This commit is contained in:
72
src/GraphicalUI/AppMenus/AppMenu.cpp
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72
src/GraphicalUI/AppMenus/AppMenu.cpp
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@@ -0,0 +1,72 @@
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#include "AppMenu.h"
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#include "../Settings.h"
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#include "../PlayerCursor.h"
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#include "../../Utils/AssetManager.h"
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#include <stack>
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#include <memory>
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#include <optional>
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#include <SFML/Graphics.hpp>
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AppMenu::AppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow) :
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menuStack(menuStack),
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settings(settings),
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renderWindow(renderWindow) {
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const Asset& file = getResource(AssetName::data_fonts_pressstart_prstartk_ttf);
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this->pressStartFont = sf::Font(file.data, file.size);
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}
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void AppMenu::updateMetaBinds() {
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if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Enter)) {
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this->enterPressed = true;
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this->enterReleased = false;
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}
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else {
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this->enterReleased = this->enterPressed;
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this->enterPressed = false;
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}
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if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Escape)) {
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this->escPressed = true;
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this->escReleased = false;
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}
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else {
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this->escReleased = this->escPressed;
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this->escPressed = false;
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}
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}
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void AppMenu::placeText(sf::Text& text, const std::optional<PlayerCursor>& playerCursor, const sf::String& string, float xPos, float yPos, const std::optional<sf::Vector2u>& cursorPos) const {
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float sizeMultiplier = this->settings->getWindowSizeMultiplier();
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text.setString(string);
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if (playerCursor.has_value() && cursorPos.has_value()) {
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text.setOutlineThickness((playerCursor.value().getPosition() == cursorPos.value()) ? (sizeMultiplier / 2) : 0);
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}
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text.setOrigin(sf::Vector2f({0, text.getLocalBounds().size.y / 2}));
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text.setPosition(sf::Vector2f({sizeMultiplier * xPos, sizeMultiplier * yPos}));
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this->renderWindow->draw(text);
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}
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void AppMenu::placeTitle(sf::Text& text, const std::optional<PlayerCursor>& playerCursor, const sf::String& string, float yPos, const std::optional<sf::Vector2u>& cursorPos) const {
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float sizeMultiplier = this->settings->getWindowSizeMultiplier();
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text.setString(string);
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if (playerCursor.has_value() && cursorPos.has_value()) {
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text.setOutlineThickness((playerCursor.value().getPosition() == cursorPos.value()) ? (sizeMultiplier / 2) : 0);
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}
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text.setOrigin({text.getLocalBounds().getCenter().x, text.getLocalBounds().size.y / 2});
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text.setPosition(sf::Vector2f({sizeMultiplier * 40.f, sizeMultiplier * yPos}));
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this->renderWindow->draw(text);
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}
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sf::Color AppMenu::getColorOfBlock(Block block, int luminosityShift) const {
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Color rgbColor = BLOCKS_COLOR[block];
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return sf::Color(std::clamp(rgbColor.red + luminosityShift, 0, 255),
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std::clamp(rgbColor.green + luminosityShift, 0, 255),
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std::clamp(rgbColor.blue + luminosityShift, 0, 255));
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}
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@@ -21,70 +21,21 @@ class AppMenu {
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bool enterReleased = false;
