feat: close server when game finished
This commit is contained in:
@@ -95,6 +95,9 @@ void ServerGame::OnGameClose() {
|
||||
// Disconnect clients
|
||||
protocol::DisconnectPacket packet("Game finished");
|
||||
m_Server->broadcastPacket(&packet);
|
||||
|
||||
// Closing server
|
||||
m_Server->close();
|
||||
}
|
||||
|
||||
} // namespace game
|
||||
|
||||
Reference in New Issue
Block a user