Files
SimpleDrums/JuceLibraryCode/BinaryData.h
2023-04-22 16:00:51 +02:00

64 lines
2.2 KiB
C++

/* =========================================================================================
This is an auto-generated file: Any edits you make may be overwritten!
*/
#pragma once
namespace BinaryData
{
extern const char* bass_wav;
const int bass_wavSize = 58896;
extern const char* clap_wav;
const int clap_wavSize = 48208;
extern const char* crash_wav;
const int crash_wavSize = 320522;
extern const char* floortom_wav;
const int floortom_wavSize = 88408;
extern const char* hihatfoot_wav;
const int hihatfoot_wavSize = 56004;
extern const char* hihatopen_wav;
const int hihatopen_wavSize = 88252;
extern const char* hihat_wav;
const int hihat_wavSize = 58352;
extern const char* ride_wav;
const int ride_wavSize = 162256;
extern const char* sharedrum_wav;
const int sharedrum_wavSize = 58848;
extern const char* sharestick_wav;
const int sharestick_wavSize = 59240;
extern const char* tom1_wav;
const int tom1_wavSize = 88544;
extern const char* tom2_wav;
const int tom2_wavSize = 88196;
// Number of elements in the namedResourceList and originalFileNames arrays.
const int namedResourceListSize = 12;
// Points to the start of a list of resource names.
extern const char* namedResourceList[];
// Points to the start of a list of resource filenames.
extern const char* originalFilenames[];
// If you provide the name of one of the binary resource variables above, this function will
// return the corresponding data and its size (or a null pointer if the name isn't found).
const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes);
// If you provide the name of one of the binary resource variables above, this function will
// return the corresponding original, non-mangled filename (or a null pointer if the name isn't found).
const char* getNamedResourceOriginalFilename (const char* resourceNameUTF8);
}