2 Commits

Author SHA1 Message Date
Melvyn
b7f9ca8a98 fix : MixedSolver
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Linux arm64 / Build (push) Successful in 40s
2025-01-31 18:26:44 +01:00
f47e4cc309 feat: animated background
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Linux arm64 / Build (push) Successful in 10m56s
2025-01-30 22:28:26 +01:00
6 changed files with 63 additions and 46 deletions

View File

@@ -0,0 +1,28 @@
package gui;
import imgui.ImGui;
import imgui.ImVec2;
import imgui.flag.ImGuiWindowFlags;
public class AnimatedBackground {
private float backgroundOffset = 0;
public AnimatedBackground() {
}
public void render() {
backgroundOffset += ImGui.getIO().getDeltaTime() / 10.0f * Options.BackgroundSpeed;
var displaySize = ImGui.getIO().getDisplaySize();
ImGui.setNextWindowPos(new ImVec2(0.0f, 0.0f));
ImGui.setNextWindowSize(displaySize);
ImGui.begin("Background", null, ImGuiWindowFlags.NoDecoration | ImGuiWindowFlags.NoMove
| ImGuiWindowFlags.NoSavedSettings | ImGuiWindowFlags.NoBackground
| ImGuiWindowFlags.NoBringToFrontOnFocus | ImGuiWindowFlags.NoInputs);
ImGui.image(Images.BACKGROUND, displaySize, new ImVec2(backgroundOffset, backgroundOffset),
new ImVec2(1.0f + backgroundOffset, 1.0f + backgroundOffset));
ImGui.end();
}
}

View File

@@ -3,5 +3,6 @@ package gui;
public class Options {
public static Symbols Symboles = Symbols.Numbers;
public static float BackgroundSpeed = 1.0f;
}

View File

@@ -8,6 +8,7 @@ import imgui.type.ImInt;
public class OptionsMenu extends BaseView {
private ImInt currentValue = new ImInt();
private float backgroundSpeed[] = new float[]{Options.BackgroundSpeed};
public OptionsMenu(StateMachine stateMachine) {
super(stateMachine);
@@ -19,6 +20,9 @@ public class OptionsMenu extends BaseView {
if(ImGui.combo("Jeu de symboles", currentValue, Symbols.getSymbolsNames())){
Options.Symboles = Symbols.values()[currentValue.get()];
}
if(ImGui.sliderFloat("Vitesse d'animation de l'arrière plan", backgroundSpeed, 0.0f, 10.0f)){
Options.BackgroundSpeed = backgroundSpeed[0];
}
renderReturnButton();
}

View File

@@ -2,7 +2,7 @@ package gui.menu;
import java.util.Stack;
import gui.Images;
import gui.AnimatedBackground;
import imgui.ImGui;
import imgui.ImVec2;
import imgui.flag.ImGuiKey;
@@ -11,9 +11,11 @@ import imgui.flag.ImGuiWindowFlags;
public class StateMachine {
private final Stack<BaseView> menus;
private final AnimatedBackground background;
public StateMachine() {
this.menus = new Stack<>();
this.background = new AnimatedBackground();
}
public void clear() {
@@ -40,12 +42,7 @@ public class StateMachine {
public void render() {
var displaySize = ImGui.getIO().getDisplaySize();
ImGui.setNextWindowPos(new ImVec2(0.0f, 0.0f));
ImGui.setNextWindowSize(displaySize);
ImGui.begin("Background", null, ImGuiWindowFlags.NoDecoration | ImGuiWindowFlags.NoMove
| ImGuiWindowFlags.NoSavedSettings | ImGuiWindowFlags.NoBackground | ImGuiWindowFlags.NoBringToFrontOnFocus | ImGuiWindowFlags.NoInputs);
ImGui.image(Images.BACKGROUND, displaySize, new ImVec2(0, 0));
ImGui.end();
this.background.render();
ImGui.setNextWindowPos(new ImVec2(0.0f, 0.0f));
ImGui.setNextWindowSize(displaySize);
ImGui.begin("##Main Window", null, ImGuiWindowFlags.NoDecoration | ImGuiWindowFlags.NoMove

View File

@@ -17,8 +17,6 @@ public class MixedSolver implements Solver{
* backtracking.
*
* @param doku MultiDoku, MultiDoku à résoudre.
* @param rand Random, pour tester aléatoirement les symboles, lors du
* backtracking.
* @return boolean, valant true si le MultiDoku est résolu, false sinon.
*/
@Override
@@ -40,29 +38,20 @@ public class MixedSolver implements Solver{
return true;
}
List<Cell> cellsToFill = doku.getEmptyCells();
if (cellsToFill.isEmpty()) {
Cell cellToFill = doku.getFirstEmptyCell();
if (cellToFill == null) {
return false;
}
// Règles de déduction
for (Cell cellToFill : cellsToFill) {
List<Integer> possibleSymbols = cellToFill.getPossibleSymbols();
if (possibleSymbols.size() != 1) {
continue;
}
cellToFill.setSymbolIndex(possibleSymbols.getFirst());
return this.solve(doku);
}
// Si ça ne marche pas
// On fait du backtracking
Cell cellToFill = doku.getRandomEmptyCell(rand);
List<Integer> possibleSymbols = cellToFill.getPossibleSymbols();
if (possibleSymbols.size() == 1) {
cellToFill.setSymbolIndex(possibleSymbols.getFirst());
if (this.solve(doku)) {
return true;
}
}
while (!possibleSymbols.isEmpty()) {
int nextPossibleSymbolIndex = rand.nextInt(possibleSymbols.size());
int nextSymbol = possibleSymbols.get(nextPossibleSymbolIndex);
@@ -71,9 +60,9 @@ public class MixedSolver implements Solver{
if (this.solve(doku)) {
return true;
}
cellToFill.setSymbolIndex(Cell.NOSYMBOL);
possibleSymbols.remove(nextPossibleSymbolIndex);
}
return false;

