Files
GDMC-2024/buildings/elements/Balcony.py
2024-05-28 20:12:20 +02:00

53 lines
2.0 KiB
Python

import random as rd
from buildings.geometry.Point import Point
from buildings.geometry.Vertice import Vertice
from buildings.elements.Window import Window
class Balcony:
def __init__(self, rdata, windows : Window):
self.rdata = rdata
self.windows = windows
self.length = self.get_len()
self.has_multiple = self.has_multiple_balcony()
self.follow_window = self.follow_window()
def get_structures(self) -> list[Vertice]:
attach_points = self.get_attach_points()
len_attach_points = len(attach_points)
min_wid = self.rdata["balcony"]["size"]["min_width"]
growth_chance = self.rdata["balcony"]["growth"]
midpoint = len_attach_points//2
x1,x2 = midpoint, len_attach_points - midpoint
structures = []
while True:
x1 -= 1
x2 += 1
if x1 < 0 : break
if attach_points[x2] - attach_points[x1] + 1 < min_wid: continue
if growth_chance < rd.random():
structures.append(self.create_structure(attach_points[x1], attach_points[x2]))
if not self.has_multiple: break
def get_attach_points(self) -> list[int]:
points = [i for i in range(self.max_width)]
if self.follow_window:
for w in self.windows.windows:
for i in range(w.x1, w.x2+1):
points.remove(i)
return points
def create_structure(self, x1 : int, x2 : int) -> Vertice:
return Vertice(Point(x1,0,0), Point(x2,0,self.length-1))
def follow_window(self) -> bool:
return self.windows.ypadding > 3
def has_multiple_balcony(self) -> bool:
if self.max_width < self.rdata["balcony"]["multiple"]["min_width"]: return False
return self.rdata["balcony"]["multiple"]["proba"] >= rd.random()
def get_len(self) -> int:
return rd.randint(self.rdata["balcony"]["size"]["min_len"], self.rdata["balcony"]["size"]["max_len"])