Generates all one-sided polyominoes of the specified size using the current tested shape
*/
void generate(unsigned polyominoSize, int lastAddedPositionNumber, int nextAvaibleNumber, std::map<Position, int> candidatePositions);
void generate(int polyominoSize, int lastAddedPositionNumber, int nextAvaibleNumber, std::map<Position, int> candidatePositions);
/**
* Checks wheter a candidate position can be added to the current tested shape

View File

@@ -9,10 +9,11 @@
#include <string>
Piece::Piece(Polyomino&& polyomino, Block blockType) :
Piece::Piece(const Polyomino& polyomino, Block blockType) :
polyomino(polyomino),
blockType(blockType),
rotationState(NONE) {
blockType(blockType) {
this->rotationState = NONE;
}
void Piece::rotate(Rotation rotation) {
@@ -37,8 +38,8 @@ void Piece::defaultRotation() {
this->rotationState = NONE;
}
const Polyomino& Piece::getPositions() const {
return this->polyomino;
const std::set<Position>& Piece::getPositions() const {
return this->polyomino.getPositions();
}
int Piece::getLength() const {
@@ -53,7 +54,3 @@ std::ostream& operator<<(std::ostream& os, const Piece& piece) {
os << getConsoleColorCode(piece.blockType) << piece.polyomino << getResetConsoleColorCode();
return os;
}
bool Piece::containsSquare(const Position& position) const {
return polyomino.contains(position);
}

View File

@@ -21,7 +21,7 @@ class Piece {
/**
* Creates a piece with a specified shape and block type
*/
Piece(Polyomino&& piece, Block blockType);
Piece(const Polyomino& piece, Block blockType);
/**
* Rotates the piece in the specified direction
@@ -36,13 +36,7 @@ class Piece {
/**
* @return The list of positions of the piece
*/
const Polyomino& getPositions() const;
/**
* @param the position of the square
* @return false if there is a hole
*/
bool containsSquare(const Position& position) const;
const std::set<Position>& getPositions() const;
/**
* @return The length of the piece

View File

@@ -11,6 +11,7 @@
#include <algorithm>
#include "../Common/Compression.h"
#include "../Utils/AssetManager.h"
PiecesFiles::PiecesFiles() {
@@ -50,18 +51,11 @@ bool PiecesFiles::savePieces(int polyominoSize, std::vector<Polyomino>& polyomin
std::uint8_t infoByte = (isConvex << 7) + (hasHole << 6) + polyomino.getLength();
buffer << infoByte;
const int bitsNeeded = polyomino.getLength() * polyomino.getLength();
const int bytesNeeded = bitsNeeded / 8 + 1;
static const Polyomino::PolyominoData byteMask = 0xFF;
const Polyomino::PolyominoData& polyominoData = polyomino.getPositionsData();
// write the positions of the piece
for (int i = 0; i < bytesNeeded; i++) {
Polyomino::PolyominoData pData = polyominoData >> (i * 8);
unsigned long data =
(pData & byteMask).to_ulong();
buffer << static_cast<std::uint8_t>(data);
std::uint8_t positionByte;
for (const Position position : polyomino.getPositions()) {
positionByte = (position.x << 4) + position.y;
buffer << positionByte;
}
}
@@ -98,12 +92,13 @@ bool PiecesFiles::loadPieces(int polyominoSize, std::vector<Piece>& pieces, std:
nextPieceBlockType(pieceBlock);
}
constexpr char convexMask = 0b1000'0000;
constexpr char holeMask = 0b0100'0000;
constexpr char lengthMask = 0b0011'1111;
char convexMask = 0b1000'0000;
char holeMask = 0b0100'0000;
char lengthMask = 0b0011'1111;
char xMask = 0b1111'0000;
char yMask = 0b0000'1111;
std::uint8_t infoByte;
std::uint8_t positionByte;
int i = 0;
while (!buffer.IsFinished()) {
// if (piecesFile.eof()) break;
@@ -114,22 +109,21 @@ bool PiecesFiles::loadPieces(int polyominoSize, std::vector<Piece>& pieces, std:
bool hasHole = (infoByte & holeMask) >> 6;
int length = (infoByte & lengthMask);
const int bitsNeeded = length * length;
const int bytesNeeded = bitsNeeded / 8 + 1;
// read positions
Polyomino::PolyominoData polyominoData{};
for (int j = 0; j < bytesNeeded; j++) {
std::set<Position> piecePositions;
std::uint8_t positionByte;
for (int i = 0; i < polyominoSize; i++) {
buffer >> positionByte;
Polyomino::PolyominoData tempByte(positionByte);
polyominoData |= (tempByte << (j * 8));
int x = ((unsigned char) positionByte & xMask) >> 4;
int y = positionByte & yMask;
piecePositions.insert(Position{x, y});
}
pieces.emplace_back(Polyomino(std::move(polyominoData), length), pieceBlock);
// create piece
Piece readPiece(Polyomino(piecePositions, length), pieceBlock);
nextPieceBlockType(pieceBlock);
pieces.push_back(readPiece);
if (isConvex) {
convexPieces.push_back(i);
}
@@ -147,7 +141,7 @@ bool PiecesFiles::loadPieces(int polyominoSize, std::vector<Piece>& pieces, std:
}
bool PiecesFiles::getFilePath(int polyominoSize, std::string& filePath) const {
std::string dataFolderPath = "data/pieces/";
auto dataFolderPath = AssetManager::getResourcePath("data/pieces");
if (!std::filesystem::exists(dataFolderPath)) {
std::filesystem::create_directories(dataFolderPath);
@@ -157,6 +151,6 @@ bool PiecesFiles::getFilePath(int polyominoSize, std::string& filePath) const {
return false;
}
filePath = dataFolderPath + std::to_string(polyominoSize) + "minos.bin";
filePath = (dataFolderPath / (std::to_string(polyominoSize) + "minos.bin")).string();
return true;
}

