refactor: tower add event processing

This commit is contained in:
2021-12-04 13:44:34 +01:00
parent cf9633c061
commit 2da0bd9b79
8 changed files with 30 additions and 14 deletions

View File

@@ -120,6 +120,9 @@ class WorldListener {
public: public:
WorldListener() {} WorldListener() {}
virtual void OnTowerAdd(TowerPtr tower) {}
virtual void OnTowerRemove(TowerPtr tower) {}
virtual void OnArcherTowerShot(MobPtr target, ArcherTower* shooter) {} virtual void OnArcherTowerShot(MobPtr target, ArcherTower* shooter) {}
virtual void OnArrowShot(MobPtr target, bool fire, Tower* shooter) {} virtual void OnArrowShot(MobPtr target, bool fire, Tower* shooter) {}

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@@ -37,6 +37,7 @@ public:
Client* getClient() const { return m_Client; } Client* getClient() const { return m_Client; }
render::Renderer* getRenderer() const { return m_Renderer; } render::Renderer* getRenderer() const { return m_Renderer; }
WorldClient& getWorld() { return m_WorldClient; }
virtual void HandlePacket(const protocol::ConnexionInfoPacket* packet); virtual void HandlePacket(const protocol::ConnexionInfoPacket* packet);
virtual void HandlePacket(const protocol::PlayerJoinPacket* packet); virtual void HandlePacket(const protocol::PlayerJoinPacket* packet);
@@ -48,7 +49,7 @@ public:
virtual void HandlePacket(const protocol::UpdateMoneyPacket* packet); virtual void HandlePacket(const protocol::UpdateMoneyPacket* packet);
virtual void HandlePacket(const protocol::DisconnectPacket* packet); virtual void HandlePacket(const protocol::DisconnectPacket* packet);
virtual void HandlePacket(const protocol::WorldDataPacket* packet); virtual void HandlePacket(const protocol::WorldDataPacket* packet);
virtual void HandlePacket(const protocol::WorldAddTowerPacket* packet);
}; };
} // namespace client } // namespace client

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@@ -14,10 +14,11 @@ private:
public: public:
WorldClient(ClientGame* game); WorldClient(ClientGame* game);
virtual void HandlePacket(const protocol::WorldBeginDataPacket* packet) override; virtual void HandlePacket(const protocol::WorldBeginDataPacket* packet);
virtual void HandlePacket(const protocol::WorldDataPacket* packet) override; virtual void HandlePacket(const protocol::WorldDataPacket* packet);
virtual void HandlePacket(const protocol::SpawnMobPacket* packet) override; virtual void HandlePacket(const protocol::SpawnMobPacket* packet);
virtual void HandlePacket(const protocol::UpgradeTowerPacket* packet) override; virtual void HandlePacket(const protocol::UpgradeTowerPacket* packet);
virtual void HandlePacket(const protocol::WorldAddTowerPacket* packet);
}; };

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@@ -23,7 +23,7 @@ class ClientGame;
namespace render { namespace render {
class WorldRenderer { class WorldRenderer : public game::WorldListener {
private: private:
client::ClientGame* m_Client; client::ClientGame* m_Client;
Renderer* m_Renderer; Renderer* m_Renderer;
@@ -58,6 +58,11 @@ public:
void moveCam(float relativeX, float relativeY, float aspectRatio); void moveCam(float relativeX, float relativeY, float aspectRatio);
void changeZoom(float zoom); void changeZoom(float zoom);
// WorldListener
virtual void OnTowerAdd(game::TowerPtr tower);
virtual void OnTowerRemove(game::TowerPtr tower);
private: private:
void click(); void click();
void renderWorld() const; void renderWorld() const;

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@@ -112,9 +112,5 @@ void ClientGame::renderWorld() {
} }
} }
void ClientGame::HandlePacket(const protocol::WorldAddTowerPacket* packet) {
m_WorldRenderer.addTower(m_WorldClient.placeTowerAt(packet->getTowerID(), packet->getTowerType(), packet->getTowerX(), packet->getTowerY(), packet->getBuilder()));
}
} // namespace client } // namespace client
} // namespace td } // namespace td

