diff --git a/include/game/World.h b/include/game/World.h index 395404d..ca3a65c 100644 --- a/include/game/World.h +++ b/include/game/World.h @@ -120,6 +120,9 @@ class WorldListener { public: WorldListener() {} + virtual void OnTowerAdd(TowerPtr tower) {} + virtual void OnTowerRemove(TowerPtr tower) {} + virtual void OnArcherTowerShot(MobPtr target, ArcherTower* shooter) {} virtual void OnArrowShot(MobPtr target, bool fire, Tower* shooter) {} diff --git a/include/game/client/ClientGame.h b/include/game/client/ClientGame.h index 8806c9e..cb11294 100644 --- a/include/game/client/ClientGame.h +++ b/include/game/client/ClientGame.h @@ -37,6 +37,7 @@ public: Client* getClient() const { return m_Client; } render::Renderer* getRenderer() const { return m_Renderer; } + WorldClient& getWorld() { return m_WorldClient; } virtual void HandlePacket(const protocol::ConnexionInfoPacket* packet); virtual void HandlePacket(const protocol::PlayerJoinPacket* packet); @@ -48,7 +49,7 @@ public: virtual void HandlePacket(const protocol::UpdateMoneyPacket* packet); virtual void HandlePacket(const protocol::DisconnectPacket* packet); virtual void HandlePacket(const protocol::WorldDataPacket* packet); - virtual void HandlePacket(const protocol::WorldAddTowerPacket* packet); + }; } // namespace client diff --git a/include/game/client/WorldClient.h b/include/game/client/WorldClient.h index fd6ae9b..2880ccb 100644 --- a/include/game/client/WorldClient.h +++ b/include/game/client/WorldClient.h @@ -14,10 +14,11 @@ private: public: WorldClient(ClientGame* game); - virtual void HandlePacket(const protocol::WorldBeginDataPacket* packet) override; - virtual void HandlePacket(const protocol::WorldDataPacket* packet) override; - virtual void HandlePacket(const protocol::SpawnMobPacket* packet) override; - virtual void HandlePacket(const protocol::UpgradeTowerPacket* packet) override; + virtual void HandlePacket(const protocol::WorldBeginDataPacket* packet); + virtual void HandlePacket(const protocol::WorldDataPacket* packet); + virtual void HandlePacket(const protocol::SpawnMobPacket* packet); + virtual void HandlePacket(const protocol::UpgradeTowerPacket* packet); + virtual void HandlePacket(const protocol::WorldAddTowerPacket* packet); }; diff --git a/include/render/WorldRenderer.h b/include/render/WorldRenderer.h index ba918ec..474a836 100644 --- a/include/render/WorldRenderer.h +++ b/include/render/WorldRenderer.h @@ -23,7 +23,7 @@ class ClientGame; namespace render { -class WorldRenderer { +class WorldRenderer : public game::WorldListener { private: client::ClientGame* m_Client; Renderer* m_Renderer; @@ -58,6 +58,11 @@ public: void moveCam(float relativeX, float relativeY, float aspectRatio); void changeZoom(float zoom); + + // WorldListener + + virtual void OnTowerAdd(game::TowerPtr tower); + virtual void OnTowerRemove(game::TowerPtr tower); private: void click(); void renderWorld() const; diff --git a/src/game/client/ClientGame.cpp b/src/game/client/ClientGame.cpp index 8889ffb..c2fe69e 100644 --- a/src/game/client/ClientGame.cpp +++ b/src/game/client/ClientGame.cpp @@ -112,9 +112,5 @@ void ClientGame::renderWorld() { } } -void ClientGame::HandlePacket(const protocol::WorldAddTowerPacket* packet) { - m_WorldRenderer.addTower(m_WorldClient.placeTowerAt(packet->getTowerID(), packet->getTowerType(), packet->getTowerX(), packet->getTowerY(), packet->getBuilder())); -} - } // namespace client } // namespace td diff --git a/src/game/client/WorldClient.cpp b/src/game/client/WorldClient.cpp index bd2d7f4..32afb29 100644 --- a/src/game/client/WorldClient.cpp +++ b/src/game/client/WorldClient.cpp @@ -7,6 +7,7 @@ namespace td { namespace client { WorldClient::WorldClient(ClientGame* game) : game::World(game), protocol::PacketHandler(game->GetDispatcher()), m_Game(game) { + GetDispatcher()->RegisterHandler(protocol::PacketType::WorldAddTower, this); GetDispatcher()->RegisterHandler(protocol::PacketType::WorldBeginData, this); GetDispatcher()->RegisterHandler(protocol::PacketType::WorldData, this); GetDispatcher()->RegisterHandler(protocol::PacketType::SpawnMob, this); @@ -32,5 +33,11 @@ void WorldClient::HandlePacket(const protocol::UpgradeTowerPacket* packet) { tower->upgrade(packet->getTowerLevel().getLevel(), packet->getTowerLevel().getPath()); } +void WorldClient::HandlePacket(const protocol::WorldAddTowerPacket* packet) { + game::TowerPtr newTower = placeTowerAt(packet->getTowerID(), packet->getTowerType(), packet->getTowerX(), packet->getTowerY(), packet->getBuilder()); + + notifyListeners(&WorldListener::OnTowerAdd, newTower); +} + } // namespace client } // namespace td diff --git a/src/game/server/ServerConnexion.cpp b/src/game/server/ServerConnexion.cpp index b5e1b87..54812fb 100644 --- a/src/game/server/ServerConnexion.cpp +++ b/src/game/server/ServerConnexion.cpp @@ -159,6 +159,8 @@ void ServerConnexion::HandlePacket(const protocol::PlaceTowerPacket* packet) { game::TowerPtr tower = world->placeTowerAt(towerType, packet->getTowerX(), packet->getTowerY(), m_ID); + world->notifyListeners(&game::WorldListener::OnTowerAdd, tower); + protocol::WorldAddTowerPacket addTowerPacket(tower->getID(), packet->getTowerX(), packet->getTowerY(), packet->getTowerType(), m_ID); m_Server->broadcastPacket(&addTowerPacket); } diff --git a/src/render/WorldRenderer.cpp b/src/render/WorldRenderer.cpp index 42da75e..4536492 100644 --- a/src/render/WorldRenderer.cpp +++ b/src/render/WorldRenderer.cpp @@ -37,6 +37,7 @@ WorldRenderer::WorldRenderer(game::World* world, client::ClientGame* client) : m m_Renderer->setCamMovement({}); m_TowerPlacePopup = std::make_unique(m_Client->getClient()); m_MobTooltip = std::make_unique(m_Client->getClient()); + m_Client->getWorld().bindListener(this); } void WorldRenderer::updateCursorPos() { @@ -235,7 +236,7 @@ void WorldRenderer::renderMobTooltip() const { void WorldRenderer::detectMobHovering() const { glm::vec2 cursorWorldPos = getCursorWorldPos(); for (game::MobPtr mob : m_World->getMobList()) { - if(mob->collidesWith({cursorWorldPos.x, cursorWorldPos.y})){ + if (mob->collidesWith({ cursorWorldPos.x, cursorWorldPos.y })) { m_MobTooltip->setMob(mob.get()); return; } @@ -243,13 +244,13 @@ void WorldRenderer::detectMobHovering() const { m_MobTooltip->setMob(nullptr); } -void WorldRenderer::addTower(game::TowerPtr tower) { - const WorldLoader::RenderData& renderData = WorldLoader::loadTowerModel(tower); +void WorldRenderer::OnTowerAdd(game::TowerPtr tower) { + WorldLoader::RenderData renderData = WorldLoader::loadTowerModel(tower); m_TowersCache.addData(tower->getID(), renderData.positions, renderData.colors); m_TowersCache.updateVertexArray(); } -void WorldRenderer::removeTower(game::TowerPtr tower) { +void WorldRenderer::OnTowerRemove(game::TowerPtr tower) { m_TowersCache.removeData(tower->getID()); m_TowersCache.updateVertexArray(); }