Create even more objects

This commit is contained in:
2024-06-11 01:57:42 +02:00
parent 0c18414176
commit a50fc34ed2
5 changed files with 208 additions and 2 deletions

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from typing import Type
import Point2D
from networks.geometry.Point2D import Point2D
class Circle:

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from enum import Enum
class LINE_OVERLAP(Enum):
NONE = 0
MAJOR = 1
MINOR = 2
class LINE_THICKNESS_MODE(Enum):
MIDDLE = 0
DRAW_COUNTERCLOCKWISE = 1
DRAW_CLOCKWISE = 2

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from typing import Type
import Point2D
from networks.geometry.Point2D import Point2D
from math import sqrt, inf
import numpy as np

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from typing import Type
from networks.geometry.Enums import LINE_OVERLAP, LINE_THICKNESS_MODE
from networks.geometry.Point2D import Point2D
class Segment2D:
def __init__(start: Type[Point2D], end: Type[Point2D]):
self.start = start
self.end = end
self.coordinates = []
def draw_line_overlap(start: Type[Point2D], end: Type[Point2D], overlap: Type[LINE_OVERLAP]):
"""Modified Bresenham draw (line) with optional overlap.
From https://github.com/ArminJo/Arduino-BlueDisplay/blob/master/src/LocalGUI/ThickLine.hpp
Args:
start (Type[Point2D]): Start point of the segment.
end (Type[Point2D]): End point of the segment.
overlap (Type[LINE_OVERLAP]): Overlap draws additional pixel when changing minor direction. For standard bresenham overlap, choose LINE_OVERLAP_NONE. Can also be LINE_OVERLAP_MAJOR or LINE_OVERLAP_MINOR.
"""
start = start.copy()
end = end.copy()
# Direction
delta_x = end.x - start.x
delta_y = end.y - start.y
if (delta_x < 0):
delta_x = -delta_x
step_x = -1
else:
step_x = +1
if (delta_y < 0):
delta_y = -delta_y
step_y = -1
else:
step_y = +1
delta_2x = 2*delta_x
delta_2y = 2*delta_y
self.coordinates.append(start)
if (delta_x > delta_y):
error = delta_2y - delta_x
while (start.x != end.x):
start.x += step_x
if (error >= 0):
if (overlap == LINE_OVERLAP.MAJOR):
self.coordinates.append(start)
start.y += step_y
if (overlap == LINE_OVERLAP.MINOR):
self.coordinates.append(
Point2D(start.x - step_x, start.y))
error -= delta_2x
error += delta_2y
self.coordinates.append(start)
else:
error = delta_2x - delta_y
while (start.y != end.y):
start.y += step_y
if (error >= 0):
if (overlap == LINE_OVERLAP.MAJOR):
self.coordinates.append(start)
start.x += step_x
if (overlap == LINE_OVERLAP.MINOR):
self.coordinates.append(
Point2D(start.x, start.y - step_y))
error -= delta_2y
error += delta_2x
self.coordinates.append(start)
def draw_thick_line(start: Type[Point2D], end: Type[Point2D], thickness: int, thickness_mode: Type[LINE_THICKNESS_MODE]):
"""Bresenham with thickness.
From https://github.com/ArminJo/Arduino-BlueDisplay/blob/master/src/LocalGUI/ThickLine.hpp
Probably inspired from Murphy's Modified Bresenham algorithm : http://zoo.co.uk/murphy/thickline/index.html
Args:
start (Type[Point2D]): Start point of the segment.
end (Type[Point2D]): End point of the segment.
thickness (int): Total width of the surface. Placement relative to the original segment depends on thickness_mode.
thickness_mode (Type[LINE_THICKNESS_MODE]): Can be one of LINE_THICKNESS_MIDDLE, LINE_THICKNESS_DRAW_CLOCKWISE, LINE_THICKNESS_DRAW_COUNTERCLOCKWISE.
"""
delta_y = end.x - start.x
delta_x = end.y - start.y
swap = True
if delta_x < 0:
delta_x = -delta_x
step_x = -1
swap = not swap
else:
step_x = +1
if (delta_y < 0):
delta_y = -delta_y
step_y = -1
swap = not swap
else:
step_y = +1
delta_2x = 2 * delta_x
delta_2y = 2 * delta_y
draw_start_adjust_count = int(thickness / 2)
if (thickness_mode == LineThicknessMode.DRAW_COUNTERCLOCKWISE):
draw_start_adjust_count = thickness - 1
elif (thickness_mode == LineThicknessMode.DRAW_CLOCKWISE):
draw_start_adjust_count = 0
if (delta_x >= delta_y):
if swap:
draw_start_adjust_count = (
thickness - 1) - draw_start_adjust_count
step_y = -step_y
else:
step_x = -step_x
error = delta_2y - delta_x
for i in range(draw_start_adjust_count, 0, -1):
start.x -= step_x
end.x -= step_x
if error >= 0:
start.y -= step_y
end.y -= step_y
error -= delta_2x
error += delta_2x
draw_line_overlap(start, end, LINE_OVERLAP.NONE)
error = delta_2x - delta_x
for i in range(thickness, 1, -1):
start.x += step_x
end.x += step_x
overlap = LINE_OVERLAP.NONE
if (error >= 0):
start.y += step_y
end.y += step_y
error -= delta_2x
overlap = LINE_OVERLAP.MAJOR
error += delta_2y
draw_line_overlap(start, end, overlap)
else:
if swap:
step_x = -step_x
else:
draw_start_adjust_count = (
thickness - 1) - draw_start_adjust_count
step_y = -step_y
error = delta_2x - delta_y
for i in range(draw_start_adjust_count, 0, -1):
start.y -= step_y
end.y -= step_y
if (error >= 0):
start.x -= step_x
end.x -= step_x
error -= delta_2y
error += delta_2x
draw_line_overlap(start, end, LINE_OVERLAP.NONE)
error = delta_2x - delta_y
for i in range(thickness, 1, -1):
start.y += step_y
end.y += step_y
overlap = LINE_OVERLAP.NONE
if (error >= 0):
start.x += step_x
end.x += step_x
error -= delta_2y
overlap = LINE_OVERLAP.MAJOR
error += delta_2x
draw_line_overlap(start, end, overlap)

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from typing import Type
from networks.geometry.Enums import LINE_OVERLAP
from networks.geometry.Point3D import Point3D
class Segment3D:
def __init__(start: Type[Point3D], end: Type[Point3D]):
self.start = start
self.end = end
self.coordinates = []