Files
Tower-Defense2/include/client/IClientSocket.h
2025-08-23 12:54:48 +02:00

25 lines
477 B
C++

#pragma once
#include <td/Types.h>
#include <td/misc/Signal.h>
#include <td/protocol/packet/Packets.h>
namespace td {
namespace client {
class IClientSocket {
public:
utils::Signal<> OnConnect;
utils::Signal<> OnDisconnect;
utils::Signal<const protocol::PacketBase&> OnReceive;
virtual void Send(const protocol::PacketBase& a_Packet) = 0;
virtual void Disconnect() = 0;
IClientSocket() {}
virtual ~IClientSocket() {}
};
} // namespace client
} // namespace td