Files
Simple-Protocol-Lib/test/sp/protocol/command/CommandSerializer_test.cpp
2025-02-04 19:11:03 +01:00

96 lines
3.4 KiB
C++

// #include <sp/protocol/command/CommandSerializer.h>
// #include <sp/misc/Test.h>
// #include <sp/protocol/command/CommandFactory.h>
// namespace tp = sp::protocol;
// class Comparator {
// public:
// bool operator()(const tp::cdata::End& left, const tp::cdata::End& right) {
// return true;
// }
// bool operator()(const tp::cdata::PlaceTower& left, const tp::cdata::PlaceTower& right) {
// return left.m_Placer == right.m_Placer && left.m_Position.x == right.m_Position.x && left.m_Position.y == right.m_Position.y &&
// left.m_Type == right.m_Type;
// }
// bool operator()(const tp::cdata::PlayerJoin& left, const tp::cdata::PlayerJoin& right) {
// return left.m_ID == right.m_ID && left.m_Name == right.m_Name;
// }
// bool operator()(const tp::cdata::SpawnTroop& left, const tp::cdata::SpawnTroop& right) {
// return left.m_Level == right.m_Level && left.m_Position.x == right.m_Position.x && left.m_Position.y == right.m_Position.y &&
// left.m_Sender == right.m_Sender && left.m_Type == right.m_Type;
// }
// bool operator()(const tp::cdata::TeamChange& left, const tp::cdata::TeamChange& right) {
// return left.m_NewTeam == right.m_NewTeam && left.m_Player == right.m_Player;
// }
// bool operator()(const tp::cdata::UpgradeTower& left, const tp::cdata::UpgradeTower& right) {
// return left.m_Tower == right.m_Tower && left.m_Upgrade == right.m_Upgrade;
// }
// bool operator()(const tp::cdata::UseItem& left, const tp::cdata::UseItem& right) {
// return left.m_Item == right.m_Item && left.m_Position.x == right.m_Position.x && left.m_Position.y == right.m_Position.y &&
// left.m_User == right.m_User;
// }
// };
// template <typename Command_T, typename Command_Data_T = typename Command_T::CommandDataType>
// static int TestCommand(const Command_T& command) {
// td::DataBuffer buffer = tp::CommandSerializer::Serialize(command);
// auto abstractCommand = tp::CommandSerializer::Deserialize(buffer);
// td_test_assert(abstractCommand);
// Command_T* command2 = dynamic_cast<Command_T*>(abstractCommand.get());
// td_test_assert(command2);
// td_test_assert(command.GetType() == command2->GetType());
// return Comparator{}(command.m_Data, command2->m_Data);
// }
// #define DeclareCommand(Command, ...) sp_test_assert(TestCommand<tp::commands::Command>({}));
// static int TestAllCommands() {
// td_test_assert(TestCommand<tp::commands::End>({}));
// td_test_assert(TestCommand<tp::commands::PlaceTower>({tp::cdata::PlaceTower{
// td::TowerType::Necromancer,
// 8,
// td::TowerCoords{-50, 69},
// }}));
// td_test_assert(TestCommand<tp::commands::PlayerJoin>({tp::cdata::PlayerJoin{
// 4,
// "Persson",
// }}));
// td_test_assert(TestCommand<tp::commands::SpawnTroop>({tp::cdata::SpawnTroop{
// td::EntityType::Blaze,
// 4,
// td::EntityCoords{td::FpFloat{54}, sp::FpFloat{58}},
// 2,
// }}));
// td_test_assert(TestCommand<tp::commands::TeamChange>({tp::cdata::TeamChange{
// 7,
// td::Team::Red,
// }}));
// td_test_assert(TestCommand<tp::commands::UpgradeTower>({tp::cdata::UpgradeTower{
// 69,
// 3,
// }}));
// td_test_assert(TestCommand<tp::commands::UseItem>({tp::cdata::UseItem{
// td::ShopItem::Freeze,
// 5,
// td::EntityCoords{td::FpFloat{24}, sp::FpFloat{-69}},
// }}));
// DeclareAllCommand()
// return SP_TEST_SUCCESSFUL;
// }
// int main() {
// return TestAllCommands();
// }
int main() {
return 0;
}