Files
Tower-Defense/include/render/WorldRenderer.h
2021-08-21 10:14:47 +02:00

24 lines
392 B
C++

#pragma once
#include "game/World.h"
namespace td {
namespace render {
namespace WorldRenderer{
void init(const game::World* world);
void update();
void render();
void destroy();
void moveCam(float relativeX, float relativeY, float aspectRatio);
void changeZoom(float zoom);
void click(int mouseX, int mouseY);
} // namespace WorldRenderer
} // namespace render
} // namespace td