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@@ -11,14 +11,14 @@
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InfoAppMenu::InfoAppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow) :
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InfoAppMenu::InfoAppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<Settings> settings, std::shared_ptr<sf::RenderWindow> renderWindow) :
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AppMenu(menuStack, settings, renderWindow),
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AppMenu(menuStack, settings, renderWindow),
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playerCursor({INFO_SECTIONS_COUNT}),
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playerCursor({INFO_SECTIONS_COUNT}),
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sectionsName(
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sectionsName({
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"< ABOUT >",
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"< ABOUT >",
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"< PIECES TYPES >",
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"< PIECES TYPES >",
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"< 0 DEGREES ROTATIONS >",
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"< 0 DEGREES ROTATIONS >",
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"< ROTATION SYSTEM >",
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"< ROTATION SYSTEM >",
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"< SCORING >"
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"< SCORING >"
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),
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}),
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sectionsContent(
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sectionsContent({
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"This game is written in C++,\n"
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"This game is written in C++,\n"
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"using SFML 3 for the GUI.\n"
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"using SFML 3 for the GUI.\n"
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"It has been inspired by other\n"
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"It has been inspired by other\n"
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@@ -67,7 +67,7 @@ InfoAppMenu::InfoAppMenu(std::shared_ptr<MenuStack> menuStack, std::shared_ptr<S
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"A spin is detected when the piece is\n"
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"A spin is detected when the piece is\n"
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"locked in place, a mini-spin simply\n"
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"locked in place, a mini-spin simply\n"
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"when the last move was a kick."
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"when the last move was a kick."
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) {
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}) {
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}
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}
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