refactor: alpha sort methods

This commit is contained in:
2022-04-27 19:41:03 +02:00
parent 113a831f39
commit dc8a4ce947

View File

@@ -16,30 +16,30 @@ public:
PacketDispatcher* GetDispatcher() { return m_Dispatcher; } PacketDispatcher* GetDispatcher() { return m_Dispatcher; }
virtual void HandlePacket(const PlayerLoginPacket* packet) {} virtual void HandlePacket(const ConnexionInfoPacket* packet) {}
virtual void HandlePacket(const WorldBeginDataPacket* packet) {} virtual void HandlePacket(const DisconnectPacket* packet) {}
virtual void HandlePacket(const WorldDataPacket* packet) {}
virtual void HandlePacket(const KeepAlivePacket* packet) {} virtual void HandlePacket(const KeepAlivePacket* packet) {}
virtual void HandlePacket(const UpdateMoneyPacket* packet) {} virtual void HandlePacket(const PlaceTowerPacket* packet) {}
virtual void HandlePacket(const UpdateExpPacket* packet) {}
virtual void HandlePacket(const UpdateLobbyTimePacket* packet) {}
virtual void HandlePacket(const UpdateGameStatePacket* packet) {}
virtual void HandlePacket(const PlayerListPacket* packet) {}
virtual void HandlePacket(const PlayerJoinPacket* packet) {} virtual void HandlePacket(const PlayerJoinPacket* packet) {}
virtual void HandlePacket(const PlayerLeavePacket* packet) {} virtual void HandlePacket(const PlayerLeavePacket* packet) {}
virtual void HandlePacket(const ConnexionInfoPacket* packet) {} virtual void HandlePacket(const PlayerListPacket* packet) {}
virtual void HandlePacket(const PlayerLoginPacket* packet) {}
virtual void HandlePacket(const RemoveTowerPacket* packet) {}
virtual void HandlePacket(const SelectTeamPacket* packet) {} virtual void HandlePacket(const SelectTeamPacket* packet) {}
virtual void HandlePacket(const UpdatePlayerTeamPacket* packet) {} virtual void HandlePacket(const SendMobsPacket* packet) {}
virtual void HandlePacket(const DisconnectPacket* packet) {}
virtual void HandlePacket(const ServerTpsPacket* packet) {} virtual void HandlePacket(const ServerTpsPacket* packet) {}
virtual void HandlePacket(const SpawnMobPacket* packet) {} virtual void HandlePacket(const SpawnMobPacket* packet) {}
virtual void HandlePacket(const PlaceTowerPacket* packet) {}
virtual void HandlePacket(const WorldAddTowerPacket* packet) {}
virtual void HandlePacket(const RemoveTowerPacket* packet) {}
virtual void HandlePacket(const SendMobsPacket* packet) {}
virtual void HandlePacket(const UpgradeTowerPacket* packet) {}
virtual void HandlePacket(const UpdateMobStatesPacket* packet) {}
virtual void HandlePacket(const UpdateCastleLifePacket* packet) {} virtual void HandlePacket(const UpdateCastleLifePacket* packet) {}
virtual void HandlePacket(const UpdateExpPacket* packet) {}
virtual void HandlePacket(const UpdateGameStatePacket* packet) {}
virtual void HandlePacket(const UpdateLobbyTimePacket* packet) {}
virtual void HandlePacket(const UpdateMobStatesPacket* packet) {}
virtual void HandlePacket(const UpdateMoneyPacket* packet) {}
virtual void HandlePacket(const UpdatePlayerTeamPacket* packet) {}
virtual void HandlePacket(const UpgradeTowerPacket* packet) {}
virtual void HandlePacket(const WorldAddTowerPacket* packet) {}
virtual void HandlePacket(const WorldBeginDataPacket* packet) {}
virtual void HandlePacket(const WorldDataPacket* packet) {}
}; };
} // namespace protocol } // namespace protocol