19 lines
248 B
C++
19 lines
248 B
C++
#pragma once
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#include <td/game/WorldTypes.h>
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#include <td/game/Mobs.h>
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namespace td {
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namespace sim {
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struct WorldSnapshot {
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game::MobList m_Mobs;
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game::TowerList m_Towers;
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game::TeamList m_Teams;
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};
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} // namespace sim
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} // namespace td
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