Files
Tower-Defense2/include/td/render/loader/FbxLoader.h
2026-01-03 23:33:26 +01:00

19 lines
273 B
C++

#pragma once
#include <td/render/loader/GLLoader.h>
#include <memory>
#include <string>
#include <vector>
namespace td {
struct Model {
std::vector<std::unique_ptr<GL::VertexArray>> m_Vaos;
};
namespace ModelLoader {
Model LoadModel(const std::string& fileName);
}
}