refactor: change gl functions name
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@@ -8,9 +8,9 @@ namespace render {
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namespace WorldLoader {
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GL::VAO loadMobModel();
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GL::VAO loadWorldModel(const td::game::World* world);
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GL::VAO loadTileSelectModel();
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GL::VertexArray loadMobModel();
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GL::VertexArray loadWorldModel(const td::game::World* world);
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GL::VertexArray loadTileSelectModel();
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} // namespace WorldLoader
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