Merge branch 'assets'
All checks were successful
Linux arm64 / Build (push) Successful in 2m0s

This commit is contained in:
2025-05-28 19:24:49 +02:00
10 changed files with 371 additions and 69 deletions

View File

@@ -0,0 +1,72 @@
#include "AppMenu.h"
#include "../Settings.h"
#include "../PlayerCursor.h"
#include "../../Utils/AssetManager.h"
#include <stack>
#include <memory>
#include <optional>
#include <SFML/Graphics.hpp>
AppMenu::AppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow) :
menuStack(menuStack),
settings(settings),
renderWindow(renderWindow) {
const Asset& file = getResource(AssetName::data_fonts_pressstart_prstartk_ttf);
this->pressStartFont = sf::Font(file.data, file.size);
}
void AppMenu::updateMetaBinds() {
if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Enter)) {
this->enterPressed = true;
this->enterReleased = false;
}
else {
this->enterReleased = this->enterPressed;
this->enterPressed = false;
}
if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Escape)) {
this->escPressed = true;
this->escReleased = false;
}
else {
this->escReleased = this->escPressed;
this->escPressed = false;
}
}
void AppMenu::placeText(sf::Text& text, const std::optional<PlayerCursor>& playerCursor, const sf::String& string, float xPos, float yPos, const std::optional<sf::Vector2u>& cursorPos) const {
float sizeMultiplier = this->settings->getWindowSizeMultiplier();
text.setString(string);
if (playerCursor.has_value() && cursorPos.has_value()) {
text.setOutlineThickness((playerCursor.value().getPosition() == cursorPos.value()) ? (sizeMultiplier / 2) : 0);
}
text.setOrigin(sf::Vector2f({0, text.getLocalBounds().size.y / 2}));
text.setPosition(sf::Vector2f({sizeMultiplier * xPos, sizeMultiplier * yPos}));
this->renderWindow->draw(text);
}
void AppMenu::placeTitle(sf::Text& text, const std::optional<PlayerCursor>& playerCursor, const sf::String& string, float yPos, const std::optional<sf::Vector2u>& cursorPos) const {
float sizeMultiplier = this->settings->getWindowSizeMultiplier();
text.setString(string);
if (playerCursor.has_value() && cursorPos.has_value()) {
text.setOutlineThickness((playerCursor.value().getPosition() == cursorPos.value()) ? (sizeMultiplier / 2) : 0);
}
text.setOrigin({text.getLocalBounds().getCenter().x, text.getLocalBounds().size.y / 2});
text.setPosition(sf::Vector2f({sizeMultiplier * 40.f, sizeMultiplier * yPos}));
this->renderWindow->draw(text);
}
sf::Color AppMenu::getColorOfBlock(Block block, int luminosityShift) const {
Color rgbColor = BLOCKS_COLOR[block];
return sf::Color(std::clamp(rgbColor.red + luminosityShift, 0, 255),
std::clamp(rgbColor.green + luminosityShift, 0, 255),
std::clamp(rgbColor.blue + luminosityShift, 0, 255));
}

View File

@@ -21,70 +21,21 @@ class AppMenu {
bool enterReleased = false;
bool escPressed = false;
bool escReleased = false;
sf::Font pressStartFont = sf::Font("data/fonts/pressstart/prstartk.ttf");
sf::Font pressStartFont;
public:
AppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow) :
menuStack(menuStack),
settings(settings),
renderWindow(renderWindow)
{
}
AppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow);
virtual void computeFrame() = 0;
virtual void drawFrame() const = 0;
protected:
void updateMetaBinds() {
if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Enter)) {
enterPressed = true;
enterReleased = false;
}
else {
enterReleased = enterPressed;
enterPressed = false;
}
void updateMetaBinds();
if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Escape)) {
escPressed = true;
escReleased = false;
}
else {
escReleased = escPressed;
escPressed = false;
}
}
void placeText(sf::Text& text, const std::optional<PlayerCursor>& playerCursor, const sf::String& string, float xPos, float yPos, const std::optional<sf::Vector2u>& cursorPos) const;
void placeText(sf::Text& text, const std::optional<PlayerCursor>& playerCursor, const sf::String& string, float xPos, float yPos, const std::optional<sf::Vector2u>& cursorPos) const {
float sizeMultiplier = this->settings->getWindowSizeMultiplier();
void placeTitle(sf::Text& text, const std::optional<PlayerCursor>& playerCursor, const sf::String& string, float yPos, const std::optional<sf::Vector2u>& cursorPos) const;
text.setString(string);
if (playerCursor.has_value() && cursorPos.has_value()) {
text.setOutlineThickness((playerCursor.value().getPosition() == cursorPos.value()) ? (sizeMultiplier / 2) : 0);
}
text.setOrigin(sf::Vector2f({0, text.getLocalBounds().size.y / 2}));
text.setPosition(sf::Vector2f({sizeMultiplier * xPos, sizeMultiplier * yPos}));
this->renderWindow->draw(text);
}
void placeTitle(sf::Text& text, const std::optional<PlayerCursor>& playerCursor, const sf::String& string, float yPos, const std::optional<sf::Vector2u>& cursorPos) const {
float sizeMultiplier = this->settings->getWindowSizeMultiplier();
text.setString(string);
if (playerCursor.has_value() && cursorPos.has_value()) {
text.setOutlineThickness((playerCursor.value().getPosition() == cursorPos.value()) ? (sizeMultiplier / 2) : 0);
}
text.setOrigin({text.getLocalBounds().getCenter().x, text.getLocalBounds().size.y / 2});
text.setPosition(sf::Vector2f({sizeMultiplier * 40.f, sizeMultiplier * yPos}));
this->renderWindow->draw(text);
}
sf::Color getColorOfBlock(Block block, int luminosityShift) const {
Color rgbColor = BLOCKS_COLOR[block];
return sf::Color(std::clamp(rgbColor.red + luminosityShift, 0, 255),
std::clamp(rgbColor.green + luminosityShift, 0, 255),
std::clamp(rgbColor.blue + luminosityShift, 0, 255));
}
sf::Color getColorOfBlock(Block block, int luminosityShift) const;
};

