refactor MixedSolver

This commit is contained in:
2025-02-02 14:56:31 +01:00
parent 618e436270
commit efa357a1ab

View File

@@ -1,7 +1,6 @@
package sudoku.solver;
import java.util.List;
import java.util.Random;
import java.util.concurrent.CancellationException;
import sudoku.structure.Cell;
@@ -9,6 +8,19 @@ import sudoku.structure.MultiDoku;
public class MixedSolver implements Solver {
private Cell findCellToBacktrack(MultiDoku doku, int maxPossibilities) {
for (Cell cell : doku.getCells()) {
if (!cell.isMutable() || !cell.isEmpty())
continue;
List<Integer> possibleSymbols = cell.getPossibleSymbols();
if (possibleSymbols.size() == maxPossibilities) {
return cell;
}
}
return null;
}
/**
* Résout le MultiDoku passé en paramètre, avec règles de déduction et
* backtracking.
@@ -18,47 +30,45 @@ public class MixedSolver implements Solver {
*/
@Override
public boolean solve(MultiDoku doku, List<SolverStep> steps) {
Random rand = new Random();
if (Thread.interrupted()) {
throw new CancellationException("User wants to stop the solver");
}
if (doku.isSolved()) {
return true;
}
while (!doku.isSolved()) {
boolean filledCell = false;
for (Cell cell : doku.getCells()) {
if (!cell.isMutable() || !cell.isEmpty())
continue;
Cell cellToFill = doku.getFirstEmptyCell();
if (cellToFill == null) {
return false;
}
List<Integer> possibleSymbols = cellToFill.getPossibleSymbols();
if (possibleSymbols.size() == 1) {
cellToFill.setSymbolIndex(possibleSymbols.getFirst());
addStep(cellToFill, steps);
if (this.solve(doku, steps)) {
return true;
List<Integer> possibleSymbols = cell.getPossibleSymbols();
if (possibleSymbols.size() == 1) {
cell.setSymbolIndex(possibleSymbols.getFirst());
addStep(cell, steps);
filledCell = true;
}
}
}
while (!possibleSymbols.isEmpty()) {
int nextPossibleSymbolIndex = rand.nextInt(possibleSymbols.size());
int nextSymbol = possibleSymbols.get(nextPossibleSymbolIndex);
cellToFill.setSymbolIndex(nextSymbol);
addStep(cellToFill, steps);
if (this.solve(doku, steps)) {
return true;
// on ne peut plus remplir de cases, on tente de backtrack
if (!filledCell) {
int maxPossibilities = 2;
Cell backtrackCell = null;
while (backtrackCell == null) {
backtrackCell = findCellToBacktrack(doku, maxPossibilities);
maxPossibilities++;
}
// on fait du backtracking
List<Integer> possibilities = backtrackCell.getPossibleSymbols();
for (int symbol : possibilities) {
doku.getStateManager().pushState();
backtrackCell.setSymbolIndex(symbol);
if (solve(doku, steps))
return true;
doku.getStateManager().popState();
}
}
cellToFill.setSymbolIndex(Cell.NOSYMBOL);
addStep(cellToFill, steps);
possibleSymbols.remove(nextPossibleSymbolIndex);
}
return false;
return true;
}
}