View File

@@ -8,9 +8,9 @@
#include <climits>
#include <algorithm>
#include <utility>
#include <cassert>
Polyomino::Polyomino(std::set<Position>&& positions) : positions(0) {
Polyomino::Polyomino(const std::set<Position>& positions) {
int minX = INT_MAX;
int maxX = INT_MIN;
int minY = INT_MAX;
@@ -25,64 +25,71 @@ Polyomino::Polyomino(std::set<Position>&& positions) : positions(0) {
this->length = std::max(maxX - minX + 1, maxY - minY + 1);
// we normalize here instead of calling this->normalize() to reduce the number of calculations for the generation algorithm
Polyomino newPolyomino({}, this->length);
std::set<Position> newPositions;
for (Position position : positions) {
newPolyomino.insert(Position(position.x - minX, position.y - minY));
newPositions.insert(Position{position.x - minX, position.y - minY});
}
this->positions = std::move(newPolyomino.positions);
this->positions = std::move(newPositions);
}
Polyomino::Polyomino(PolyominoData&& positions, std::int8_t length) :
positions(std::move(positions)),
Polyomino::Polyomino(const std::set<Position>& positions, int length) :
positions(positions),
length(length) {
}
void Polyomino::normalize() {
int minX = INT_MAX;
int minY = INT_MAX;
for (const Position position : *this) {
for (const Position position : this->positions) {
if (position.x < minX) minX = position.x;
if (position.y < minY) minY = position.y;
}
Polyomino newPolyomino({}, this->length);
for (const Position position : *this) {
newPolyomino.insert(Position(position.x - minX, position.y - minY));
std::set<Position> newPositions;
for (const Position position : this->positions) {
newPositions.insert(Position{position.x - minX, position.y - minY});
}
this->positions = std::move(newPolyomino.positions);
this->positions = std::move(newPositions);
}
void Polyomino::rotateCW() {
Polyomino temp({}, this->length);
for (const Position position : *this) {
temp.insert(Position(position.y, (length - 1) - (position.x)));
std::set<Position> newPositions;
for (const Position position : this->positions) {
newPositions.insert(Position{position.y, (length - 1) - (position.x)});
}
this->positions = std::move(temp.positions);
this->positions = std::move(newPositions);
}
void Polyomino::rotate180() {
Polyomino temp({}, this->length);
for (const Position position : *this) {
temp.insert(Position((length - 1) - (position.x), (length - 1) - (position.y)));
std::set<Position> newPositions;
for (const Position position : this->positions) {
newPositions.insert(Position{(length - 1) - (position.x), (length - 1) - (position.y)});
}
this->positions = std::move(temp.positions);
this->positions = std::move(newPositions);
}
void Polyomino::rotateCCW() {
Polyomino temp({}, this->length);
for (const Position position : *this) {
temp.insert(Position((length - 1) - (position.y), position.x));
std::set<Position> newPositions;
for (const Position position : this->positions) {
newPositions.insert(Position{(length - 1) - (position.y), position.x});
}
this->positions = std::move(temp.positions);
this->positions = std::move(newPositions);
}
void Polyomino::goToSpawnPosition() {
// initialize array
std::vector<int> empty(this->length, 0);
std::vector<std::vector<int>> linesCompleteness(4, empty);
std::vector<std::vector<int>> linesCompleteness;
linesCompleteness.reserve(4);
std::vector<int> empty;
for (int j = 0; j < this->length; j++) {
empty.push_back(0);
}
