19 lines
440 B
C++
19 lines
440 B
C++
#pragma once
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#include <td/protocol/packet/PacketData.h>
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namespace td {
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namespace game {
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sp::DataBuffer& operator<<(sp::DataBuffer& a_Buffer, const TeamCastle& a_Castle);
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sp::DataBuffer& operator>>(sp::DataBuffer& a_Buffer, TeamCastle& a_Castle);
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sp::DataBuffer& operator<<(sp::DataBuffer& a_Buffer, const Spawn& a_Spawn);
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sp::DataBuffer& operator>>(sp::DataBuffer& a_Buffer, Spawn& a_Spawn);
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} // namespace game
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} // namespace td
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