fix tower rendering

This commit is contained in:
2023-06-03 17:49:00 +02:00
parent 3970103b01
commit 721f15b601

View File

@@ -218,13 +218,13 @@ RenderData LoadTowerModel(game::TowerPtr tower) {
towerDY = tower->GetCenterY() + 2.5f;
}
std::vector<float> positions = {
towerX, towerY,
towerDX, towerY,
towerX, towerDY,
towerX, 0, towerY,
towerDX, 0, towerY,
towerX, 0, towerDY,
towerDX, towerY,
towerX, towerDY,
towerDX, towerDY
towerDX, 0, towerY,
towerX, 0, towerDY,
towerDX, 0, towerDY
};
renderData.positions = positions;