for (int i = 0; i < 4; i++) {
linesCompleteness.push_back(empty);
}
// calculates amount of squares per rows and columns
for (const Position position : *this) {
for (const Position position : this->positions) {
linesCompleteness.at(0).at(position.y) += 1; // 0 = bottom to top = no rotation
linesCompleteness.at(1).at((length - 1) - position.x) += 1; // 1 = right to left = CW
linesCompleteness.at(2).at((length - 1) - position.y) += 1; // 2 = top to bottom = 180
@@ -148,21 +155,20 @@ void Polyomino::goToSpawnPosition() {
if (sideToBeOn % 2 == 1) {
std::swap(verticalEmptyLines, horizontalEmptyLines);
}
int minX = INT_MAX;
int minY = INT_MAX;
for (const Position position : *this) {
for (const Position position : this->positions) {
if (position.x < minX) minX = position.x;
if (position.y < minY) minY = position.y;
}
// center the piece with an up bias
Polyomino temp({}, this->length);
for (const Position position : *this) {
temp.insert(Position((position.x - minX) + (verticalEmptyLines / 2), (position.y - minY) + ((horizontalEmptyLines + 1) / 2)));
std::set<Position> newPositions;
for (const Position position : positions) {
newPositions.insert(Position{(position.x - minX) + (verticalEmptyLines / 2), (position.y - minY) + ((horizontalEmptyLines + 1) / 2)});
}
this->positions = std::move(temp.positions);
this->positions = std::move(newPositions);
}
void Polyomino::checkForFlattestSide(const std::vector<std::vector<int>>& linesCompleteness, bool currentFlattestSides[4], int& sideToBeOn, bool checkLeftSide) const {
@@ -210,7 +216,7 @@ bool Polyomino::isConvex() const {
bool startedColumn = false;
bool completedColumn = false;
for (int i = 0; i < this->length; i++) {
if (this->contains(Position(i, j))) {
if (this->positions.contains(Position{i, j})) {
if (completedLine) return false;
else startedLine = true;
}
@@ -218,7 +224,7 @@ bool Polyomino::isConvex() const {
if (startedLine) completedLine = true;
}
if (this->contains(Position(j, i))) {
if (this->positions.contains(Position{j, i})) {
if (completedColumn) return false;
else startedColumn = true;
}
@@ -232,31 +238,31 @@ bool Polyomino::isConvex() const {
bool Polyomino::hasHole() const {
// add every empty square on the outer of the box containing the polyomino
Polyomino temp({}, this->length);
std::set<Position> emptyPositions;
for (int i = 0; i < this->length - 1; i++) {
this->tryToInsertPosition(temp, Position(i, 0)); // up row
this->tryToInsertPosition(temp, Position(this->length - 1, i)); // rigth column
this->tryToInsertPosition(temp, Position(this->length - 1 - i, this->length - 1)); // bottom row
this->tryToInsertPosition(temp, Position(0, this->length - 1 - i)); // left column
this->tryToInsertPosition(emptyPositions, Position{i, 0}); // up row
this->tryToInsertPosition(emptyPositions, Position{this->length - 1, i}); // rigth column
this->tryToInsertPosition(emptyPositions, Position{this->length - 1 - i, this->length - 1}); // bottom row
this->tryToInsertPosition(emptyPositions, Position{0, this->length - 1 - i}); // left column
}
// if we didn't reached all empty squares in the box then there was some contained within the polyomino, i.e. there was a hole
return (temp.getSize() < (this->length * this->length) - this->positions.size());
return (emptyPositions.size() < (this->length * this->length) - this->positions.size());
}
void Polyomino::tryToInsertPosition(Polyomino& emptyPositions, const Position& candidate) const {