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bool escPressed = false;
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bool escReleased = false;
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sf::Font pressStartFont = sf::Font("data/fonts/pressstart/prstartk.ttf");
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sf::Font pressStartFont;
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public:
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AppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow) :
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menuStack(menuStack),
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settings(settings),
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renderWindow(renderWindow)
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{
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}
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AppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow);
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virtual void computeFrame() = 0;
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virtual void drawFrame() const = 0;
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protected:
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void updateMetaBinds() {
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if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Enter)) {
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enterPressed = true;
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enterReleased = false;
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}
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else {
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enterReleased = enterPressed;
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enterPressed = false;
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}
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void updateMetaBinds();
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if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::Escape)) {
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escPressed = true;
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escReleased = false;
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}
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else {
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escReleased = escPressed;
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escPressed = false;
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}
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}
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void placeText(sf::Text& text, const std::optional<PlayerCursor>& playerCursor, const sf::String& string, float xPos, float yPos, const std::optional<sf::Vector2u>& cursorPos) const;
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void placeText(sf::Text& text, const std::optional<PlayerCursor>& playerCursor, const sf::String& string, float xPos, float yPos, const std::optional<sf::Vector2u>& cursorPos) const {
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float sizeMultiplier = this->settings->getWindowSizeMultiplier();
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void placeTitle(sf::Text& text, const std::optional<PlayerCursor>& playerCursor, const sf::String& string, float yPos, const std::optional<sf::Vector2u>& cursorPos) const;
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text.setString(string);
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if (playerCursor.has_value() && cursorPos.has_value()) {
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text.setOutlineThickness((playerCursor.value().getPosition() == cursorPos.value()) ? (sizeMultiplier / 2) : 0);
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}
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text.setOrigin(sf::Vector2f({0, text.getLocalBounds().size.y / 2}));
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text.setPosition(sf::Vector2f({sizeMultiplier * xPos, sizeMultiplier * yPos}));
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this->renderWindow->draw(text);
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}
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void placeTitle(sf::Text& text, const std::optional<PlayerCursor>& playerCursor, const sf::String& string, float yPos, const std::optional<sf::Vector2u>& cursorPos) const {
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float sizeMultiplier = this->settings->getWindowSizeMultiplier();
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text.setString(string);
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if (playerCursor.has_value() && cursorPos.has_value()) {
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text.setOutlineThickness((playerCursor.value().getPosition() == cursorPos.value()) ? (sizeMultiplier / 2) : 0);
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}
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text.setOrigin({text.getLocalBounds().getCenter().x, text.getLocalBounds().size.y / 2});
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text.setPosition(sf::Vector2f({sizeMultiplier * 40.f, sizeMultiplier * yPos}));
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this->renderWindow->draw(text);
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}
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sf::Color getColorOfBlock(Block block, int luminosityShift) const {
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Color rgbColor = BLOCKS_COLOR[block];
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return sf::Color(std::clamp(rgbColor.red + luminosityShift, 0, 255),
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std::clamp(rgbColor.green + luminosityShift, 0, 255),
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std::clamp(rgbColor.blue + luminosityShift, 0, 255));
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}
