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@@ -1,10 +1,16 @@
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package chess.view.DDDrender;
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import org.joml.Vector3f;
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import org.lwjgl.*;
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import org.lwjgl.glfw.*;
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import org.lwjgl.opengl.*;
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import org.lwjgl.system.*;
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import chess.controller.CommandExecutor;
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import chess.controller.commands.GetPieceAtCommand;
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import chess.model.Coordinate;
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import chess.model.Piece;
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import java.io.IOException;
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import java.nio.*;
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@@ -21,14 +27,12 @@ public class Window {
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private Renderer renderer;
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private Camera cam;
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private final CommandExecutor commandExecutor;
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public Window() {
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public Window(CommandExecutor commandExecutor, Renderer renderer) {
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this.renderer = new Renderer();
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this.cam = new Camera();
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}
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public static void main(String[] args) {
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new Window().run();
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this.commandExecutor = commandExecutor;
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}
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public void run() {
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@@ -93,8 +97,31 @@ public class Window {
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}
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private void render() {
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cam.move(0.001f, 0.001f);
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final float angle = 0.01f;
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float x = cam.getPos().x();
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float y = cam.getPos().z();
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cam.setPosition(new Vector3f(x * (float) Math.cos(angle) - y * (float) Math.sin(angle), 1.0f,
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x * (float) Math.sin(angle) + y * (float) Math.cos(angle)));
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renderer.Render(cam);
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renderPieces();
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}
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private Piece pieceAt(Coordinate pos) {
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GetPieceAtCommand cmd = new GetPieceAtCommand(pos);
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this.commandExecutor.executeCommand(cmd);
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return cmd.getPiece();
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}
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private void renderPieces() {
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for (int i = 0; i < Coordinate.VALUE_MAX; i++) {
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for (int j = 0; j < Coordinate.VALUE_MAX; j++) {
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Coordinate pos = new Coordinate(i, j);
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Piece piece = pieceAt(pos);
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if (piece == null)
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continue;
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this.renderer.RenderPiece(pieceAt(pos), pos);
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}
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}
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}
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private void loop() {
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