generated from Persson-dev/Godot-Xmake
21 lines
564 B
Lua
21 lines
564 B
Lua
-- TODO:
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-- 1. support other platforms
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-- 2. switch optimization level
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-- 3. refine the run command, as it currently run the project by default, maybe start a demo scene or a specified scene?
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------- basic custom config part -------
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-- project name
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PROJECT_NAME = "gdexample"
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-- project version
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VERSION = "0.0.1"
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-- godot project folder, this will be used as export name, so be careful to make sure it is a valid name
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GODOT_PROJECT_FOLDER = "demo"
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-- publish folder, the exported files will be put here
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PUBLISH_FOLDER = "publish"
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includes("xmake/godot.lua") |