28 lines
382 B
C++
28 lines
382 B
C++
#pragma once
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#include <td/game/GameHistory.h>
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#include <td/game/WorldState.h>
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#include <vector>
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namespace td {
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namespace game {
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class World {
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private:
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std::vector<WorldState> m_WorldStates;
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GameHistory m_GameHistory;
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float m_OffsetTime;
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public:
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World();
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void Tick(float a_Delta);
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private:
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std::uint16_t GetCursorPos();
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};
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} // namespace game
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} // namespace td
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