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sf::Color getColorOfBlock(Block block, int luminosityShift) const;
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};
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@@ -2,6 +2,7 @@
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#include "AppMenu.h"
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#include "../PlayerCursor.h"
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#include "../../Utils/AssetManager.h"
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#include <stack>
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#include <memory>
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@@ -22,8 +23,9 @@ SettingsKeybindsAppMenu::SettingsKeybindsAppMenu(std::shared_ptr<MenuStack> menu
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std::string textureName = ACTION_NAMES[action];
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textureName = std::regex_replace(textureName, std::regex(" "), "");
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std::filesystem::path texturePath("data/images/keybinds/" + textureName + ".png");
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this->iconTextures[action] = sf::Texture(texturePath, false, {{0, 0}, {16, 16}});
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const Asset& textureData = getResource("data/images/keybinds/" + textureName + ".png");
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this->iconTextures[action] = sf::Texture(textureData.data, textureData.size, false, {{0, 0}, {16, 16}});
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}
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}
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@@ -24,7 +24,7 @@ int main() {
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}
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}
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#ifndef NDEBUG
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std::cout << "IMPORTANT: you are currently in debug mode, if you wish to use bigger pieces, type 'xmake f -m release'." << std::endl;
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std::cout << "IMPORTANT: You are currently in debug mode, if you wish to use bigger pieces, type 'xmake f -m release'." << std::endl;
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bool everythingGenerated = true;
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for (int i = DEBUG_PIECES_SIZE; i <= RELEASE_PIECES_SIZE; i++) {
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@@ -33,7 +33,7 @@ int main() {
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}
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}
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if (!everythingGenerated) {
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std::cout << "NOTE : you do not have all pieces generated, generating can take several minutes." << std::endl;
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std::cout << "NOTE: You do not have all pieces generated, generating can take several minutes." << std::endl;
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}
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#endif
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@@ -70,6 +70,10 @@ int main() {
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void resetSettingsFile() {
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if (!std::filesystem::exists("data/config")) {
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std::filesystem::create_directories("data/config");
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}
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std::ofstream settingsFile("data/config/settings.bin", std::ios::trunc | std::ios::binary);
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char byte;
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@@ -132,6 +132,11 @@ bool PiecesFiles::loadPieces(int polyominoSize, std::vector<Piece>& pieces, std:
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bool PiecesFiles::getFilePath(int polyominoSize, std::string& filePath) const {
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std::string dataFolderPath = "data/pieces/";
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if (!std::filesystem::exists(dataFolderPath)) {
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std::filesystem::create_directories(dataFolderPath);
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}
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if (!std::filesystem::is_directory(dataFolderPath)) {
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return false;
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}
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@@ -22,11 +22,12 @@ int main(int argc, char** argv) {
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std::srand(std::time(NULL));
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#ifdef BENCHMARK
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#ifndef NDEBUG
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std::cout << "IMPORTANT: You are currently in debug mode, debug mode has lowest optimization settings and thus yields worse benchmarking results, to switch to release mode, type 'xmake f -m debug'." << std::endl;
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#endif
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benchmarking(1, BENCHMARK_PIECES_SIZE);
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#else
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// dev: generate files if it hasn't been done before, UI will NOT generate the files
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//generateFilesForAllSizes(10);
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PiecesFiles pf;
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for (int i = 1; i <= MAXIMUM_PIECES_SIZE; i++) {
