rename lookat function
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@@ -73,7 +73,7 @@ typedef Mat4<int> Mat4i;
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typedef Mat4<double> Mat4d;
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Mat4f Perspective(float fovY, float aspectRatio, float zNear, float zFar);
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Mat4f LookAt(const Vec3f& eye, const Vec3f& center, const Vec3f& up);
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Mat4f Look(const Vec3f& eye, const Vec3f& center, const Vec3f& up);
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Mat4f Dot(const Mat4f& mat, const Mat4f& other);
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