Create even more objects
This commit is contained in:
@@ -1,5 +1,5 @@
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from typing import Type
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import Point2D
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from networks.geometry.Point2D import Point2D
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class Circle:
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13
networks/geometry/Enums.py
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13
networks/geometry/Enums.py
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from enum import Enum
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class LINE_OVERLAP(Enum):
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NONE = 0
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MAJOR = 1
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MINOR = 2
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class LINE_THICKNESS_MODE(Enum):
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MIDDLE = 0
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DRAW_COUNTERCLOCKWISE = 1
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DRAW_CLOCKWISE = 2
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@@ -1,5 +1,5 @@
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from typing import Type
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import Point2D
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from networks.geometry.Point2D import Point2D
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from math import sqrt, inf
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import numpy as np
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183
networks/geometry/Segment2D.py
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183
networks/geometry/Segment2D.py
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from typing import Type
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from networks.geometry.Enums import LINE_OVERLAP, LINE_THICKNESS_MODE
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from networks.geometry.Point2D import Point2D
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class Segment2D:
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def __init__(start: Type[Point2D], end: Type[Point2D]):
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self.start = start
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self.end = end
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self.coordinates = []
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def draw_line_overlap(start: Type[Point2D], end: Type[Point2D], overlap: Type[LINE_OVERLAP]):
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"""Modified Bresenham draw (line) with optional overlap.
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From https://github.com/ArminJo/Arduino-BlueDisplay/blob/master/src/LocalGUI/ThickLine.hpp
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Args:
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start (Type[Point2D]): Start point of the segment.
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end (Type[Point2D]): End point of the segment.
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overlap (Type[LINE_OVERLAP]): Overlap draws additional pixel when changing minor direction. For standard bresenham overlap, choose LINE_OVERLAP_NONE. Can also be LINE_OVERLAP_MAJOR or LINE_OVERLAP_MINOR.
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"""
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start = start.copy()
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end = end.copy()
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# Direction
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delta_x = end.x - start.x
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delta_y = end.y - start.y
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if (delta_x < 0):
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delta_x = -delta_x
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step_x = -1
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else:
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step_x = +1
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if (delta_y < 0):
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delta_y = -delta_y
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step_y = -1
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else:
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step_y = +1
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delta_2x = 2*delta_x
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delta_2y = 2*delta_y
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self.coordinates.append(start)
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if (delta_x > delta_y):
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error = delta_2y - delta_x
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while (start.x != end.x):
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start.x += step_x
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if (error >= 0):
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if (overlap == LINE_OVERLAP.MAJOR):
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self.coordinates.append(start)
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start.y += step_y
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if (overlap == LINE_OVERLAP.MINOR):
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self.coordinates.append(
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Point2D(start.x - step_x, start.y))
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error -= delta_2x
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error += delta_2y
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self.coordinates.append(start)
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else:
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error = delta_2x - delta_y
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while (start.y != end.y):
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start.y += step_y
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if (error >= 0):
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if (overlap == LINE_OVERLAP.MAJOR):
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self.coordinates.append(start)
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start.x += step_x
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if (overlap == LINE_OVERLAP.MINOR):
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self.coordinates.append(
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Point2D(start.x, start.y - step_y))
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error -= delta_2y
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error += delta_2x
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self.coordinates.append(start)
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def draw_thick_line(start: Type[Point2D], end: Type[Point2D], thickness: int, thickness_mode: Type[LINE_THICKNESS_MODE]):
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"""Bresenham with thickness.
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From https://github.com/ArminJo/Arduino-BlueDisplay/blob/master/src/LocalGUI/ThickLine.hpp
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Probably inspired from Murphy's Modified Bresenham algorithm : http://zoo.co.uk/murphy/thickline/index.html
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Args:
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start (Type[Point2D]): Start point of the segment.
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end (Type[Point2D]): End point of the segment.
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thickness (int): Total width of the surface. Placement relative to the original segment depends on thickness_mode.
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thickness_mode (Type[LINE_THICKNESS_MODE]): Can be one of LINE_THICKNESS_MIDDLE, LINE_THICKNESS_DRAW_CLOCKWISE, LINE_THICKNESS_DRAW_COUNTERCLOCKWISE.
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"""
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delta_y = end.x - start.x
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delta_x = end.y - start.y
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swap = True
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if delta_x < 0:
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delta_x = -delta_x
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step_x = -1
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swap = not swap
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else:
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step_x = +1
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if (delta_y < 0):
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delta_y = -delta_y
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step_y = -1
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swap = not swap
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else:
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step_y = +1
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delta_2x = 2 * delta_x
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delta_2y = 2 * delta_y
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draw_start_adjust_count = int(thickness / 2)
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if (thickness_mode == LineThicknessMode.DRAW_COUNTERCLOCKWISE):
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draw_start_adjust_count = thickness - 1
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elif (thickness_mode == LineThicknessMode.DRAW_CLOCKWISE):
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draw_start_adjust_count = 0
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if (delta_x >= delta_y):
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if swap:
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draw_start_adjust_count = (
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thickness - 1) - draw_start_adjust_count
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step_y = -step_y
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else:
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step_x = -step_x
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error = delta_2y - delta_x
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for i in range(draw_start_adjust_count, 0, -1):
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start.x -= step_x
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end.x -= step_x
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if error >= 0:
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start.y -= step_y
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end.y -= step_y
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error -= delta_2x
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error += delta_2x
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draw_line_overlap(start, end, LINE_OVERLAP.NONE)
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error = delta_2x - delta_x
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for i in range(thickness, 1, -1):
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start.x += step_x
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end.x += step_x
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overlap = LINE_OVERLAP.NONE
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if (error >= 0):
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start.y += step_y
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end.y += step_y
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error -= delta_2x
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overlap = LINE_OVERLAP.MAJOR
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error += delta_2y
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draw_line_overlap(start, end, overlap)
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else:
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if swap:
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step_x = -step_x
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else:
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draw_start_adjust_count = (
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thickness - 1) - draw_start_adjust_count
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step_y = -step_y
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error = delta_2x - delta_y
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for i in range(draw_start_adjust_count, 0, -1):
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start.y -= step_y
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end.y -= step_y
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if (error >= 0):
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start.x -= step_x
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end.x -= step_x
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error -= delta_2y
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error += delta_2x
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draw_line_overlap(start, end, LINE_OVERLAP.NONE)
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error = delta_2x - delta_y
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for i in range(thickness, 1, -1):
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start.y += step_y
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end.y += step_y
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overlap = LINE_OVERLAP.NONE
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if (error >= 0):
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start.x += step_x
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end.x += step_x
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error -= delta_2y
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overlap = LINE_OVERLAP.MAJOR
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error += delta_2x
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draw_line_overlap(start, end, overlap)
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10
networks/geometry/Segment3D.py
Normal file
10
networks/geometry/Segment3D.py
Normal file
@@ -0,0 +1,10 @@
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from typing import Type
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from networks.geometry.Enums import LINE_OVERLAP
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from networks.geometry.Point3D import Point3D
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class Segment3D:
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def __init__(start: Type[Point3D], end: Type[Point3D]):
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self.start = start
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self.end = end
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self.coordinates = []
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