generated from Persson-dev/Godot-Xmake
stick pens on walls
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@@ -87,3 +87,5 @@ surface_material_override/0 = SubResource("StandardMaterial3D_pfpgv")
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shape = SubResource("ConcavePolygonShape3D_rit6o")
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[node name="Players" type="Node" parent="."]
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[node name="Entities" type="Node" parent="."]
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