generated from Persson-dev/Godot-Xmake
Zombies with PathFinding Run and Attack !
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@@ -4,7 +4,7 @@
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[ext_resource type="Texture2D" uid="uid://b8n5rff2a8h2u" path="res://Assets/Textures/Black.png" id="2_fkwcn"]
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[ext_resource type="Texture2D" uid="uid://lpbttkw7gpxj" path="res://Assets/Textures/Orange.png" id="3_ux02w"]
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[ext_resource type="Texture2D" uid="uid://di3uyny341483" path="res://Assets/Textures/Green.png" id="4_wp15n"]
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[ext_resource type="PackedScene" uid="uid://bcawyy7lmwphr" path="res://Scenes/Characters/zombie.tscn" id="5_4vmh3"]
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[ext_resource type="PackedScene" uid="uid://bjuf33f7oteit" path="res://Scenes/Characters/zombie.tscn" id="5_4vmh3"]
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[ext_resource type="PackedScene" uid="uid://d38w4ae3qj0k4" path="res://Scenes/Characters/first_person_player.tscn" id="5_8ctht"]
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[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_6c4vd"]
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@@ -106,4 +106,12 @@ shape = SubResource("ConcavePolygonShape3D_rit6o")
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m_PlayerPath = NodePath("../../FirstPersonPlayer")
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transform = Transform3D(-0.98774, 0, -0.156107, 0, 1, 0, 0.156107, 0, -0.98774, 0, 0, 7.38477)
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[node name="zombie2" parent="Map" instance=ExtResource("5_4vmh3")]
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m_PlayerPath = NodePath("../../FirstPersonPlayer")
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transform = Transform3D(-0.98774, 0, -0.156107, 0, 1, 0, 0.156107, 0, -0.98774, 8.0927, 0, 7.38477)
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[node name="zombie3" parent="Map" instance=ExtResource("5_4vmh3")]
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m_PlayerPath = NodePath("../../FirstPersonPlayer")
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transform = Transform3D(-0.98774, 0, -0.156107, 0, 1, 0, 0.156107, 0, -0.98774, 14.3905, 0, -18.3684)
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[node name="FirstPersonPlayer" parent="." instance=ExtResource("5_8ctht")]
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