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if (!std::filesystem::exists("data/pieces/" + std::to_string(i) + "minos.bin")) {
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97
src/Utils/AssetManager.cpp
Normal file
97
src/Utils/AssetManager.cpp
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@@ -0,0 +1,97 @@
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#include "./AssetManager.h"
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#include <map>
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static const unsigned char data_fonts_pressstart_prstart_ttf[] = {
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#include <data/fonts/pressstart/prstart.ttf.h>
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};
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static const unsigned char data_fonts_pressstart_prstartk_ttf[] = {
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#include <data/fonts/pressstart/prstartk.ttf.h>
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};
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static const unsigned char data_images_keybinds_Rotate180_png[] = {
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#include <data/images/keybinds/Rotate180.png.h>
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};
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static const unsigned char data_images_keybinds_Rotate0_png[] = {
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#include <data/images/keybinds/Rotate0.png.h>
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};
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static const unsigned char data_images_keybinds_RotateCCW_png[] = {
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#include <data/images/keybinds/RotateCCW.png.h>
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};
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static const unsigned char data_images_keybinds_Retry_png[] = {
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#include <data/images/keybinds/Retry.png.h>
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};
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static const unsigned char data_images_keybinds_RotateCW_png[] = {
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#include <data/images/keybinds/RotateCW.png.h>
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};
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static const unsigned char data_images_keybinds_Moveright_png[] = {
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#include <data/images/keybinds/Moveright.png.h>
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};
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static const unsigned char data_images_keybinds_Harddrop_png[] = {
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#include <data/images/keybinds/Harddrop.png.h>
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};
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static const unsigned char data_images_keybinds_Moveleft_png[] = {
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#include <data/images/keybinds/Moveleft.png.h>
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};
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static const unsigned char data_images_keybinds_Hold_png[] = {
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#include <data/images/keybinds/Hold.png.h>
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};
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static const unsigned char data_images_keybinds_Softdrop_png[] = {
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#include <data/images/keybinds/Softdrop.png.h>
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};
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static const unsigned char data_images_keybinds_Pause_png[] = {
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#include <data/images/keybinds/Pause.png.h>
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};
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static const Asset assets[] = {
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{data_fonts_pressstart_prstart_ttf, sizeof(data_fonts_pressstart_prstart_ttf)},
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{data_fonts_pressstart_prstartk_ttf, sizeof(data_fonts_pressstart_prstartk_ttf)},
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{data_images_keybinds_Rotate180_png, sizeof(data_images_keybinds_Rotate180_png)},
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{data_images_keybinds_Rotate0_png, sizeof(data_images_keybinds_Rotate0_png)},
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{data_images_keybinds_RotateCCW_png, sizeof(data_images_keybinds_RotateCCW_png)},
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{data_images_keybinds_Retry_png, sizeof(data_images_keybinds_Retry_png)},
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{data_images_keybinds_RotateCW_png, sizeof(data_images_keybinds_RotateCW_png)},
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{data_images_keybinds_Moveright_png, sizeof(data_images_keybinds_Moveright_png)},
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{data_images_keybinds_Harddrop_png, sizeof(data_images_keybinds_Harddrop_png)},
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{data_images_keybinds_Moveleft_png, sizeof(data_images_keybinds_Moveleft_png)},
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{data_images_keybinds_Hold_png, sizeof(data_images_keybinds_Hold_png)},
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{data_images_keybinds_Softdrop_png, sizeof(data_images_keybinds_Softdrop_png)},
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{data_images_keybinds_Pause_png, sizeof(data_images_keybinds_Pause_png)},
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};
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static const std::map<std::string, AssetName> assetMap = {
