feat: add basic tower mecanic
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@@ -13,7 +13,7 @@ class ServerGame : public game::Game {
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private:
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Server* m_Server;
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ServerWorld m_ServerWorld;
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utils::Timer m_GoldMineTimer{ 1000, std::bind(&ServerGame::updateGoldMines, this) };
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utils::AutoTimer m_GoldMineTimer{ 1000, std::bind(&ServerGame::updateGoldMines, this) };
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public:
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ServerGame(Server* server);
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~ServerGame() {}
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