void Polyomino::tryToInsertPosition(std::set<Position>& emptyPositions, const Position& candidate) const {
if (candidate.x >= this->length || candidate.x < 0 || candidate.y >= this->length || candidate.y < 0) return;
if (this->contains(candidate) || emptyPositions.contains(candidate)) return;
if (this->positions.contains(candidate) || emptyPositions.contains(candidate)) return;
// if it's a new empty square, try its neighbors
emptyPositions.insert(candidate);
tryToInsertPosition(emptyPositions, Position(candidate.x, candidate.y + 1));
tryToInsertPosition(emptyPositions, Position(candidate.x + 1, candidate.y));
tryToInsertPosition(emptyPositions, Position(candidate.x, candidate.y - 1));
tryToInsertPosition(emptyPositions, Position(candidate.x - 1, candidate.y));
tryToInsertPosition(emptyPositions, Position{candidate.x, candidate.y + 1});
tryToInsertPosition(emptyPositions, Position{candidate.x + 1, candidate.y});
tryToInsertPosition(emptyPositions, Position{candidate.x, candidate.y - 1});
tryToInsertPosition(emptyPositions, Position{candidate.x - 1, candidate.y});
}
const Polyomino::PolyominoData& Polyomino::getPositionsData() const {
const std::set<Position>& Polyomino::getPositions() const {
return this->positions;
}
@@ -271,19 +277,13 @@ int Polyomino::getPolyominoSize() const {
bool Polyomino::operator<(const Polyomino& other) const {
if (this->length != other.length) return this->length < other.length;
assert(other.positions.any() && "The other polyomino is empty !");
static const PolyominoData longMask = 0xFFFFFFFFFFFFFFFF;
const int longsNeeded = this->length * this->length / 64 + 1;
for (int i = 0; i < longsNeeded; i++) {
unsigned long l1 = (this->positions >> (i * sizeof(std::uint64_t)) & longMask).to_ulong();
unsigned long l2 = (other.positions >> (i * sizeof(std::uint64_t)) & longMask).to_ulong();
if (l1 != l2) {
return l1 < l2;
for (int y = this->length - 1; y >= 0; y--) {
for (int x = 0; x < this->length; x++) {
bool hasThisPosition = this->positions.contains(Position{x, y});
bool hasOtherPosition = other.positions.contains(Position{x, y});
if (hasThisPosition != hasOtherPosition) return hasThisPosition;
}
}
return false;
}
@@ -294,7 +294,7 @@ bool Polyomino::operator==(const Polyomino& other) const {
std::ostream& operator<<(std::ostream& os, const Polyomino& polyomino) {
for (int y = polyomino.length - 1; y >= 0; y--) {
for (int x = 0; x < polyomino.length; x++) {
if (polyomino.contains(Position(x, y))) {
if (polyomino.positions.contains(Position{x, y})) {
os << "*";
}
else {
@@ -305,31 +305,3 @@ std::ostream& operator<<(std::ostream& os, const Polyomino& polyomino) {
}
return os;
}
int Polyomino::getSize() const {
return positions.count();
}
bool Polyomino::contains(const Position& position) const {
return this->positions[getBitIndex(position)];
}
void Polyomino::insert(const Position& position) {
this->positions.set(getBitIndex(position), true);
}
void Polyomino::erase(const Position& position) {
this->positions.set(getBitIndex(position), false);
}
std::size_t Polyomino::getBitIndex(const Position& position) const {
return position.y * this->length + position.x;
}
Polyomino::ConstIterator Polyomino::begin() const {
return ConstIterator(*this, positions._Find_first());
}
Polyomino::ConstIterator Polyomino::end() const {
return ConstIterator(*this, positions.size());
}

