finish serialize

This commit is contained in:
2024-10-18 15:36:00 +02:00
parent 69d96b40ec
commit 871caf9056
9 changed files with 337 additions and 20 deletions

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@@ -10,7 +10,7 @@ enum class Team : std::uint8_t {
Red, Red,
}; };
enum class CastleType : std::uint8_t { enum class TowerType : std::uint8_t {
Archer = 0, Archer = 0,
Leach, Leach,
Artillery, Artillery,
@@ -49,11 +49,11 @@ enum class ShopItem : std::uint8_t {
Heal, Heal,
}; };
using CastleID = std::uint16_t; using TowerID = std::uint16_t;
using PlayerID = std::uint8_t; using PlayerID = std::uint8_t;
using EntityID = std::uint16_t; using EntityID = std::uint16_t;
struct CastleCoords { struct TowerCoords {
std::int16_t x; std::int16_t x;
std::int16_t y; std::int16_t y;
}; };

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@@ -1,8 +1,8 @@
#pragma once #pragma once
#include <array>
#include <string> #include <string>
#include <td/Types.h> #include <td/Types.h>
#include <array>
namespace td { namespace td {
namespace protocol { namespace protocol {
@@ -11,13 +11,13 @@ namespace cdata {
struct PlaceTower { struct PlaceTower {
CastleType m_Type : 4; TowerType m_Type : 4;
PlayerID m_Placer : 4; PlayerID m_Placer : 4;
CastleCoords m_Position; TowerCoords m_Position;
}; };
struct UpgradeTower { struct UpgradeTower {
CastleID m_Tower : 12; TowerID m_Tower : 12;
std::uint8_t m_Upgrade : 4; std::uint8_t m_Upgrade : 4;
}; };

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@@ -8,11 +8,11 @@ namespace protocol {
namespace CommandFactory { namespace CommandFactory {
template <typename CommandDerived, typename = typename std::enable_if<std::is_base_of<Command, CommandDerived>::value>::type> template <typename CommandDerived, typename = typename std::enable_if<std::is_base_of<Command, CommandDerived>::value>::type>
std::unique_ptr<CommandDerived> CreateCommand() { std::shared_ptr<CommandDerived> CreateCommand() {
return std::make_unique<CommandDerived>(); return std::make_shared<CommandDerived>();
} }
const std::unique_ptr<Command>& CreateReadOnlyCommand(CommandType a_Type); const std::shared_ptr<Command>& CreateReadOnlyCommand(CommandType a_Type);
} // namespace CommandFactory } // namespace CommandFactory
} // namespace protocol } // namespace protocol

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@@ -8,13 +8,13 @@ namespace protocol {
class Command; class Command;
using CommandPtr = std::unique_ptr<Command>; using CommandPtr = std::shared_ptr<Command>;
namespace CommandSerializer { namespace CommandSerializer {
DataBuffer Serialize(const Command& a_Command); DataBuffer Serialize(const Command& a_Command);
std::unique_ptr<Command> Deserialize(DataBuffer& a_Data); std::shared_ptr<Command> Deserialize(DataBuffer& a_Data);
} // namespace CommandSerializer } // namespace CommandSerializer
} // namespace protocol } // namespace protocol

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@@ -8,15 +8,13 @@ namespace td {
namespace protocol { namespace protocol {
namespace CommandFactory { namespace CommandFactory {
using CommandCreator = std::function<std::unique_ptr<Command>()>; using CommandCreator = std::function<std::shared_ptr<Command>()>;
#define DeclareCommand(CommandName, ...) std::make_unique<commands::CommandName>(), #define DeclareCommand(CommandName, ...) std::make_shared<commands::CommandName>(),
static std::array<std::unique_ptr<Command>, static_cast<std::size_t>(CommandType::COMMAND_COUNT)> Commands = { static std::array<std::shared_ptr<Command>, static_cast<std::size_t>(CommandType::COMMAND_COUNT)> Commands = {DeclareAllCommand()};
DeclareAllCommand()
};
const std::unique_ptr<Command>& CreateReadOnlyCommand(CommandType a_Type) { const std::shared_ptr<Command>& CreateReadOnlyCommand(CommandType a_Type) {
assert(a_Type < CommandType::COMMAND_COUNT); assert(a_Type < CommandType::COMMAND_COUNT);
return Commands[static_cast<std::size_t>(a_Type)]; return Commands[static_cast<std::size_t>(a_Type)];
} }

