Files
Tower-Defense2/include/server/state/EndGameState.h
2025-08-06 13:55:22 +02:00

18 lines
254 B
C++

#pragma once
#include <server/IServerState.h>
namespace td {
namespace server {
class EndGameState : public IServerState {
private:
/* data */
public:
EndGameState(/* args */) {}
~EndGameState() {}
};
} // namespace server
} // namespace td