Fix heightmap generation with trees

This commit is contained in:
2024-09-27 23:02:24 +02:00
parent f747dd5b46
commit 68241ae415
25 changed files with 43 additions and 26 deletions

View File

@@ -29,8 +29,10 @@ class World:
editor = Editor(buffering=True)
buildArea = editor.getBuildArea()
self.coordinates_min = [min(buildArea.begin[i], buildArea.last[i]) for i in range(3)]
self.coordinates_max = [max(buildArea.begin[i], buildArea.last[i]) for i in range(3)]
self.coordinates_min = [
min(buildArea.begin[i], buildArea.last[i]) for i in range(3)]
self.coordinates_max = [
max(buildArea.begin[i], buildArea.last[i]) for i in range(3)]
self.length_x = self.coordinates_max[0] - self.coordinates_min[0] + 1
self.length_y = self.coordinates_max[1] - self.coordinates_min[1] + 1
@@ -62,7 +64,8 @@ class World:
Add block or list of block to the volume.
"""
self.volume[volumeCoordinates[0]][volumeCoordinates[1]][volumeCoordinates[2]] = None
self.volume[volumeCoordinates[0]][volumeCoordinates[1]
][volumeCoordinates[2]] = None
def getBlockFromCoordinates(self, coordinates):
"""
@@ -71,7 +74,7 @@ class World:
editor = Editor(buffering=True)
if self.volume[coordinates[0] - self.coordinates_min[0]][coordinates[1] - self.coordinates_min[1]][
coordinates[2] - self.coordinates_min[2]] == None:
coordinates[2] - self.coordinates_min[2]] == None:
self.volume[coordinates[0] - self.coordinates_min[0]][coordinates[1] - self.coordinates_min[1]][
coordinates[2] - self.coordinates_min[2]] = Block((coordinates[0], coordinates[1], coordinates[2]),
editor.getBlock((coordinates[0], coordinates[1],
@@ -85,9 +88,11 @@ class World:
for j in range(-1, 2):
for k in range(-1, 2):
if not (i == 0 and j == 0 and k == 0):
coordinates = (Block.coordinates[0] + i, Block.coordinates[1] + j, Block.coordinates[2] + k)
coordinates = (
Block.coordinates[0] + i, Block.coordinates[1] + j, Block.coordinates[2] + k)
if self.isInVolume(coordinates):
Block.addNeighbors([self.getBlockFromCoordinates(coordinates)])
Block.addNeighbors(
[self.getBlockFromCoordinates(coordinates)])
def setVolume(self):
"""
@@ -99,7 +104,8 @@ class World:
for x in range(self.coordinates_min[0], self.coordinates_max[0] + 1):
for y in range(self.coordinates_min[1], self.coordinates_max[1] + 1):
for z in range(self.coordinates_min[2], self.coordinates_max[2] + 1):
self.addBlocks([Block((x, y, z), editor.getBlock((x, y, z)).id)])
self.addBlocks(
[Block((x, y, z), editor.getBlock((x, y, z)).id)])
def getData(self):
"""
@@ -120,8 +126,10 @@ class World:
slice = editor.loadWorldSlice(buildRect)
heightmapData = list(np.array(slice.heightmaps["MOTION_BLOCKING_NO_LEAVES"], dtype=np.uint8))
treesmapData = list(np.array(slice.heightmaps["MOTION_BLOCKING"], dtype=np.uint8))
heightmapData = list(
np.array(slice.heightmaps["MOTION_BLOCKING_NO_LEAVES"], dtype=np.uint16))
treesmapData = list(
np.array(slice.heightmaps["MOTION_BLOCKING"], dtype=np.uint16))
for x in range(0, xzDistance[0]):
for z in range(0, xzDistance[1]):
@@ -148,7 +156,8 @@ class World:
# print('getData for tree', xzStart[0] + x + i, k, xzStart[1] + z + j)
blockNeighbor = slice.getBlock((x + i, k, z + j))
blockNeighbor = slice.getBlock(
(x + i, k, z + j))
if blockNeighbor.id not in lookup.TREES:
height += k
number += 1
@@ -162,7 +171,9 @@ class World:
else:
watermap.putpixel((x, z), 0)
self.addBlocks([Block((xzStart[0] + x, 100, xzStart[1] + z), block)]) # y set to 100 for 2D
# y set to 100 for 2D
self.addBlocks(
[Block((xzStart[0] + x, 100, xzStart[1] + z), block)])
return heightmap, watermap, treesmap
@@ -213,7 +224,8 @@ class World:
slice = editor.loadWorldSlice(buildRect)
heightmapData = list(np.array(slice.heightmaps["MOTION_BLOCKING_NO_LEAVES"], dtype=np.uint8))
heightmapData = list(
np.array(slice.heightmaps["MOTION_BLOCKING_NO_LEAVES"], dtype=np.uint8))
for x in range(0, xzDistance[0]):
for z in range(0, xzDistance[1]):
@@ -230,4 +242,4 @@ class World:
if __name__ == "__main__":
w = World()
w.getData()
w.getData()