18 lines
265 B
C++
18 lines
265 B
C++
#pragma once
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#include "GLLoader.h"
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#include "render/Renderer.h"
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#include "game/Mobs.h"
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namespace td {
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namespace render {
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namespace MobLoader {
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TexturedModel LoadMobModel(game::MobType mobType);
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} // namespace MobLoader
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} // namespace render
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} // namespace td
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