refactor: tower add event processing

This commit is contained in:
2021-12-04 13:44:34 +01:00
parent cf9633c061
commit 2da0bd9b79
8 changed files with 30 additions and 14 deletions

View File

@@ -14,10 +14,11 @@ private:
public:
WorldClient(ClientGame* game);
virtual void HandlePacket(const protocol::WorldBeginDataPacket* packet) override;
virtual void HandlePacket(const protocol::WorldDataPacket* packet) override;
virtual void HandlePacket(const protocol::SpawnMobPacket* packet) override;
virtual void HandlePacket(const protocol::UpgradeTowerPacket* packet) override;
virtual void HandlePacket(const protocol::WorldBeginDataPacket* packet);
virtual void HandlePacket(const protocol::WorldDataPacket* packet);
virtual void HandlePacket(const protocol::SpawnMobPacket* packet);
virtual void HandlePacket(const protocol::UpgradeTowerPacket* packet);
virtual void HandlePacket(const protocol::WorldAddTowerPacket* packet);
};