22 lines
348 B
C++
22 lines
348 B
C++
#pragma once
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#include <td/render/Renderer.h>
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#include <client/PlayerManager.h>
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namespace td {
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namespace render {
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/**
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* \brief This is a debug class
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*/
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class HotkeysRenderer : public BasicRenderer {
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public:
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virtual void Render(float a_Lerp) override;
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HotkeysRenderer();
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~HotkeysRenderer() {}
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};
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} // namespace render
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} // namespace td
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