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@@ -0,0 +1,228 @@
#include <td/protocol/command/CommandSerializer.h>
#include <td/protocol/command/CommandFactory.h>
#include <td/protocol/command/CommandVisitor.h>
#include <td/misc/Format.h>
#include <td/misc/Log.h>
namespace td {
namespace protocol {
namespace CommandSerializer {
#define DeclareCommand(CommandName, ...) \
void Visit(const commands::CommandName& a_Command) override { \
const auto& commandData = a_Command.m_Data; \
SerializeCommandData(commandData); \
} \
\
void SerializeCommandData(const commands::CommandName::CommandDataType& a_Command);
class Serializer : public CommandVisitor {
private:
DataBuffer& m_Buffer;
public:
Serializer(DataBuffer& a_Buffer) : m_Buffer(a_Buffer) {}
void Serialize(const Command& a_Command) {
m_Buffer << static_cast<CommandID>(a_Command.GetType());
Check(a_Command);
}
DeclareAllCommand()
};
#undef DeclareCommand
#define DeclareCommand(CommandName, ...) \
void Visit(const commands::CommandName& a_Command) override { \
auto commandPtr = CommandFactory::CreateCommand<commands::CommandName>(); \
auto& commandData = commandPtr->m_Data; \
\
DeserializeCommandData(commandData); \
\
m_Command = std::move(commandPtr); \
} \
\
void DeserializeCommandData(commands::CommandName::CommandDataType& a_Command);
class Deserializer : public CommandVisitor {
private:
DataBuffer& m_Buffer;
CommandPtr m_Command;
public:
Deserializer(DataBuffer& a_Buffer) : m_Buffer(a_Buffer) {}
bool Deserialize(const CommandPtr& a_Command) {
try {
Check(*a_Command.get());
} catch (std::exception& e) {
utils::LOGE(utils::Format("[CommandSerializer::Deserializer] %s", e.what()));
return false;
}
return true;
}
CommandPtr& GetCommand() {
return m_Command;
}
DeclareAllCommand()
};
DataBuffer Serialize(const Command& a_Command) {
DataBuffer buffer;
Serializer serializer(buffer);
serializer.Serialize(a_Command);
return buffer;
}
std::shared_ptr<Command> Deserialize(DataBuffer& a_Data) {
CommandID commandId;
a_Data >> commandId;
if (commandId >= static_cast<CommandID>(CommandType::COMMAND_COUNT))
return nullptr;
CommandType commandType = CommandType(commandId);
// for double-dispatch
const CommandPtr& emptyCommand = CommandFactory::CreateReadOnlyCommand(commandType);
Deserializer deserializer(a_Data);
if (deserializer.Deserialize(emptyCommand)) {
CommandPtr command = std::move(deserializer.GetCommand());
return command;
}
return nullptr;
}
//---------------------------------------------
// Command serializer implementation
//----------------------------------------------
void Serializer::SerializeCommandData(const cdata::End& a_Command) {}
void Deserializer::DeserializeCommandData(cdata::End& a_Command) {}
void Serializer::SerializeCommandData(const cdata::PlaceTower& a_Command) {
m_Buffer << (static_cast<std::uint8_t>(a_Command.m_Type) << 4 | a_Command.m_Placer & 0xF) << a_Command.m_Position;
}
void Deserializer::DeserializeCommandData(cdata::PlaceTower& a_Command) {
std::uint8_t union1;
m_Buffer >> union1 >> a_Command.m_Position;
a_Command.m_Type = td::TowerType(union1 >> 4);
a_Command.m_Placer = union1 & 0xF;
}
void Serializer::SerializeCommandData(const cdata::PlayerJoin& a_Command) {
m_Buffer << a_Command.m_ID << a_Command.m_Name;
}
void Deserializer::DeserializeCommandData(cdata::PlayerJoin& a_Command) {
m_Buffer >> a_Command.m_ID >> a_Command.m_Name;
}
void Serializer::SerializeCommandData(const cdata::SpawnTroop& a_Command) {
m_Buffer << static_cast<std::uint8_t>(static_cast<std::uint8_t>(a_Command.m_Type) << 3 | a_Command.m_Level & 0x7)
<< a_Command.m_Position << a_Command.m_Sender;
}
void Deserializer::DeserializeCommandData(cdata::SpawnTroop& a_Command) {
std::uint8_t union1;
m_Buffer >> union1 >> a_Command.m_Position >> a_Command.m_Sender;
a_Command.m_Type = td::EntityType(union1 >> 3);
a_Command.m_Level = union1 & 0x7;
}
void Serializer::SerializeCommandData(const cdata::TeamChange& a_Command) {
m_Buffer << static_cast<std::uint8_t>(a_Command.m_Player << 1 | static_cast<std::uint8_t>(a_Command.m_NewTeam));
}
void Deserializer::DeserializeCommandData(cdata::TeamChange& a_Command) {
std::uint8_t union1;
m_Buffer >> union1;
a_Command.m_Player = union1 >> 1;
a_Command.m_NewTeam = td::Team(union1 & 1);
}
void Serializer::SerializeCommandData(const cdata::UpgradeTower& a_Command) {
m_Buffer << static_cast<std::uint16_t>(a_Command.m_Tower << 4 | a_Command.m_Upgrade & 0xF);
}
void Deserializer::DeserializeCommandData(cdata::UpgradeTower& a_Command) {
std::uint16_t union1;
m_Buffer >> union1;
a_Command.m_Tower = union1 >> 4;
a_Command.m_Upgrade = union1 & 0xF;
}
void Serializer::SerializeCommandData(const cdata::UseItem& a_Command) {
m_Buffer << static_cast<std::uint8_t>(static_cast<std::uint8_t>(a_Command.m_Item) << 4 | a_Command.m_User & 0xF)
<< a_Command.m_Position;
}
void Deserializer::DeserializeCommandData(cdata::UseItem& a_Command) {
std::uint8_t union1;
m_Buffer >> union1 >> a_Command.m_Position;
a_Command.m_Item = td::ShopItem(union1 >> 4);
a_Command.m_User = union1 & 0xF;
}
} // namespace CommandSerializer
} // namespace protocol
} // namespace td

