Add Networking protocol
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Networking-protocol.md
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# Types
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### ServerResponse
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| Name | Value | Description |
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| -------------- | ----- | -------------------------------------------------------------------- |
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| AuthSuccess | 0 | The chatter is successfully authenticated |
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| AuthError | 1 | The chatter want to connect with a name already used |
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| RoomCreated | 2 | The room has been created |
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| RoomNotCreated | 3 | A room with the same name already exists |
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| RoomJoined | 4 | The chatter joined the room |
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| RoomNotJoined | 5 | The name of the room does not exist |
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| NotInRoom | 6 | The chatter must be in a room to send a chat message or leave a room |
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# Packets
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## Client -> Server
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### LoginPacket
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The client first send this packet to indicate his name
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| Name | Type | Description |
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| ------ | ------ | ----------------------------------------- |
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| Pseudo | String | The name of the chatter who wants to join |
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### RequestRoomListPacket
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The client sends this packet when needing to update the list of rooms available.
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This packet has no body.
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### RoomListPacket
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Sends the list of rooms available.
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| Name | Type | Description |
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| --------- | ------------------ | ---------------------- |
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| RoomNames | ArrayList\<String> | the list of room names |
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### CreateRoomPacket
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Create a room by name. The server responds with a ResponsePacket.
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| Name | Type | Description |
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| -------- | ------ | ------------------------------ |
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| RoomName | String | The name of the room to create |
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### JoinRoomPacket
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Join a room by name.
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| Name | Type | Description |
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| -------- | ------ | ------------------------------ |
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| RoomName | String | The name of the room to create |
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### SendChatMessagePacket
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Send a chat message
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| Name | Type | Description |
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| ------- | ------ | ------------------------ |
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| Content | String | The chat message to send |
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### LeaveRoomPacket
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Leave a room.
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This packet has no body
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## Server -> Client
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### ChatMessagePacket
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Broadcast the chat message
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| Name | Type | Description |
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| ------- | ------- | ---------------------------- |
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| Time | Instant | The timestamp of the message |
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| Chatter | String | The emitter of the message |
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| Content | String | The chat message to send |
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### ResponsePacket
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The server responds to the client when trying to perform operations such as authenticating, joining rooms, creating rooms
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| Name | Type | Description |
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| -------- | ---- | ----------------------------------------- |
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| Response | Int | a ServerResponse depending on the request |
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