Add TCP support #12

Merged
Persson-dev merged 12 commits from tcp into main 2025-03-03 10:04:42 +00:00
2 changed files with 26 additions and 12 deletions
Showing only changes of commit 8d3d9e38ee - Show all commits

View File

@@ -17,7 +17,7 @@ namespace sp {
template <typename MessageIdType, typename MessageBase, typename MessageHandler>
class MessageDispatcher {
private:
std::map<MessageIdType, std::vector<std::shared_ptr<MessageHandler>>> m_Handlers;
std::map<MessageIdType, std::vector<std::weak_ptr<MessageHandler>>> m_Handlers;
public:
using MessageBaseType = MessageBase;
@@ -38,18 +38,20 @@ class MessageDispatcher {
* \param type The packet type
* \param handler The packet handler
*/
void RegisterHandler(MessageIdType a_MessageType, const std::shared_ptr<MessageHandler>& a_Handler);
void RegisterHandler(MessageIdType a_MessageType, const std::weak_ptr<MessageHandler>& a_Handler);
/**
* \brief Unregister a packet handler
* \param type The packet type
* \param handler The packet handler
*/
void UnregisterHandler(MessageIdType a_MessageType, const std::shared_ptr<MessageHandler>& a_Handler);
void UnregisterHandler(MessageIdType a_MessageType, const std::weak_ptr<MessageHandler>& a_Handler);
/**
* \brief Unregister a packet handler
* \param handler The packet handler
*/
void UnregisterHandler(const std::shared_ptr<MessageHandler>& a_Handler);
void UnregisterHandler(const std::weak_ptr<MessageHandler>& a_Handler);
};
#include <sp/protocol/message/MessageDispatcherImpl.inl>

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@@ -1,34 +1,46 @@
#pragma once
template <typename MessageIdType, typename MessageBase, typename MessageHandler>
void MessageDispatcher<MessageIdType, MessageBase, MessageHandler>::RegisterHandler(MessageIdType a_MessageType, const std::shared_ptr<MessageHandler>& a_Handler) {
auto found = std::find(m_Handlers[a_MessageType].begin(), m_Handlers[a_MessageType].end(), a_Handler);
void MessageDispatcher<MessageIdType, MessageBase, MessageHandler>::RegisterHandler(MessageIdType a_MessageType, const std::weak_ptr<MessageHandler>& a_Handler) {
auto found = std::find_if(m_Handlers[a_MessageType].begin(), m_Handlers[a_MessageType].end(), [&a_Handler](const std::weak_ptr<MessageHandler>& handler){
return a_Handler.lock() == handler.lock();
});
if (found == m_Handlers[a_MessageType].end())
m_Handlers[a_MessageType].push_back(a_Handler);
}
template <typename MessageIdType, typename MessageBase, typename MessageHandler>
void MessageDispatcher<MessageIdType, MessageBase, MessageHandler>::UnregisterHandler(MessageIdType a_MessageType, const std::shared_ptr<MessageHandler>& a_Handler) {
auto found = std::find(m_Handlers[a_MessageType].begin(), m_Handlers[a_MessageType].end(), a_Handler);
void MessageDispatcher<MessageIdType, MessageBase, MessageHandler>::UnregisterHandler(MessageIdType a_MessageType, const std::weak_ptr<MessageHandler>& a_Handler) {
auto found = std::find_if(m_Handlers[a_MessageType].begin(), m_Handlers[a_MessageType].end(), [&a_Handler](const std::weak_ptr<MessageHandler>& handler){
return a_Handler.lock() == handler.lock();
});
if (found != m_Handlers[a_MessageType].end())
m_Handlers[a_MessageType].erase(found);
}
template <typename MessageIdType, typename MessageBase, typename MessageHandler>
void MessageDispatcher<MessageIdType, MessageBase, MessageHandler>::UnregisterHandler(const std::shared_ptr<MessageHandler>& a_Handler) {
void MessageDispatcher<MessageIdType, MessageBase, MessageHandler>::UnregisterHandler(const std::weak_ptr<MessageHandler>& a_Handler) {
for (auto& pair : m_Handlers) {
if (pair.second.empty())
continue;
MessageIdType type = pair.first;
m_Handlers[type].erase(std::remove(m_Handlers[type].begin(), m_Handlers[type].end(), a_Handler), m_Handlers[type].end());
auto it = std::find_if(pair.second.begin(), pair.second.end(), [&a_Handler](const std::weak_ptr<MessageHandler>& handler){
return handler.lock() == a_Handler.lock();
});
if (it != pair.second.end())
pair.second.erase(it);
}
}
template <typename MessageIdType, typename MessageBase, typename MessageHandler>
void MessageDispatcher<MessageIdType, MessageBase, MessageHandler>::Dispatch(const MessageBase& a_Message) {
MessageIdType type = a_Message.GetId();
for (auto& handler : m_Handlers[type])
a_Message.Dispatch(*handler);
for (auto& handler : m_Handlers[type]) {
if (!handler.expired())
a_Message.Dispatch(*handler.lock());
}
}