View File

@@ -2,6 +2,7 @@
#include "AppMenu.h"
#include "../PlayerCursor.h"
#include "../../Utils/AssetManager.h"
#include <stack>
#include <memory>
@@ -22,8 +23,9 @@ SettingsKeybindsAppMenu::SettingsKeybindsAppMenu(std::shared_ptr<MenuStack> menu
std::string textureName = ACTION_NAMES[action];
textureName = std::regex_replace(textureName, std::regex(" "), "");
std::filesystem::path texturePath("data/images/keybinds/" + textureName + ".png");
this->iconTextures[action] = sf::Texture(texturePath, false, {{0, 0}, {16, 16}});
const Asset& textureData = getResource("data/images/keybinds/" + textureName + ".png");
this->iconTextures[action] = sf::Texture(textureData.data, textureData.size, false, {{0, 0}, {16, 16}});
}
}

View File

@@ -24,7 +24,7 @@ int main() {
}
}
#ifndef NDEBUG
std::cout << "IMPORTANT: you are currently in debug mode, if you wish to use bigger pieces, type 'xmake f -m release'." << std::endl;
std::cout << "IMPORTANT: You are currently in debug mode, if you wish to use bigger pieces, type 'xmake f -m release'." << std::endl;
bool everythingGenerated = true;
for (int i = DEBUG_PIECES_SIZE; i <= RELEASE_PIECES_SIZE; i++) {
@@ -33,7 +33,7 @@ int main() {
}
}
if (!everythingGenerated) {
std::cout << "NOTE : you do not have all pieces generated, generating can take several minutes." << std::endl;
std::cout << "NOTE: You do not have all pieces generated, generating can take several minutes." << std::endl;
}
#endif
@@ -70,6 +70,10 @@ int main() {
void resetSettingsFile() {
if (!std::filesystem::exists("data/config")) {
std::filesystem::create_directories("data/config");
}
std::ofstream settingsFile("data/config/settings.bin", std::ios::trunc | std::ios::binary);
char byte;

View File

@@ -132,6 +132,11 @@ bool PiecesFiles::loadPieces(int polyominoSize, std::vector<Piece>& pieces, std:
bool PiecesFiles::getFilePath(int polyominoSize, std::string& filePath) const {
std::string dataFolderPath = "data/pieces/";
if (!std::filesystem::exists(dataFolderPath)) {
std::filesystem::create_directories(dataFolderPath);
}
if (!std::filesystem::is_directory(dataFolderPath)) {
return false;
}

View File

@@ -22,11 +22,12 @@ int main(int argc, char** argv) {
std::srand(std::time(NULL));
#ifdef BENCHMARK
#ifndef NDEBUG
std::cout << "IMPORTANT: You are currently in debug mode, debug mode has lowest optimization settings and thus yields worse benchmarking results, to switch to release mode, type 'xmake f -m debug'." << std::endl;
#endif
benchmarking(1, BENCHMARK_PIECES_SIZE);
#else
// dev: generate files if it hasn't been done before, UI will NOT generate the files
//generateFilesForAllSizes(10);
PiecesFiles pf;
for (int i = 1; i <= MAXIMUM_PIECES_SIZE; i++) {
if (!std::filesystem::exists("data/pieces/" + std::to_string(i) + "minos.bin")) {

