Files
Tower-Defense/include/td/protocol/packets/PlayerLeavePacket.h
2023-08-13 11:59:13 +02:00

27 lines
632 B
C++

#pragma once
#include "td/protocol/Protocol.h"
namespace td {
namespace protocol {
class PlayerLeavePacket : public Packet {
private:
std::uint8_t m_PlayerID;
public:
PlayerLeavePacket() {}
PlayerLeavePacket(std::uint8_t playerID) : m_PlayerID(playerID) {}
virtual ~PlayerLeavePacket() {}
virtual DataBuffer Serialize(bool packetID = true) const;
virtual void Deserialize(DataBuffer& data);
virtual void Dispatch(PacketHandler* handler) const;
std::uint8_t GetPlayerID() const { return m_PlayerID; }
virtual PacketType GetType() const { return PacketType::PlayerLeave; }
};
} // namespace protocol
} // namespace td