View File

@@ -5,68 +5,26 @@
#include <vector>
#include <set>
#include <iostream>
#include <array>
#include <bitset>
/**
* A mathematical object consisting of touching squares on a 2D grid
*/
class Polyomino {
public:
static const std::size_t MAX_LENGTH = 16;
using PolyominoData = std::bitset<MAX_LENGTH * MAX_LENGTH>;
class ConstIterator {
public:
using iterator_category = std::forward_iterator_tag;
using difference_type = std::ptrdiff_t;
using value_type = Position;
using const_pointer = const Position*; // or also value_type*
using const_reference = const Position&; // or also value_type&
public:
ConstIterator(const Polyomino& polyomino, std::size_t index) : m_Polyomino(polyomino), m_Index(index) {
updatePosition();
}
const_reference operator*() const { return m_Position; }
const_pointer operator->() { return &m_Position; }
// Prefix increment
ConstIterator& operator++() {
m_Index = m_Polyomino.getPositionsData()._Find_next(m_Index);
updatePosition();
return *this;
}
friend bool operator== (const ConstIterator& a, const ConstIterator& b) { return a.m_Index == b.m_Index; };
friend bool operator!= (const ConstIterator& a, const ConstIterator& b) { return a.m_Index != b.m_Index; };
private:
void updatePosition() {
m_Position = Position(m_Index % m_Polyomino.getLength(), m_Index / m_Polyomino.getLength());
}
const Polyomino& m_Polyomino;
std::size_t m_Index;
Position m_Position;
};
private:
PolyominoData positions; // the squares composing the polyomino, stored in binary. MSB is downleft
std::int8_t length; // the size of the smallest square box in which the polyomino can fit on any rotation
public:
/**
* Creates a polyomino with the specified positions and length, wheter it is actually a polyonimo of this length is not checked
*/
Polyomino(PolyominoData&& positions, std::int8_t length);
std::set<Position> positions; // the squares composing the polyomino, (0,0) is downleft
int length; // the size of the smallest square box in which the polyomino can fit on any rotation
public:
/**
* Creates a polyomino with the specified positions and normalizes it, wheter it is actually a polyonimo is not checked
*/
Polyomino(std::set<Position>&& positions);
Polyomino(const std::set<Position>& positions);
/**
* Creates a polyomino with the specified positions and length, wheter it is actually a polyonimo of this length is not checked
*/
Polyomino(const std::set<Position>& positions, int length);
/**
* Translates the polyomino to the lowest unsigned values (lower row on y = 0, and left-most column on x = 0)
@@ -112,33 +70,23 @@ class Polyomino {
*/
bool hasHole() const;
private:
private :
/**
* Auxiliary method of hasHole()
*/
void tryToInsertPosition(Polyomino& emptypositions, const Position& candidate) const;
void tryToInsertPosition(std::set<Position>& emptypositions, const Position& candidate) const;
public:
/**
* @return The positions data of the polyomino
* @return The positions of the polyomino
*/
const PolyominoData& getPositionsData() const;
const std::set<Position>& getPositions() const;
/**
* @return The length of the polyomino
*/
int getLength() const;
/**
*
*/
int getSize() const;
/**
*
*/
std::size_t getBitIndex(const Position& position) const;
/**
* @return The number of squares in the polyomino
*/
@@ -162,23 +110,4 @@ class Polyomino {
* @return A reference to the output stream
*/
friend std::ostream& operator<<(std::ostream& os, const Polyomino& polyomino);
/**
* @return True if it contains the position
*/
bool contains(const Position& position) const;
/**
* @brief Insert a square at the position
*/
void insert(const Position& position);
/**
* @brief Removes a square at the position
*/
void erase(const Position& position);
ConstIterator begin() const;
ConstIterator end() const;
};

View File

@@ -1,14 +1,14 @@
#pragma once
#include <iostream>
#include <cstdint>
/**
* A position on a 2D grid
*/
struct Position {
std::int8_t x; // x position
std::int8_t y; // y position
int x; // x position
int y; // y position
};
@@ -17,7 +17,7 @@ struct Position {
* @return The sums of the coordinates of both positions
*/
inline Position operator+(const Position& left, const Position& right) {
return Position(left.x + right.x, left.y + right.y);
return Position{left.x + right.x, left.y + right.y};
}
/**
@@ -34,7 +34,7 @@ inline Position& operator+=(Position& left, const Position& right) {
* @return The difference of the coordinate between the left and right position
*/
inline Position operator-(const Position& left, const Position& right) {
return Position(left.x - right.x, left.y - right.y);
return Position{left.x - right.x, left.y - right.y};
}
/**

