Initial commit

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Blitz
2024-08-11 18:55:31 +02:00
commit 1886723da2
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xmake.lua Normal file
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-- TODO:
-- 1. support other platforms
-- 2. switch optimization level
-- 3. refine the run command, as it currently run the project by default, maybe start a demo scene or a specified scene?
------- basic custom config part -------
-- project name
PROJECT_NAME = "gdexample"
-- project version
VERSION = "0.0.1"
-- godot project folder, this will be used as export name, so be careful to make sure it is a valid name
GODOT_PROJECT_FOLDER = "demo"
-- publish folder, the exported files will be put here
PUBLISH_FOLDER = "publish"
includes("xmake/godot.lua")