Files
Tower-Defense2/include/td/game/World.h
2024-10-25 17:12:13 +02:00

28 lines
382 B
C++

#pragma once
#include <td/game/GameHistory.h>
#include <td/game/WorldState.h>
#include <vector>
namespace td {
namespace game {
class World {
private:
std::vector<WorldState> m_WorldStates;
GameHistory m_GameHistory;
float m_OffsetTime;
public:
World();
void Tick(float a_Delta);
private:
std::uint16_t GetCursorPos();
};
} // namespace game
} // namespace td