refactor misc

This commit is contained in:
2025-05-03 20:49:03 +02:00
parent b18b53f195
commit a595b62fca
3 changed files with 9 additions and 5 deletions

View File

@@ -31,7 +31,7 @@ public class DumbAI extends AI {
int randomMove = this.random.nextInt(moves.size() + 2);
if (randomMove < moves.size() - 2)
break;
this.commandExecutor.executeCommand(new CastlingCommand(randomMove == moves.size()));
sendCommand(new CastlingCommand(randomMove == moves.size()));
return;
}
@@ -40,7 +40,7 @@ public class DumbAI extends AI {
int randomMove = this.random.nextInt(moves.size() + 1);
if (randomMove != moves.size())
break;
this.commandExecutor.executeCommand(new CastlingCommand(castlings == CastlingResult.Big));
sendCommand(new CastlingCommand(castlings == CastlingResult.Big));
return;
}
@@ -49,13 +49,13 @@ public class DumbAI extends AI {
}
int randomMove = this.random.nextInt(moves.size());
this.commandExecutor.executeCommand(new MoveCommand(moves.get(randomMove)));
sendCommand(new MoveCommand(moves.get(randomMove)));
}
@Override
protected void promote(Coordinate pawnCoords) {
int promote = this.random.nextInt(PromoteType.values().length);
this.commandExecutor.executeCommand(new PromoteCommand(PromoteType.values()[promote]));
sendCommand(new PromoteCommand(PromoteType.values()[promote]));
}
}

View File

@@ -28,6 +28,7 @@ public class PromoteCommand extends PlayerCommand {
public PromoteCommand(PromoteType promoteType) {
this.promoteType = promoteType;
assert this.promoteType != null;
this.pieceCoords = null;
this.oldPawn = null;
}

View File

@@ -15,7 +15,7 @@ import chess.model.Color;
import chess.model.Game;
class AppTest {
@Test void functionalRollback(){
private void functionalRollback(){
Game game = new Game();
CommandExecutor commandExecutor = new CommandExecutor(game);
@@ -37,6 +37,9 @@ class AppTest {
Game initialGame = new Game();
CommandExecutor initialCommandExecutor = new CommandExecutor(initialGame);
initialCommandExecutor.executeCommand(new NewGameCommand());
initialCommandExecutor.close();
commandExecutor.close();
assert(game.getBoard().equals(initialGame.getBoard()));