View File

@@ -250,9 +250,9 @@ void TextApp::printGame(const Game& game) const {
for (int y = maxHeight; y >= 0; y--) {
for (int x = 0; x < game.getBoard().getWidth(); x++) {
/* BOARD PRINTING */
bool isActivePieceHere = (game.getActivePiece() != nullptr) && (game.getActivePiece()->getPositions().contains(Position(x, y) - game.getActivePiecePosition()));
bool isGhostPieceHere = (game.getActivePiece() != nullptr) && (game.getActivePiece()->getPositions().contains(Position(x, y) - game.getGhostPiecePosition()));
Block block = (isActivePieceHere || isGhostPieceHere) ? game.getActivePiece()->getBlockType() : game.getBoard().getBlock(Position(x, y));
bool isActivePieceHere = (game.getActivePiece() != nullptr) && (game.getActivePiece()->getPositions().contains(Position{x, y} - game.getActivePiecePosition()));
bool isGhostPieceHere = (game.getActivePiece() != nullptr) && (game.getActivePiece()->getPositions().contains(Position{x, y} - game.getGhostPiecePosition()));
Block block = (isActivePieceHere || isGhostPieceHere) ? game.getActivePiece()->getBlockType() : game.getBoard().getBlock(Position{x, y});
if (isActivePieceHere || isGhostPieceHere) {
std::cout << getConsoleColorCode(block);
@@ -294,7 +294,7 @@ void TextApp::printGame(const Game& game) const {
}
else {
for (int i = 0; i < game.getHeldPiece()->getLength(); i++) {
if (game.getHeldPiece()->getPositions().contains(Position(i, printedPieceLineHeight))) {
if (game.getHeldPiece()->getPositions().contains(Position{i, printedPieceLineHeight})) {
std::cout << getConsoleColorCode(game.getHeldPiece()->getBlockType()) << "*";
}
else {
@@ -316,7 +316,7 @@ void TextApp::printGame(const Game& game) const {
}
else {
for (int i = 0; i < game.getNextPieces().at(nextQueuePrintedPiece).getLength(); i++) {
if (game.getNextPieces().at(nextQueuePrintedPiece).getPositions().contains(Position(i, printedPieceLineHeight))) {
if (game.getNextPieces().at(nextQueuePrintedPiece).getPositions().contains(Position{i, printedPieceLineHeight})) {
std::cout << getConsoleColorCode(game.getNextPieces().at(nextQueuePrintedPiece).getBlockType()) << "*";
}
else {

View File

@@ -1,6 +1,7 @@
#include "../Pieces/Generator.h"
#include "../Pieces/PiecesFiles.h"
#include "TextApp.h"
#include "../Utils/AssetManager.h"
#include <chrono>
#include <filesystem>
@@ -22,7 +23,7 @@ int main(int argc, char** argv) {
PiecesFiles pf;
bool warned = false;
for (int i = 1; i <= MAXIMUM_PIECES_SIZE; i++) {
if (!std::filesystem::exists("data/pieces/" + std::to_string(i) + "minos.bin")) {
if (!std::filesystem::exists(AssetManager::getResourcePath("data/pieces/" + std::to_string(i) + "minos.bin"))) {
if (!warned) {
std::cout << "INFO: Pieces files for size " << i << " not found, generating..." << std::endl;
warned = true;