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{"data/fonts/pressstart/prstart.ttf", AssetName::data_fonts_pressstart_prstart_ttf},
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{"data/fonts/pressstart/prstartk.ttf", AssetName::data_fonts_pressstart_prstartk_ttf},
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{"data/images/keybinds/Rotate180.png", AssetName::data_images_keybinds_Rotate180_png},
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{"data/images/keybinds/Rotate0.png", AssetName::data_images_keybinds_Rotate0_png},
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{"data/images/keybinds/RotateCCW.png", AssetName::data_images_keybinds_RotateCCW_png},
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{"data/images/keybinds/Retry.png", AssetName::data_images_keybinds_Retry_png},
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{"data/images/keybinds/RotateCW.png", AssetName::data_images_keybinds_RotateCW_png},
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{"data/images/keybinds/Moveright.png", AssetName::data_images_keybinds_Moveright_png},
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{"data/images/keybinds/Harddrop.png", AssetName::data_images_keybinds_Harddrop_png},
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{"data/images/keybinds/Moveleft.png", AssetName::data_images_keybinds_Moveleft_png},
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{"data/images/keybinds/Hold.png", AssetName::data_images_keybinds_Hold_png},
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{"data/images/keybinds/Softdrop.png", AssetName::data_images_keybinds_Softdrop_png},
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{"data/images/keybinds/Pause.png", AssetName::data_images_keybinds_Pause_png},
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};
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const Asset& getResource(AssetName fileName) {
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return assets[static_cast<std::size_t>(fileName)];
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}
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const Asset& getResource(const std::string& fileName) {
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return getResource(assetMap.at(fileName));
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}
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30
src/Utils/AssetManager.h
Normal file
30
src/Utils/AssetManager.h
Normal file
@@ -0,0 +1,30 @@
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#pragma once
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#include <cstdint>
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#include <string>
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struct Asset {
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const unsigned char* data;
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std::size_t size;
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};
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enum class AssetName {
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data_fonts_pressstart_prstart_ttf,
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data_fonts_pressstart_prstartk_ttf,
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data_images_keybinds_Rotate180_png,
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data_images_keybinds_Rotate0_png,
|
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data_images_keybinds_RotateCCW_png,
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data_images_keybinds_Retry_png,
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data_images_keybinds_RotateCW_png,
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data_images_keybinds_Moveright_png,
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data_images_keybinds_Harddrop_png,
|
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data_images_keybinds_Moveleft_png,
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data_images_keybinds_Hold_png,
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data_images_keybinds_Softdrop_png,
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data_images_keybinds_Pause_png,
|
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|
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};
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const Asset& getResource(AssetName fileName);
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const Asset& getResource(const std::string& fileName);
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30
xmake.lua
30
xmake.lua
@@ -1,5 +1,7 @@
|
||||
add_rules("mode.debug", "mode.release")
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|
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includes("xmake/bin2c.lua")
|
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|
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add_requires("sfml 3.0.0")
|
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|
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set_languages("c++20")
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@@ -11,13 +13,6 @@ target("core")
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add_files("src/Pieces/*.cpp")
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add_files("src/Core/*.cpp")
|
||||
|
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target("graph")
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set_default(true)
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set_kind("binary")
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add_files("./src/GraphicalUI/**.cpp")
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add_deps("core")
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add_packages("sfml")
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target("text")
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set_default(false)
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set_kind("binary")