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@@ -1,5 +1,6 @@
#include <td/protocol/packet/PacketSerializer.h> #include <td/protocol/packet/PacketSerializer.h>
#include <td/protocol/command/CommandSerializer.h>
#include <td/protocol/packet/PacketFactory.h> #include <td/protocol/packet/PacketFactory.h>
#include <td/protocol/packet/PacketVisitor.h> #include <td/protocol/packet/PacketVisitor.h>
@@ -212,11 +213,33 @@ void Deserializer::DeserializePacketData(pdata::ChatMessage& a_Packet) {
void Serializer::SerializePacketData(const pdata::LockSteps& a_Packet) { void Serializer::SerializePacketData(const pdata::LockSteps& a_Packet) {
m_Buffer << a_Packet.m_FirstFrameNumber << a_Packet.m_LockSteps; m_Buffer << a_Packet.m_FirstFrameNumber;
for (int i = 0; i < LOCKSTEP_BUFFER_SIZE; i++) {
auto& lockStep = a_Packet.m_LockSteps[i];
m_Buffer << VarInt{lockStep.size()};
for (int j = 0; j < lockStep.size(); i++) {
auto command = lockStep[j];
m_Buffer << CommandSerializer::Serialize(*command);
}
}
} }
void Deserializer::DeserializePacketData(pdata::LockSteps& a_Packet) { void Deserializer::DeserializePacketData(pdata::LockSteps& a_Packet) {
m_Buffer >> a_Packet.m_FirstFrameNumber >> a_Packet.m_LockSteps; m_Buffer >> a_Packet.m_FirstFrameNumber;
for (int i = 0; i < LOCKSTEP_BUFFER_SIZE; i++) {
VarInt lockStepSize;
m_Buffer >> lockStepSize;
for (std::size_t j = 0; j < lockStepSize.GetValue(); i++) {
auto command = CommandSerializer::Deserialize(m_Buffer);
if (command) {
a_Packet.m_LockSteps[i].push_back(command);
} else {
throw std::runtime_error("Failed to deserialise command");
}
}
}
} }

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@@ -0,0 +1,17 @@
#include <td/protocol/command/CommandFactory.h>
#include <td/misc/Test.h>
static int Test() {
for (std::size_t i = 0; i < static_cast<int>(td::protocol::CommandType::COMMAND_COUNT); i++) {
td::protocol::CommandType commandType = td::protocol::CommandType(i);
if (td::protocol::CommandFactory::CreateReadOnlyCommand(commandType)->GetType() != commandType)
return TD_TEST_FAILED;
}
return TD_TEST_SUCCESSFUL;
}
int main() {
return Test();
}

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@@ -0,0 +1,51 @@
#include <td/protocol/command/CommandSerializer.h>
#include <td/misc/Test.h>
#include <td/protocol/command/CommandFactory.h>
namespace tp = td::protocol;
template <typename Command_T, typename Command_Data_T = typename Command_T::CommandDataType>
static int TestCommand() {
Command_T command;
td::DataBuffer buffer = tp::CommandSerializer::Serialize(command);
auto abstractCommand = tp::CommandSerializer::Deserialize(buffer);
td_test_assert(abstractCommand);
Command_T* command2 = dynamic_cast<Command_T*>(abstractCommand.get());
td_test_assert(command2);
td_test_assert(command.GetType() == command2->GetType());
return std::memcmp(&command.m_Data, &command2->m_Data, sizeof(Command_Data_T));
}
#define DeclareCommand(Command, ...) TestCommand<tp::commands::Command>();
static int TestAllCommands() {
DeclareAllCommand()
return TD_TEST_SUCCESSFUL;
}
static int TestNewTeam() {
tp::commands::TeamChange tc;
tc.m_Data.m_Player = 69;
tc.m_Data.m_NewTeam = td::Team::Red;
td::DataBuffer db = tp::CommandSerializer::Serialize(tc);
auto packet = tp::CommandSerializer::Deserialize(db);
tp::commands::TeamChange* tc2 = dynamic_cast<tp::commands::TeamChange*>(packet.get());
return TD_TEST_SUCCESSFUL;
}
int main() {
TestNewTeam();
return TestAllCommands();
}