View File

@@ -1,97 +1,42 @@
#include "./AssetManager.h"
#include "AssetManager.h"
#include <map>
#ifdef _WIN32
#include <windows.h> //GetModuleFileNameW
#else
#include <limits.h>
#include <unistd.h> //readlink
#endif
static const unsigned char data_fonts_pressstart_prstart_ttf[] = {
#include <data/fonts/pressstart/prstart.ttf.h>
};
namespace fs = std::filesystem;
static const unsigned char data_fonts_pressstart_prstartk_ttf[] = {
#include <data/fonts/pressstart/prstartk.ttf.h>
};
static const unsigned char data_images_keybinds_Harddrop_png[] = {
#include <data/images/keybinds/Harddrop.png.h>
};
static const unsigned char data_images_keybinds_Moveleft_png[] = {
#include <data/images/keybinds/Moveleft.png.h>
};
static const unsigned char data_images_keybinds_RotateCW_png[] = {
#include <data/images/keybinds/RotateCW.png.h>
};
static const unsigned char data_images_keybinds_RotateCCW_png[] = {
#include <data/images/keybinds/RotateCCW.png.h>
};
static const unsigned char data_images_keybinds_Softdrop_png[] = {
#include <data/images/keybinds/Softdrop.png.h>
};
static const unsigned char data_images_keybinds_Moveright_png[] = {
#include <data/images/keybinds/Moveright.png.h>
};
static const unsigned char data_images_keybinds_Rotate180_png[] = {
#include <data/images/keybinds/Rotate180.png.h>
};
static const unsigned char data_images_keybinds_Hold_png[] = {
#include <data/images/keybinds/Hold.png.h>
};
static const unsigned char data_images_keybinds_Rotate0_png[] = {
#include <data/images/keybinds/Rotate0.png.h>
};
static const unsigned char data_images_keybinds_Retry_png[] = {
#include <data/images/keybinds/Retry.png.h>
};
static const unsigned char data_images_keybinds_Pause_png[] = {
#include <data/images/keybinds/Pause.png.h>
};
static const Asset assets[] = {
{data_fonts_pressstart_prstart_ttf, sizeof(data_fonts_pressstart_prstart_ttf)},
{data_fonts_pressstart_prstartk_ttf, sizeof(data_fonts_pressstart_prstartk_ttf)},
{data_images_keybinds_Harddrop_png, sizeof(data_images_keybinds_Harddrop_png)},
{data_images_keybinds_Moveleft_png, sizeof(data_images_keybinds_Moveleft_png)},
{data_images_keybinds_RotateCW_png, sizeof(data_images_keybinds_RotateCW_png)},
{data_images_keybinds_RotateCCW_png, sizeof(data_images_keybinds_RotateCCW_png)},
{data_images_keybinds_Softdrop_png, sizeof(data_images_keybinds_Softdrop_png)},
{data_images_keybinds_Moveright_png, sizeof(data_images_keybinds_Moveright_png)},
{data_images_keybinds_Rotate180_png, sizeof(data_images_keybinds_Rotate180_png)},
{data_images_keybinds_Hold_png, sizeof(data_images_keybinds_Hold_png)},
{data_images_keybinds_Rotate0_png, sizeof(data_images_keybinds_Rotate0_png)},
{data_images_keybinds_Retry_png, sizeof(data_images_keybinds_Retry_png)},
{data_images_keybinds_Pause_png, sizeof(data_images_keybinds_Pause_png)},
};
static const std::map<std::string, AssetName> assetMap = {
{"data/fonts/pressstart/prstart.ttf", AssetName::data_fonts_pressstart_prstart_ttf},
{"data/fonts/pressstart/prstartk.ttf", AssetName::data_fonts_pressstart_prstartk_ttf},
{"data/images/keybinds/Harddrop.png", AssetName::data_images_keybinds_Harddrop_png},
{"data/images/keybinds/Moveleft.png", AssetName::data_images_keybinds_Moveleft_png},
{"data/images/keybinds/RotateCW.png", AssetName::data_images_keybinds_RotateCW_png},
{"data/images/keybinds/RotateCCW.png", AssetName::data_images_keybinds_RotateCCW_png},
{"data/images/keybinds/Softdrop.png", AssetName::data_images_keybinds_Softdrop_png},
{"data/images/keybinds/Moveright.png", AssetName::data_images_keybinds_Moveright_png},
{"data/images/keybinds/Rotate180.png", AssetName::data_images_keybinds_Rotate180_png},
{"data/images/keybinds/Hold.png", AssetName::data_images_keybinds_Hold_png},
{"data/images/keybinds/Rotate0.png", AssetName::data_images_keybinds_Rotate0_png},
{"data/images/keybinds/Retry.png", AssetName::data_images_keybinds_Retry_png},
{"data/images/keybinds/Pause.png", AssetName::data_images_keybinds_Pause_png},
};
const Asset& getResource(AssetName fileName) {
return assets[static_cast<std::size_t>(fileName)];
static fs::path getExeDirectory(){
#ifdef _WIN32
wchar_t path[MAX_PATH] = { 0 };
GetModuleFileNameW(NULL, path, MAX_PATH);
return path;
#else
char result[PATH_MAX];
ssize_t count = readlink("/proc/self/exe", result, PATH_MAX);
return std::string(result, (count > 0) ? count : 0);
#endif
}
const Asset& getResource(const std::string& fileName) {
return getResource(assetMap.at(fileName));
static fs::path getEnv(const std::string& var) {
char* env = std::getenv(var.c_str());
return env ? env :
#ifdef JMINOS_IGNORE_WORKDIR
getExeDirectory().parent_path().parent_path();
#else
"";
#endif
}
fs::path AssetManager::getResourcePath(const std::string& resource) {
return fs::path{getEnv("JMINOS_DATA")} / resource;
}
fs::path AssetManager::getConfigPath(const std::string& resource) {
return fs::path{getEnv("JMINOS_CONFIG")} / resource;
}