View File

@@ -0,0 +1,97 @@
#include "./AssetManager.h"
#include <map>
static const unsigned char data_fonts_pressstart_prstart_ttf[] = {
#include <data/fonts/pressstart/prstart.ttf.h>
};
static const unsigned char data_fonts_pressstart_prstartk_ttf[] = {
#include <data/fonts/pressstart/prstartk.ttf.h>
};
static const unsigned char data_images_keybinds_Rotate180_png[] = {
#include <data/images/keybinds/Rotate180.png.h>
};
static const unsigned char data_images_keybinds_Rotate0_png[] = {
#include <data/images/keybinds/Rotate0.png.h>
};
static const unsigned char data_images_keybinds_RotateCCW_png[] = {
#include <data/images/keybinds/RotateCCW.png.h>
};
static const unsigned char data_images_keybinds_Retry_png[] = {
#include <data/images/keybinds/Retry.png.h>
};
static const unsigned char data_images_keybinds_RotateCW_png[] = {
#include <data/images/keybinds/RotateCW.png.h>
};
static const unsigned char data_images_keybinds_Moveright_png[] = {
#include <data/images/keybinds/Moveright.png.h>
};
static const unsigned char data_images_keybinds_Harddrop_png[] = {
#include <data/images/keybinds/Harddrop.png.h>
};
static const unsigned char data_images_keybinds_Moveleft_png[] = {
#include <data/images/keybinds/Moveleft.png.h>
};
static const unsigned char data_images_keybinds_Hold_png[] = {
#include <data/images/keybinds/Hold.png.h>
};
static const unsigned char data_images_keybinds_Softdrop_png[] = {
#include <data/images/keybinds/Softdrop.png.h>
};
static const unsigned char data_images_keybinds_Pause_png[] = {
#include <data/images/keybinds/Pause.png.h>
};
static const Asset assets[] = {
{data_fonts_pressstart_prstart_ttf, sizeof(data_fonts_pressstart_prstart_ttf)},
{data_fonts_pressstart_prstartk_ttf, sizeof(data_fonts_pressstart_prstartk_ttf)},
{data_images_keybinds_Rotate180_png, sizeof(data_images_keybinds_Rotate180_png)},
{data_images_keybinds_Rotate0_png, sizeof(data_images_keybinds_Rotate0_png)},
{data_images_keybinds_RotateCCW_png, sizeof(data_images_keybinds_RotateCCW_png)},
{data_images_keybinds_Retry_png, sizeof(data_images_keybinds_Retry_png)},
{data_images_keybinds_RotateCW_png, sizeof(data_images_keybinds_RotateCW_png)},
{data_images_keybinds_Moveright_png, sizeof(data_images_keybinds_Moveright_png)},
{data_images_keybinds_Harddrop_png, sizeof(data_images_keybinds_Harddrop_png)},
{data_images_keybinds_Moveleft_png, sizeof(data_images_keybinds_Moveleft_png)},
{data_images_keybinds_Hold_png, sizeof(data_images_keybinds_Hold_png)},
{data_images_keybinds_Softdrop_png, sizeof(data_images_keybinds_Softdrop_png)},
{data_images_keybinds_Pause_png, sizeof(data_images_keybinds_Pause_png)},
};
static const std::map<std::string, AssetName> assetMap = {
{"data/fonts/pressstart/prstart.ttf", AssetName::data_fonts_pressstart_prstart_ttf},
{"data/fonts/pressstart/prstartk.ttf", AssetName::data_fonts_pressstart_prstartk_ttf},
{"data/images/keybinds/Rotate180.png", AssetName::data_images_keybinds_Rotate180_png},
{"data/images/keybinds/Rotate0.png", AssetName::data_images_keybinds_Rotate0_png},
{"data/images/keybinds/RotateCCW.png", AssetName::data_images_keybinds_RotateCCW_png},
{"data/images/keybinds/Retry.png", AssetName::data_images_keybinds_Retry_png},
{"data/images/keybinds/RotateCW.png", AssetName::data_images_keybinds_RotateCW_png},
{"data/images/keybinds/Moveright.png", AssetName::data_images_keybinds_Moveright_png},
{"data/images/keybinds/Harddrop.png", AssetName::data_images_keybinds_Harddrop_png},
{"data/images/keybinds/Moveleft.png", AssetName::data_images_keybinds_Moveleft_png},
{"data/images/keybinds/Hold.png", AssetName::data_images_keybinds_Hold_png},
{"data/images/keybinds/Softdrop.png", AssetName::data_images_keybinds_Softdrop_png},
{"data/images/keybinds/Pause.png", AssetName::data_images_keybinds_Pause_png},
};
const Asset& getResource(AssetName fileName) {
return assets[static_cast<std::size_t>(fileName)];
}
const Asset& getResource(const std::string& fileName) {
return getResource(assetMap.at(fileName));
}

30
src/Utils/AssetManager.h Normal file
View File

@@ -0,0 +1,30 @@
#pragma once
#include <cstdint>
#include <string>
struct Asset {
const unsigned char* data;
std::size_t size;
};
enum class AssetName {
data_fonts_pressstart_prstart_ttf,
data_fonts_pressstart_prstartk_ttf,
data_images_keybinds_Rotate180_png,
data_images_keybinds_Rotate0_png,
data_images_keybinds_RotateCCW_png,
data_images_keybinds_Retry_png,
data_images_keybinds_RotateCW_png,
data_images_keybinds_Moveright_png,
data_images_keybinds_Harddrop_png,
data_images_keybinds_Moveleft_png,
data_images_keybinds_Hold_png,
data_images_keybinds_Softdrop_png,
data_images_keybinds_Pause_png,
};
const Asset& getResource(AssetName fileName);
const Asset& getResource(const std::string& fileName);