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@@ -7,6 +7,7 @@ namespace td {
namespace client { namespace client {
WorldClient::WorldClient(ClientGame* game) : game::World(game), protocol::PacketHandler(game->GetDispatcher()), m_Game(game) { WorldClient::WorldClient(ClientGame* game) : game::World(game), protocol::PacketHandler(game->GetDispatcher()), m_Game(game) {
GetDispatcher()->RegisterHandler(protocol::PacketType::WorldAddTower, this);
GetDispatcher()->RegisterHandler(protocol::PacketType::WorldBeginData, this); GetDispatcher()->RegisterHandler(protocol::PacketType::WorldBeginData, this);
GetDispatcher()->RegisterHandler(protocol::PacketType::WorldData, this); GetDispatcher()->RegisterHandler(protocol::PacketType::WorldData, this);
GetDispatcher()->RegisterHandler(protocol::PacketType::SpawnMob, this); GetDispatcher()->RegisterHandler(protocol::PacketType::SpawnMob, this);
@@ -32,5 +33,11 @@ void WorldClient::HandlePacket(const protocol::UpgradeTowerPacket* packet) {
tower->upgrade(packet->getTowerLevel().getLevel(), packet->getTowerLevel().getPath()); tower->upgrade(packet->getTowerLevel().getLevel(), packet->getTowerLevel().getPath());
} }
void WorldClient::HandlePacket(const protocol::WorldAddTowerPacket* packet) {
game::TowerPtr newTower = placeTowerAt(packet->getTowerID(), packet->getTowerType(), packet->getTowerX(), packet->getTowerY(), packet->getBuilder());
notifyListeners(&WorldListener::OnTowerAdd, newTower);
}
} // namespace client } // namespace client
} // namespace td } // namespace td

View File

@@ -159,6 +159,8 @@ void ServerConnexion::HandlePacket(const protocol::PlaceTowerPacket* packet) {
game::TowerPtr tower = world->placeTowerAt(towerType, packet->getTowerX(), packet->getTowerY(), m_ID); game::TowerPtr tower = world->placeTowerAt(towerType, packet->getTowerX(), packet->getTowerY(), m_ID);
world->notifyListeners(&game::WorldListener::OnTowerAdd, tower);
protocol::WorldAddTowerPacket addTowerPacket(tower->getID(), packet->getTowerX(), packet->getTowerY(), packet->getTowerType(), m_ID); protocol::WorldAddTowerPacket addTowerPacket(tower->getID(), packet->getTowerX(), packet->getTowerY(), packet->getTowerType(), m_ID);
m_Server->broadcastPacket(&addTowerPacket); m_Server->broadcastPacket(&addTowerPacket);
} }

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@@ -37,6 +37,7 @@ WorldRenderer::WorldRenderer(game::World* world, client::ClientGame* client) : m
m_Renderer->setCamMovement({}); m_Renderer->setCamMovement({});
m_TowerPlacePopup = std::make_unique<gui::TowerPlacePopup>(m_Client->getClient()); m_TowerPlacePopup = std::make_unique<gui::TowerPlacePopup>(m_Client->getClient());
m_MobTooltip = std::make_unique<gui::MobTooltip>(m_Client->getClient()); m_MobTooltip = std::make_unique<gui::MobTooltip>(m_Client->getClient());
m_Client->getWorld().bindListener(this);
} }
void WorldRenderer::updateCursorPos() { void WorldRenderer::updateCursorPos() {
@@ -235,7 +236,7 @@ void WorldRenderer::renderMobTooltip() const {
void WorldRenderer::detectMobHovering() const { void WorldRenderer::detectMobHovering() const {
glm::vec2 cursorWorldPos = getCursorWorldPos(); glm::vec2 cursorWorldPos = getCursorWorldPos();
for (game::MobPtr mob : m_World->getMobList()) { for (game::MobPtr mob : m_World->getMobList()) {
if(mob->collidesWith({cursorWorldPos.x, cursorWorldPos.y})){ if (mob->collidesWith({ cursorWorldPos.x, cursorWorldPos.y })) {
m_MobTooltip->setMob(mob.get()); m_MobTooltip->setMob(mob.get());
return; return;
} }
@@ -243,13 +244,13 @@ void WorldRenderer::detectMobHovering() const {
m_MobTooltip->setMob(nullptr); m_MobTooltip->setMob(nullptr);
} }
void WorldRenderer::addTower(game::TowerPtr tower) { void WorldRenderer::OnTowerAdd(game::TowerPtr tower) {
const WorldLoader::RenderData& renderData = WorldLoader::loadTowerModel(tower); WorldLoader::RenderData renderData = WorldLoader::loadTowerModel(tower);
m_TowersCache.addData(tower->getID(), renderData.positions, renderData.colors); m_TowersCache.addData(tower->getID(), renderData.positions, renderData.colors);
m_TowersCache.updateVertexArray(); m_TowersCache.updateVertexArray();
} }
void WorldRenderer::removeTower(game::TowerPtr tower) { void WorldRenderer::OnTowerRemove(game::TowerPtr tower) {
m_TowersCache.removeData(tower->getID()); m_TowersCache.removeData(tower->getID());
m_TowersCache.updateVertexArray(); m_TowersCache.updateVertexArray();
} }