View File

@@ -2,29 +2,17 @@
#include <cstdint>
#include <string>
#include <filesystem>
struct Asset {
const unsigned char* data;
std::size_t size;
};
class AssetManager {
public:
/**
* @brief Used to load things (might be read-only)
*/
static std::filesystem::path getResourcePath(const std::string& resource);
enum class AssetName {
data_fonts_pressstart_prstart_ttf,
data_fonts_pressstart_prstartk_ttf,
data_images_keybinds_Harddrop_png,
data_images_keybinds_Moveleft_png,
data_images_keybinds_RotateCW_png,
data_images_keybinds_RotateCCW_png,
data_images_keybinds_Softdrop_png,
data_images_keybinds_Moveright_png,
data_images_keybinds_Rotate180_png,
data_images_keybinds_Hold_png,
data_images_keybinds_Rotate0_png,
data_images_keybinds_Retry_png,
data_images_keybinds_Pause_png,
};
const Asset& getResource(AssetName fileName);
const Asset& getResource(const std::string& fileName);
/**
* @brief Used to save things
*/
static std::filesystem::path getConfigPath(const std::string& resource);
};

View File

@@ -1,8 +1,20 @@
add_rules("mode.debug", "mode.release")
includes("xmake/bin2c.lua")
set_version("1.0.0")
set_project("org.zulianc.jminos")
add_requires("sfml 3.0.0", "zlib")
includes("@builtin/xpack")
option("external_build")
set_default(false)
option_end()
if has_config("external_build") then
add_requires("sfml 3.0.0", "zlib", {system = false})
add_defines("JMINOS_IGNORE_WORKDIR")
else
add_requires("sfml 3.0.0", "zlib")
end
set_languages("c++20")
@@ -10,7 +22,7 @@ set_rundir(".")
target("core")
set_kind("$(kind)")
add_files("src/Pieces/*.cpp", "src/Core/*.cpp", "src/Common/*.cpp")
add_files("src/Pieces/*.cpp", "src/Core/*.cpp", "src/Common/*.cpp", "src/Utils/*.cpp")
add_packages("zlib")
target("text")
@@ -27,16 +39,11 @@ target("bmark")
target("graph")
set_default(true)
add_rules("bin2c", {
extensions = {".png", ".ttf"},
outputSource = {"src/Utils/AssetManager.cpp"},
outputHeader = {"src/Utils/AssetManager.h"}
})
set_kind("binary")
add_files("./src/GraphicalUI/**.cpp")
add_files("data/fonts/**.ttf", "data/images/**.png")
add_deps("core")
add_packages("sfml")
add_installfiles("(data/**)")
if is_mode("debug") then
add_defines("DEBUG")
@@ -46,6 +53,7 @@ if is_plat("mingw") then
add_ldflags("-static-libstdc++", "-static")
end
includes("xmake/xpack.lua")
--
-- If you want to known more usage about xmake, please see https://xmake.io

36
xmake/xpack.lua Normal file
View File

@@ -0,0 +1,36 @@
if is_os("linux") then
xpack("jminos")
set_formats("flatpak")
set_extension("flatpak")
set_title("jminos")
set_author("zulianc")
set_description("A test installer.")
set_homepage("https://git.ale-pri.com/TetrisNerd/jminos")
set_company("org.zulianc")
on_package(function (package)
os.cd("flatpak")
os.exec("flatpak install org.flatpak.Builder --user -y")
os.exec("flatpak run org.flatpak.Builder --force-clean --user --install-deps-from=flathub --repo=repo --install builddir org.zulianc.jminos.yml")
os.exec("flatpak build-bundle repo jminos.flatpak org.zulianc.jminos --runtime-repo=https://flathub.org/repo/flathub.flatpakrepo")
os.mv("jminos.flatpak", package:outputdir())
end)
on_load(function (package)
package:set("basename", package:name() .. "-v" .. package:version() .. "-" .. package:arch())
end)
else
xpack("jminos")
set_formats("zip", "nsis")
add_targets("graph")
add_installfiles("(data/**.png)")
set_iconfile("../flatpak/org.zulianc.jminos.ico")
on_load(function (package)
package:set("basename", package:name() .. "-v" .. package:version() .. "-" .. package:arch())
end)
after_installcmd(function (package, batchcmds)
batchcmds:rm(package:installdir("**/.gitkeep"))
end)
end