View File

@@ -145,7 +145,7 @@ public class SudokuFactory {
cellsThatCanBeEmptied.remove(cellToEmpty);
}
return newDokuFromFilledOne(doku, --nbCellsToEmpty, solver);
return false;
}
/**
@@ -181,21 +181,22 @@ public class SudokuFactory {
* @param sudoku2 Sudoku, second sudoku à connecter.
* @param offset Coordinate, décalage entre les deux Sudokus.
*/
private static void linkSquareSudokus(Sudoku sudoku1, Sudoku sudoku2, Coordinate offset) {
private static void linkRectangleSudokus(Sudoku sudoku1, Sudoku sudoku2, Coordinate offset) {
int blockWidth = sudoku1.getBlockWidth();
for (int dx = 0; dx < blockWidth; dx++) {
int blockHeight = sudoku1.getSize() / blockWidth;
for (int dx = 0; dx < blockHeight; dx++) {
for (int dy = 0; dy < blockWidth; dy++) {
int block1X = dx + offset.getX();
int block1Y = dy + offset.getY();
int block2X = dx;
int block2Y = dy;
if ((block1X < blockWidth) && (block1X >= 0) && (block1Y >= 0) && (block1Y < blockWidth)) {
Block block1 = sudoku1.getBlocks().get(block1Y * blockWidth + block1X);
Block block2 = sudoku2.getBlocks().get(block2Y * blockWidth + block2X);
if ((block1X < blockHeight) && (block1X >= 0) && (block1Y >= 0) && (block1Y < blockWidth)) {
Block block1 = sudoku1.getBlocks().get(block1Y * blockHeight + block1X);
Block block2 = sudoku2.getBlocks().get(block2Y * blockHeight + block2X);
// on remplace le bloc
sudoku2.getBlocks().set(block2Y * blockWidth + block2X, block1);
sudoku2.getBlocks().set(block2Y * blockHeight + block2X, block1);
block1.getSudokus().add(sudoku2);
// on remplace les cellules
@@ -231,10 +232,10 @@ public class SudokuFactory {
Sudoku sudoku4 = createSquareSudoku(size, constraints);
Sudoku sudoku5 = createSquareSudoku(size, constraints);
linkSquareSudokus(sudoku1, sudoku2, new Coordinate(1 - size, 1 - size));
linkSquareSudokus(sudoku1, sudoku3, new Coordinate(size - 1, 1 - size));
linkSquareSudokus(sudoku1, sudoku4, new Coordinate(1 - size, size - 1));
linkSquareSudokus(sudoku1, sudoku5, new Coordinate(size - 1, size - 1));
linkRectangleSudokus(sudoku1, sudoku2, new Coordinate(1 - size, 1 - size));
linkRectangleSudokus(sudoku1, sudoku3, new Coordinate(size - 1, 1 - size));
linkRectangleSudokus(sudoku1, sudoku4, new Coordinate(1 - size, size - 1));
linkRectangleSudokus(sudoku1, sudoku5, new Coordinate(size - 1, size - 1));
return new MultiDoku(Arrays.asList(sudoku1, sudoku2, sudoku3, sudoku4, sudoku5));
}
@@ -263,10 +264,10 @@ public class SudokuFactory {
Sudoku sudoku4 = createRectangleSudoku(width, height, constraints);
Sudoku sudoku5 = createRectangleSudoku(width, height, constraints);
linkSquareSudokus(sudoku1, sudoku2, new Coordinate(1 - width, 1 - height));
linkSquareSudokus(sudoku1, sudoku3, new Coordinate(width - 1, 1 - height));
linkSquareSudokus(sudoku1, sudoku4, new Coordinate(1 - width, height - 1));
linkSquareSudokus(sudoku1, sudoku5, new Coordinate(width - 1, height - 1));
linkRectangleSudokus(sudoku1, sudoku2, new Coordinate(1 - height, 1 - width));
linkRectangleSudokus(sudoku1, sudoku3, new Coordinate(height - 1, 1 - width));
linkRectangleSudokus(sudoku1, sudoku4, new Coordinate(1 - height, width - 1));
linkRectangleSudokus(sudoku1, sudoku5, new Coordinate(height - 1, width - 1));
return new MultiDoku(Arrays.asList(sudoku1, sudoku2, sudoku3, sudoku4, sudoku5));
}
@@ -276,9 +277,6 @@ public class SudokuFactory {
solver.solve(doku);
int nbCellsToEmpty = (int) (difficulty.getFactor() * doku.getNbCells());
boolean successfull = newDokuFromFilledOne(doku, nbCellsToEmpty, solver);
if (!successfull) {
throw new Exception("Canno't create this doku with this difficulty");
}
doku.setFilledCellsImmutable();
}