begin raylib

This commit is contained in:
2026-01-04 17:19:13 +01:00
parent 0d84cc7470
commit 44851099d4
39 changed files with 291 additions and 743 deletions

View File

@@ -1,5 +1,6 @@
#pragma once
#include <raylib.h>
#include <td/render/Renderer.h>
#include <td/render/shader/EntityShader.h>
#include <td/game/World.h>
@@ -10,7 +11,8 @@ namespace render {
class TowerRenderer : public Renderer<shader::EntityShader> {
private:
game::WorldPtr m_World;
std::unique_ptr<GL::VertexArray> m_EntityVao;
Model m_TowerModel;
Texture2D m_TowerTexture;
public:
TowerRenderer(Camera& a_Camera, const game::WorldPtr& a_World);