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@@ -31,6 +26,27 @@ target("benchmark")
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add_deps("core")
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add_defines("BENCHMARK")
|
||||
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target("graph")
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set_default(true)
|
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add_rules("bin2c", {
|
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extensions = {".png", ".ttf"},
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||||
outputSource = {"src/Utils/AssetManager.cpp"},
|
||||
outputHeader = {"src/Utils/AssetManager.h"}
|
||||
})
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set_kind("binary")
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add_files("./src/GraphicalUI/**.cpp")
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||||
add_files("data/fonts/**.ttf", "data/images/**.png")
|
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add_deps("core")
|
||||
add_packages("sfml")
|
||||
|
||||
if is_mode("release") then
|
||||
add_defines("NDEBUG")
|
||||
end
|
||||
|
||||
if is_plat("mingw") then
|
||||
add_ldflags("-static-libstdc++")
|
||||
end
|
||||
|
||||
|
||||
--
|
||||
-- If you want to known more usage about xmake, please see https://xmake.io
|
||||
|
||||
124
xmake/bin2c.lua
Normal file
124
xmake/bin2c.lua
Normal file
@@ -0,0 +1,124 @@
|
||||
rule("bin2c")
|
||||
set_extensions(".bin")
|
||||
|
||||
on_load(function (target)
|
||||
local headerdir = path.join(target:autogendir(), "rules", "bin2c")
|
||||
|
||||
local outputSource = table.unpack(target:extraconf("rules", "bin2c", "outputSource"))
|
||||
|
||||
if not os.isdir(headerdir) then
|
||||
os.mkdir(headerdir)
|
||||
end
|
||||
|
||||
target:add("includedirs", headerdir)
|
||||
|
||||
target:add("files", outputSource)
|
||||
end)
|
||||
|
||||
before_buildcmd_files(function (target, batchcmds, sourcebatch, opt)
|
||||
local outputHeader = table.unpack(target:extraconf("rules", "bin2c", "outputHeader"))
|
||||
|
||||
local outputHeaderEnumContent = ""
|
||||
|
||||
for _, filePath in ipairs(sourcebatch.sourcefiles) do
|
||||
local escapedName = string.gsub(filePath, "[/|.]", "_")
|
||||
outputHeaderEnumContent = outputHeaderEnumContent .. "\t" .. escapedName .. ",\n"
|
||||
end
|
||||
|
||||
local outputHeaderContent = string.format([[
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
|
||||
struct Asset {
|
||||
const unsigned char* data;
|
||||
std::size_t size;
|
||||
};
|
||||
|
||||
enum class AssetName {
|
||||
%s
|
||||
};
|
||||
|
||||
const Asset& getResource(AssetName fileName);
|
||||
|
||||
const Asset& getResource(const std::string& fileName);
|
||||
]], outputHeaderEnumContent)
|
||||
|
||||
local outputSource = table.unpack(target:extraconf("rules", "bin2c", "outputSource"))
|
||||
|
||||
local relativePath = path.join(path.relative(path.directory(outputHeader), path.directory(outputSource)), path.filename(outputHeader))
|
||||
|
||||
local outputSourceContent = string.format([[
|
||||
#include "%s"
|
||||
|
||||
#include <map>
|
||||
|
||||
]], relativePath)
|
||||
|
||||
|
||||
local outputSourceArrayVars = ""
|
||||
local outputSourceMapVars = ""
|
||||
|
||||
for _, filePath in ipairs(sourcebatch.sourcefiles) do
|
||||
local escapedName = string.gsub(filePath, "[/|.]", "_")
|
||||
local varDecl = string.format("static const unsigned char %s[] = {\n\t#include <%s>\n};\n\n", escapedName, filePath .. ".h")
|
||||
outputSourceContent = outputSourceContent .. varDecl
|
||||
outputSourceArrayVars = outputSourceArrayVars .. string.format("\t{%s, sizeof(%s)},\n", escapedName, escapedName)
|
||||
outputSourceMapVars = outputSourceMapVars .. string.format("\t{\"%s\", AssetName::%s},\n", filePath, escapedName)
|
||||
end
|
||||
|
||||
outputSourceContent = outputSourceContent .. string.format([[
|
||||
static const Asset assets[] = {
|
||||
%s
|
||||
};
|
||||
|
||||
static const std::map<std::string, AssetName> assetMap = {
|
||||
%s
|
||||
};
|
||||
|
||||
]], outputSourceArrayVars, outputSourceMapVars)
|
||||
|
||||
outputSourceContent = outputSourceContent .. [[
|
||||
const Asset& getResource(AssetName fileName) {
|
||||
return assets[static_cast<std::size_t>(fileName)];
|
||||
}
|
||||
|
||||
const Asset& getResource(const std::string& fileName) {
|
||||
return getResource(assetMap.at(fileName));
|
||||
}
|
||||
]]
|
||||
|
||||
for _, sourcefile_bin in ipairs(sourcebatch.sourcefiles) do
|
||||
-- get header file
|
||||
local headerdir = path.join(target:autogendir(), "rules", "bin2c")
|
||||
local headerfile = path.join(headerdir, sourcefile_bin .. ".h")
|
||||
target:add("includedirs", headerdir)
|
||||
|
||||
-- add commands
|
||||
batchcmds:show_progress(opt.progress, "${color.build.object}generating.bin2c %s", sourcefile_bin)
|
||||
batchcmds:mkdir(headerdir)
|
||||
local argv = {"lua", "private.utils.bin2c", "-i", path(sourcefile_bin), "-o", path(headerfile)}
|
||||
local linewidth = target:extraconf("rules", "bin2c", "linewidth")
|
||||
if linewidth then
|
||||
table.insert(argv, "-w")
|
||||
table.insert(argv, tostring(linewidth))
|
||||
end
|
||||
local nozeroend = target:extraconf("rules", "bin2c", "nozeroend")
|
||||
if nozeroend then
|
||||
table.insert(argv, "--nozeroend")
|
||||
end
|
||||
batchcmds:vrunv(os.programfile(), argv, {envs = {XMAKE_SKIP_HISTORY = "y"}})
|
||||
|
||||
-- add deps
|
||||
batchcmds:add_depfiles(sourcefile_bin)
|
||||
batchcmds:set_depmtime(os.mtime(headerfile))
|
||||
batchcmds:set_depcache(target:dependfile(headerfile))
|
||||
|
||||
end
|
||||
|
||||
batchcmds:show_progress(opt.progress, "${color.build.object}generating.bin2c %s", outputHeader)
|
||||
io.writefile(outputHeader, outputHeaderContent)
|
||||
batchcmds:show_progress(opt.progress, "${color.build.object}generating.bin2c %s", outputSource)
|
||||
io.writefile(outputSource, outputSourceContent)
|
||||
end)
|
||||
Reference in New Issue
Block a user