refactor: tower add event processing
This commit is contained in:
@@ -120,6 +120,9 @@ class WorldListener {
|
||||
public:
|
||||
WorldListener() {}
|
||||
|
||||
virtual void OnTowerAdd(TowerPtr tower) {}
|
||||
virtual void OnTowerRemove(TowerPtr tower) {}
|
||||
|
||||
virtual void OnArcherTowerShot(MobPtr target, ArcherTower* shooter) {}
|
||||
|
||||
virtual void OnArrowShot(MobPtr target, bool fire, Tower* shooter) {}
|
||||
|
||||
Reference in New Issue
Block a user